Horde - Version 46335

Created
Total Size245.6 MB (257,523,706 bytes)
Modified Size69.1 MB (72,414,145 bytes)
File Count424
Engine Version17
Changes
Changes on 2024-02-10
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/menu.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"Normal","Resources":"","StartupResources":["*","scenes/menu.scene","shaders/generic.shader","prefabs/enemies/enemy_basic.prefab","shaders/eyeball.shader","prefabs/enemies/enemy_fast.prefab","models/circle.vmdl","shaders/skin.shader","models/citizen/citizen.vanmgrph","models/citizen/subgraphs/citizen_scale.vsubgrph","models/citizen/subgraphs/citizen_face.vsubgrph","models/citizen/subgraphs/citizen_sit.vsubgrph","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","shaders/complex.shader","prefabs/enemies/enemy_slow.prefab","models/citizen/citizen.vmdl","particles/pistol_muzzleflash.vpcf","prefabs/weapons/weapon_pistol_default.prefab","shaders/simple.shader","prefabs/projectiles/bullet_trace.prefab","prefabs/pickups/pickup_shotgun.prefab","prefabs/pickups/pickup_mp5.prefab","prefabs/pickups/pickup_rpg.prefab","prefabs/particles/blood_burst.prefab","prefabs/pickups/pickup_bat.prefab","prefabs/pickups/pickup_ak47.prefab","models/weapons/rpg7.vmdl","prefabs/pickups/pickup_revolver.prefab","prefabs/pickups/pickup_sword.prefab","prefabs/enemy_spawner.prefab","prefabs/pickups/pickup_auto_shotgun.prefab","prefabs/particles/damage_numbers.prefab","sounds/pickup.weapon.vsnd","particles/tracer/trail_bullet.vpcf","models/weapons/rpg7_rocket.vmdl","prefabs/projectiles/melee_collider_hit.prefab","prefabs/projectiles/bullet_rocket.prefab","prefabs/projectiles/melee_collider_slice.prefab","sounds/music/music-1.vsnd","sounds/music/music-2.vsnd","sounds/weapons/bat.swing-1.vsnd","sounds/weapons/bat.swing-2.vsnd","sounds/weapons/flesh.impact.hit.vsnd","sounds/weapons/flesh.impact.slice.vsnd","sounds/weapons/deagle_1.vsnd","sounds/weapons/rpg_heavy.vsnd","sounds/weapons/shotgun_auto.vsnd","sounds/weapons/shotgun_medium.vsnd","sounds/zombie/zombie.death-5.vsnd","sounds/zombie/zombie.death-1.vsnd","sounds/zombie/zombie.death-4.vsnd","sounds/zombie/zombie.death-2.vsnd","sounds/zombie/zombie.death-3.vsnd"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/menu.scene",
    "shaders/generic.shader",
    "prefabs/enemies/enemy_basic.prefab",
    "shaders/eyeball.shader",
    "prefabs/enemies/enemy_fast.prefab",
    "models/circle.vmdl",
    "shaders/skin.shader",
    "models/citizen/citizen.vanmgrph",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "shaders/complex.shader",
    "prefabs/enemies/enemy_slow.prefab",
    "models/citizen/citizen.vmdl",
    "particles/pistol_muzzleflash.vpcf",
    "prefabs/weapons/weapon_pistol_default.prefab",
    "shaders/simple.shader",
    "prefabs/projectiles/bullet_trace.prefab",
    "prefabs/pickups/pickup_shotgun.prefab",
    "prefabs/pickups/pickup_mp5.prefab",
    "prefabs/pickups/pickup_rpg.prefab",
    "prefabs/particles/blood_burst.prefab",
    "prefabs/pickups/pickup_bat.prefab",
    "prefabs/pickups/pickup_ak47.prefab",
    "models/weapons/rpg7.vmdl",
    "prefabs/pickups/pickup_revolver.prefab",
    "prefabs/pickups/pickup_sword.prefab",
    "prefabs/enemy_spawner.prefab",
    "prefabs/pickups/pickup_auto_shotgun.prefab",
    "prefabs/particles/damage_numbers.prefab",
    "sounds/pickup.weapon.vsnd",
    "particles/tracer/trail_bullet.vpcf",
    "models/weapons/rpg7_rocket.vmdl",
    "prefabs/projectiles/melee_collider_hit.prefab",
    "prefabs/projectiles/bullet_rocket.prefab",
    "prefabs/projectiles/melee_collider_slice.prefab",
    "sounds/music/music-1.vsnd",
    "sounds/music/music-2.vsnd",
    "sounds/weapons/bat.swing-1.vsnd",
    "sounds/weapons/bat.swing-2.vsnd",
    "sounds/weapons/flesh.impact.hit.vsnd",
    "sounds/weapons/flesh.impact.slice.vsnd",
    "sounds/weapons/deagle_1.vsnd",
    "sounds/weapons/rpg_heavy.vsnd",
    "sounds/weapons/shotgun_auto.vsnd",
    "sounds/weapons/shotgun_medium.vsnd",
    "sounds/zombie/zombie.death-5.vsnd",
    "sounds/zombie/zombie.death-1.vsnd",
    "sounds/zombie/zombie.death-4.vsnd",
    "sounds/zombie/zombie.death-2.vsnd",
    "sounds/zombie/zombie.death-3.vsnd"
  ],
  "CodePackageReferences": []
}

Diff (69.1 MB modified)

+2 ~114
  • prefabs/player.prefab (59 KB)
  • prefabs/player.prefab_c (25.8 KB)
  • .bin/package.base.dll (181 KB -> 168 KB)
  • .bin/package.base.xml (52.4 KB -> 48.7 KB)
  • .bin/package.carsonk.horde.dll (109 KB -> 109 KB)
  • dev/helper/testgrid.vmat_c (4.1 KB -> 4 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (2 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB -> 2.2 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.3 KB -> 189.2 KB)
  • materials/default/white.vmat_c (4.6 KB -> 4.5 KB)
  • materials/dev/reflectivity_80b.vmat_c (4.2 KB -> 4.1 KB)
  • materials/dev/reflectivity_80b_color_tga_a1a73c6d.generated.vtex_c (2.5 KB -> 2.4 KB)
  • materials/effects/fire_cloud2_color_tga_cc140e7a.generated.vtex_c (23.5 KB -> 23.4 KB)
  • materials/particles/shapes/circle1.vtex_c (17.9 KB -> 17.8 KB)
  • models/citizen/citizen.vanmgrph_c (54.3 KB -> 54.5 KB)
  • models/citizen/citizen.vmdl_c (3.7 MB -> 3.7 MB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB -> 114.4 KB)
  • models/citizen/skin/citizen_eyeao.vmat_c (5.1 KB -> 5.1 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.8 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.8 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.8 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.5 KB -> 56.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.6 KB -> 56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (58.9 KB -> 58.7 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.5 KB -> 61.4 KB)
  • models/citizen/skin/citizen_eyes_trans_png_1fe30426.generated.vtex_c (49.2 KB -> 49.1 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (7.4 KB -> 6.8 KB)
  • models/citizen/skin/citizen_skin02.vmat_c (7.4 KB -> 6.8 KB)
  • models/citizen/skin/citizen_skin03.vmat_c (7.4 KB -> 6.8 KB)
  • models/citizen/skin/citizen_skin04.vmat_c (7.3 KB -> 6.7 KB)
  • models/citizen/skin/citizen_skin05.vmat_c (7.3 KB -> 6.7 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1018.3 KB -> 1018.2 KB)
  • models/citizen/skin/citizen_skin_bentnormal_png_29991593.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/citizen/skin/citizen_skin_old_dark_color_png_5ea6bfdd.generated.vtex_c (4.5 MB -> 4.5 MB)
  • models/citizen/skin/citizen_skin_old_normal_png_c39d7c9.generated.vtex_c (4.9 MB -> 4.9 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1016.4 KB -> 1016.3 KB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_color_png_57825f18.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/citizen/skin/citizen_skin_young_dark_02_color_png_85fc5b72.generated.vtex_c (3.5 MB -> 3.5 MB)
  • models/citizen/skin/citizen_skin_young_dark_color_png_aef091a.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_4ad8cfe5.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_7a084b07.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/citizen_skin_zombie.vmat_c (7.3 KB -> 6.6 KB)
  • models/citizen/skin/citizen_skin_zombie_ao_png_2c145950.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/citizen/skin/citizen_skin_zombie_color_png_eabb72c9.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/citizen/skin/citizen_skin_zombie_normal_png_320b82ac.generated.vtex_c (5 MB -> 5 MB)
  • models/citizen_clothes/hair/hair_longbob/textures/hair_longbob_cap.vmat_c (5.9 KB -> 5.6 KB)
  • models/citizen_clothes/hair/hair_longbob/textures/hair_longbob_cap_opacity_png_2a7ede67.generated.vtex_c (551.4 KB -> 551.3 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap.vmat_c (6 KB -> 5.8 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap_opacity_png_3e6441a7.generated.vtex_c (510.4 KB -> 510.3 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap_vmat_g_tnormal_e5e5321b.generated.vtex_c (2.1 KB -> 2 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_ao_png_94fe5727.generated.vtex_c (1.5 MB -> 1.5 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_color_png_3ccf0b30.generated.vtex_c (2 MB -> 2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_normal_png_22c86e2a.generated.vtex_c (2.9 MB -> 2.9 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01.vmat_c (7.2 KB -> 6.6 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_02.vmat_c (8 KB -> 7.4 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_ao_png_3391e220.generated.vtex_c (1 MB -> 1 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_9ce1607f.generated.vtex_c (1.6 MB -> 1.6 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_normal_png_adf8ded1.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/weapons/textures/rpg7.vmat_c (5.4 KB -> 5.5 KB)
  • models/weapons/textures/rpg7rocket.vmat_c (5.5 KB -> 5.5 KB)
  • models/weapons/textures/rpg7rocket_albedo_png_e75df9ac.generated.vtex_c (710.6 KB -> 710.6 KB)
  • models/weapons/textures/rpg7rocket_ao_png_11ee1308.generated.vtex_c (170.7 KB -> 170.7 KB)
  • models/weapons/textures/rpg7rocket_normal_png_ac3f13a1.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/textures/rpg7_albedo_png_becc262c.generated.vtex_c (816.1 KB -> 816.1 KB)
  • prefabs/enemies/enemy_basic.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/enemies/enemy_fast.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/enemies/enemy_slow.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/enemy_spawner.prefab_c (881 B -> 897 B)
  • prefabs/particles/blood_burst.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/particles/damage_numbers.prefab_c (863 B -> 879 B)
  • prefabs/pickups/pickup_ak47.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/pickups/pickup_auto_shotgun.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/pickups/pickup_bat.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/pickups/pickup_mp5.prefab_c (1.4 KB -> 1.4 KB)
  • prefabs/pickups/pickup_revolver.prefab_c (1.4 KB -> 1.4 KB)
  • prefabs/pickups/pickup_rpg.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/pickups/pickup_shotgun.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/pickups/pickup_sword.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/projectiles/bullet_rocket.prefab_c (1.6 KB -> 1.5 KB)
  • prefabs/projectiles/bullet_trace.prefab_c (702 B -> 702 B)
  • prefabs/projectiles/explosion_collider.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/projectiles/melee_collider_hit.prefab_c (851 B -> 787 B)
  • prefabs/projectiles/melee_collider_slice.prefab_c (871 B -> 791 B)
  • prefabs/weapons/weapon_ak47.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/weapons/weapon_auto_shotgun.prefab_c (1.8 KB -> 1.7 KB)
  • prefabs/weapons/weapon_bat.prefab_c (1.6 KB -> 1.5 KB)
  • prefabs/weapons/weapon_mp5.prefab_c (1.7 KB -> 1.6 KB)
  • prefabs/weapons/weapon_pistol_default.prefab_c (1.8 KB -> 1.7 KB)
  • prefabs/weapons/weapon_revolver.prefab_c (1.8 KB -> 1.7 KB)
  • prefabs/weapons/weapon_rpg.prefab_c (1.6 KB -> 1.5 KB)
  • prefabs/weapons/weapon_shotgun.prefab_c (1.8 KB -> 1.7 KB)
  • prefabs/weapons/weapon_sword.prefab_c (1.5 KB -> 1.4 KB)
  • scenes/menu.scene_c (12.7 KB -> 12.7 KB)
  • scenes/minimal.scene (64.7 KB -> 5.8 KB)
  • scenes/minimal.scene_c (28.5 KB -> 28.4 KB)
  • sounds/flashlight_off.sound_c (558 B -> 558 B)
  • sounds/flashlight_on.sound_c (558 B -> 558 B)
  • sounds/music/music-1.sound_c (553 B -> 553 B)
  • sounds/music/music-2.sound_c (553 B -> 553 B)
  • sounds/pickup.weapon.sound_c (554 B -> 554 B)
  • sounds/weapons/ar_light.sound_c (640 B -> 528 B)
  • sounds/weapons/bat.swing.sound_c (642 B -> 658 B)
  • sounds/weapons/flesh.impact.hit.sound_c (581 B -> 581 B)
  • sounds/weapons/flesh.impact.slice.sound_c (583 B -> 599 B)
  • sounds/weapons/pistol_light_1.sound_c (579 B -> 499 B)
  • sounds/weapons/revolver_1.sound_c (557 B -> 573 B)
  • sounds/weapons/rifle_light.sound_c (560 B -> 496 B)
  • sounds/weapons/rpg.explosion.sound_c (578 B -> 498 B)
  • sounds/weapons/rpg_heavy.sound_c (558 B -> 574 B)
  • sounds/weapons/shotgun_auto.sound_c (561 B -> 577 B)
  • sounds/weapons/shotgun_medium.sound_c (579 B -> 579 B)
  • sounds/zombie/zombie.death.sound_c (914 B -> 914 B)