[WIP] Go Fish - Version 200736

Created
Total Size61.2 MB (64,183,278 bytes)
Modified Size64.3 KB (65,861 bytes)
File Count236
Engine Version25
Changes
Name tags and improved networking
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/gofish.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/gofish.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (64.3 KB modified)

+1 ~6
  • materials/dev/debug_physics_wireframe.vmat_c (1.8 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.cliche.gofish.cll (16.3 KB -> 17.6 KB)
  • scenes/gofish.scene_c (6.3 KB -> 7.7 KB)
  • ui/inventorypanel.razor.scss (1.1 KB -> 1.6 KB)
  • ui/inventorytile.razor.scss (953 B -> 962 B)
  • ui/scoreboardpanel.razor.scss (930 B -> 1.8 KB)