[WIP] Go Fish - Version 200978

Created
Total Size61.2 MB (64,198,892 bytes)
Modified Size58.4 KB (59,773 bytes)
File Count240
Engine Version25
Changes
Fix jittery client movement
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "SystemScene": "scenes/system.scene", "LaunchMode": "Normal", "StartupScene": "scenes/gofish.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "SystemScene": "scenes/system.scene",
  "LaunchMode": "Normal",
  "StartupScene": "scenes/gofish.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (58.4 KB modified)

+1 ~3
  • scenes/system.scene_c (1.9 KB)
  • .bin/package.base.cll (32.9 KB -> 33 KB)
  • .bin/package.cliche.gofish.cll (20.1 KB -> 19.8 KB)
  • prefabs/hook.prefab_c (3.7 KB -> 3.7 KB)