Ape Squad - Version 394342
| Created | |
|---|---|
| Total Size | 417.6 MB (437,877,847 bytes) |
| Modified Size | 65.7 MB (68,940,080 bytes) |
| File Count | 975 |
| Engine Version | 29 |
| Changes | Changes on 2026-09-22 |
| Meta |
Diff (65.7 MB modified)
+21 ~8- items/seraph_rounds.item_c (516 B)
- music/apesquad_mainmenu_theme.wav (19.6 MB)
- music/apesquad_stage_theme.wav (20.3 MB)
- music/apesquad_stage_theme_alt.wav (21.2 MB)
- sounds/delete/bullet drop 1_3.wav (258.4 KB)
- sounds/delete/gun reload 1_5.wav (172.3 KB)
- sounds/delete/gun shoot 1_1.wav (344.6 KB)
- sounds/enemies/hitenemy.wav (8.4 KB)
- sounds/enemies/hitenemy_01.wav (16.9 KB)
- sounds/enemies/hitenemy_02.wav (15 KB)
- sounds/enemies/hitenemy_03.wav (18.8 KB)
- sounds/enemies/hithurt.wav (6.2 KB)
- sounds/enemies/laser.wav (11.8 KB)
- sounds/enemies/lasercharge.wav (3 KB)
- sounds/gameplay/critical_hit.wav (22.5 KB)
- sounds/gameplay/player_downed.wav (107.9 KB)
- sounds/gameplay/revive_complete.wav (73.2 KB)
- sounds/gameplay/revive_pulse.wav (35.7 KB)
- sounds/movement/placeholders/slide_start.wav (100.4 KB)
- sounds/player/hitplayer.wav (7.7 KB)
- sounds/player/playerdeath.wav (138.4 KB)
- .bin/package.coderline.onemoreround.dll (2.5 MB -> 2.5 MB)
- .bin/package.coderline.onemoreround.xml (656.4 KB -> 666 KB)
- balance.txt (142.7 KB -> 144.9 KB)
- challenges/promptcard3d.cs.scss (5.1 KB -> 5.2 KB)
- challenges/worldpromptmarkers.cs.scss (1.2 KB -> 1.3 KB)
- combat/survivalhud.razor.scss (10.3 KB -> 10.6 KB)
- player controller.prefab_c (17 KB -> 17 KB)
- prefabs/enemies/wave_sawbot.prefab_c (7.1 KB -> 5.2 KB)