Experiment - Version 151756

Created
Total Size882.1 MB (924,959,204 bytes)
Modified Size12.7 MB (13,294,241 bytes)
File Count1149
Engine Version24
Changes
Changes on 2026-02-10
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "Compiler": { "RootNamespace": "Experiment", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/downtown.scene", "DedicatedServerStartupScene": "scenes/downtown.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "/ui/*", "GameSettings": [], "CodePackageReferences": [ "modelit.equipment_case", "facepunch.cardboard_box", "facepunch.mattress" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "Compiler": {
    "RootNamespace": "Experiment",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/downtown.scene",
  "DedicatedServerStartupScene": "scenes/downtown.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "/ui/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "modelit.equipment_case",
    "facepunch.cardboard_box",
    "facepunch.mattress"
  ]
}

Diff (12.7 MB modified)

+38 ~41
  • models/sbox_props/wooden_crate/wooden_crate.vmat_c (5.9 KB)
  • models/sbox_props/wooden_crate/wooden_crate.vmdl_c (14.6 KB)
  • models/sbox_props/wooden_crate/wooden_crate.vmdl_c.t.png (57.4 KB)
  • models/sbox_props/wooden_crate/wooden_crate_ao_png_71cf2330.generated.vtex_c (2.2 MB)
  • models/sbox_props/wooden_crate/wooden_crate_color_png_2210dac7.generated.vtex_c (4 MB)
  • models/sbox_props/wooden_crate/wooden_crate_gib01.vmdl_c (16.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib01.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib02.vmdl_c (16.6 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib02.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib03.vmdl_c (19.6 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib03.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib04.vmdl_c (17 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib04.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib05.vmdl_c (7.4 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib05.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib06.vmdl_c (7.1 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib06.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib07.vmdl_c (9.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib07.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib08.vmdl_c (16.8 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib08.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib09.vmdl_c (21.1 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib09.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib10.vmdl_c (8.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib10.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib11.vmdl_c (12.8 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib11.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib12.vmdl_c (7.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib12.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib13.vmdl_c (7.7 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib13.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib14.vmdl_c (11.8 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib14.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_normal_png_55b1eaa9.generated.vtex_c (4.9 MB)
  • particles/surfaces/impact.generic.prefab_c (16.8 KB)
  • prefabs/cashcrate.prefab_c (2.7 KB)
  • sounds/crate.break.sound_c (846 B)
  • sounds/crate.break.vsnd_c (321.6 KB)
  • .bin/package.base.cll (32.9 KB -> 33 KB)
  • .bin/package.conna.experiment.cll (133.9 KB -> 135.1 KB)
  • .bin/package.conna.inventory.cll (24 KB -> 24.1 KB)
  • .bin/package.conna.inventory.xml (27.8 KB -> 28.1 KB)
  • models/sbox_props/pallet/pallet.vmat_c (5.3 KB -> 5.5 KB)
  • prefabs/player/player.prefab_c (50.7 KB -> 50.7 KB)
  • prefabs/safebox.prefab_c (2.4 KB -> 3.7 KB)
  • prefabs/turrets/smallturret.prefab_c (5.3 KB -> 5.3 KB)
  • prefabs/turrets/turret.alert.sound_c (870 B -> 870 B)
  • prefabs/turrets/turret.reload.sound_c (887 B -> 887 B)
  • prefabs/weapons/common/shell_case_bounce.wav.sound_c (997 B -> 997 B)
  • prefabs/weapons/crowbar/crowbar.prefab_c (2 KB -> 2.1 KB)
  • prefabs/weapons/crowbar/crowbar_hit.sound_c (1.2 KB -> 1.2 KB)
  • prefabs/weapons/crowbar/swing.sound_c (979 B -> 978 B)
  • prefabs/weapons/glock/glock_shoot.sound_c (894 B -> 894 B)
  • prefabs/weapons/m4a1/m4a1.prefab_c (2.1 KB -> 2.2 KB)
  • prefabs/weapons/m4a1/m4a1_shoot.sound_c (865 B -> 864 B)
  • prefabs/weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (960 B -> 959 B)
  • prefabs/weapons/mp5/sounds/mp5_shoot.sound_c (1.1 KB -> 1.1 KB)
  • prefabs/weapons/physgun/sounds/physgun.button.in.1.sound_c (946 B -> 945 B)
  • prefabs/weapons/physgun/sounds/physgun.button.out.1.sound_c (947 B -> 946 B)
  • prefabs/weapons/physgun/sounds/physgun.freeze.sound_c (941 B -> 941 B)
  • prefabs/weapons/physgun/sounds/physgun.idle.sound_c (922 B -> 922 B)
  • prefabs/weapons/physgun/sounds/physgun.shoot.end.sound_c (940 B -> 940 B)
  • prefabs/weapons/physgun/sounds/physgun.shoot.start.sound_c (944 B -> 944 B)
  • prefabs/weapons/physgun/sounds/physgun.unfreeze.1.sound_c (939 B -> 939 B)
  • prefabs/weapons/shotgun/shotgun.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/weapons/shotgun/sounds/shotgun_load.sound_c (917 B -> 917 B)
  • prefabs/weapons/shotgun/sounds/shotgun_shoot.sound_c (1 KB -> 1 KB)
  • scenes/downtown.scene_c (85.9 KB -> 190.6 KB)
  • sounds/cashprinter.print.sound_c (867 B -> 866 B)
  • sounds/cashprinter.upgrade.sound_c (869 B -> 868 B)
  • sounds/code.invalid.sound_c (847 B -> 847 B)
  • sounds/code.valid.sound_c (845 B -> 845 B)
  • sounds/damage.fall.sound_c (850 B -> 855 B)
  • sounds/medical/bandage.overtime.sound_c (889 B -> 888 B)
  • sounds/medical/stimpack.apply.sound_c (887 B -> 886 B)
  • sounds/perk.activate.sound_c (846 B -> 845 B)
  • sounds/perk.deactivate.sound_c (864 B -> 863 B)
  • ui/tabmenu/shoppage.razor.scss (11.1 KB -> 11.1 KB)
  • ui/tutorial/tutorial.razor.scss (4.9 KB -> 5.3 KB)