Deadeye - Version 369034

Created
Total Size7 MB (7,381,976 bytes)
Modified Size3.2 MB (3,384,965 bytes)
File Count207
Engine Version29
Changes
basic
Meta
{ "MapList": [], "MinPlayers": 1, "MaxPlayers": 1, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "StartupScene": "scenes/deadeye.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MapList": [],
  "MinPlayers": 1,
  "MaxPlayers": 1,
  "GameNetworkType": "Singleplayer",
  "MapSelect": "Unrestricted",
  "StartupScene": "scenes/deadeye.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.2 MB modified)

+12 ~68
  • sounds/deadeye/runend.sound_c (912 B)
  • sounds/deadeye/runend.vsnd_c (2.6 MB)
  • sprites/enemies/bruiser base.sprite_c (1.3 KB)
  • sprites/enemies/bruiser_gore_1.sprite_c (1.3 KB)
  • sprites/enemies/bruiser_gore_2.sprite_c (1.3 KB)
  • sprites/enemies/bruiser_gore_3.sprite_c (1.3 KB)
  • sprites/enemies/bruiser_gore_4.sprite_c (1.3 KB)
  • textures/generated/imagefile/2f8cb0bd663b7f2d.vtex_c (6.5 KB)
  • textures/generated/imagefile/8226f85d6d6fc97d.vtex_c (7 KB)
  • textures/generated/imagefile/9ef023727b6350ea.vtex_c (6.8 KB)
  • textures/generated/imagefile/af7ddcc5c2ed594.vtex_c (7 KB)
  • textures/generated/imagefile/f4b9e39eb8a1df53.vtex_c (7 KB)
  • .bin/package.cray.deadeye.dll (270.5 KB -> 287 KB)
  • .bin/package.cray.deadeye.xml (128.4 KB -> 140.2 KB)
  • models/dev/plane.vmdl_c.t.png (36.3 KB -> 13.2 KB)
  • projectsettings/platform.config (244 B -> 237 B)
  • scenes/deadeye.scene_c (10.7 KB -> 10.8 KB)
  • sprites/bullets/backfire.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/ballast_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/black_powder.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/blight_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/bullet_back.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/cascade.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/corrosive_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/dragons_breath.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/dry_powder.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/etching_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/field_dressing.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/hammerfall.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/hollow_point.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/iron_wadding.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/jammer.sprite_c (1.3 KB -> 1.2 KB)
  • sprites/bullets/last_rites.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/lead_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/magnum.sprite_c (1.3 KB -> 1.2 KB)
  • sprites/bullets/overcharge.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/overpressure.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/payload.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/plated_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/powder_horn.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/primer.sprite_c (1.2 KB -> 1.2 KB)
  • sprites/bullets/ricochet.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/slug.sprite_c (1.2 KB -> 1.2 KB)
  • sprites/bullets/solvent_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/sweepings.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/tracer.sprite_c (1.3 KB -> 1.2 KB)
  • sprites/bullets/vacuum_round.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/bullets/verdigris.sprite_c (1.3 KB -> 1.3 KB)
  • textures/generated/imagefile/1d58077c01a7caa0.vtex_c (923 B -> 960 B)
  • textures/generated/imagefile/1d700b34a7751e00.vtex_c (685 B -> 685 B)
  • textures/generated/imagefile/1ed8e8588324ae6.vtex_c (835 B -> 987 B)
  • textures/generated/imagefile/2770e177252693f8.vtex_c (732 B -> 814 B)
  • textures/generated/imagefile/2cfc26e78c66c7ec.vtex_c (867 B -> 867 B)
  • textures/generated/imagefile/2fb31f2c3ae5650c.vtex_c (1.5 KB -> 1.5 KB)
  • textures/generated/imagefile/338c30586adb9cf4.vtex_c (658 B -> 872 B)
  • textures/generated/imagefile/4014c782f9bc4bb1.vtex_c (822 B -> 822 B)
  • textures/generated/imagefile/4183004c56147ed6.vtex_c (1.2 KB -> 1.2 KB)
  • textures/generated/imagefile/4b2c84d8604a7f92.vtex_c (629 B -> 629 B)
  • textures/generated/imagefile/582c3fae07a122cf.vtex_c (873 B -> 1.1 KB)
  • textures/generated/imagefile/61e1aaa84ded8492.vtex_c (913 B -> 933 B)
  • textures/generated/imagefile/62009e4040d43032.vtex_c (714 B -> 714 B)
  • textures/generated/imagefile/69a6d1a8fd0ae8d8.vtex_c (780 B -> 780 B)
  • textures/generated/imagefile/6cd482d7f27db666.vtex_c (1.3 KB -> 1.6 KB)
  • textures/generated/imagefile/8333b4a2e34e834d.vtex_c (987 B -> 1 KB)
  • textures/generated/imagefile/92cb84dc446eb7cb.vtex_c (908 B -> 908 B)
  • textures/generated/imagefile/a52999eee483f85.vtex_c (831 B -> 815 B)
  • textures/generated/imagefile/a7949848679fb655.vtex_c (938 B -> 938 B)
  • textures/generated/imagefile/add6db29506e30fa.vtex_c (2.7 KB -> 2.7 KB)
  • textures/generated/imagefile/b5e355b746dce5c6.vtex_c (794 B -> 794 B)
  • textures/generated/imagefile/bd3a36d401e95a3e.vtex_c (796 B -> 1010 B)
  • textures/generated/imagefile/c05eaf9cd199c997.vtex_c (861 B -> 861 B)
  • textures/generated/imagefile/c33f8f48a82ccb08.vtex_c (805 B -> 805 B)
  • textures/generated/imagefile/c3f19aadb9dbcd16.vtex_c (911 B -> 911 B)
  • textures/generated/imagefile/d28f331ea85a9a07.vtex_c (986 B -> 986 B)
  • textures/generated/imagefile/ddb9ab53f6c4ebba.vtex_c (741 B -> 741 B)
  • textures/generated/imagefile/df5d0b0186dad02c.vtex_c (985 B -> 985 B)
  • textures/generated/imagefile/e05076bf3b8e98b3.vtex_c (826 B -> 826 B)
  • textures/generated/imagefile/ed2171063af2943c.vtex_c (704 B -> 704 B)
  • textures/generated/imagefile/f7d4be50f711dd94.vtex_c (1.2 KB -> 1.2 KB)
  • ui/deadeyegame.razor.scss (66.4 KB -> 65.5 KB)