BelleVille DARKRP - Version 229510

Created
Total Size1.8 GB (1,969,159,977 bytes)
Modified Size19.7 MB (20,640,834 bytes)
File Count3025
Engine Version25
Changes
Changes on 2026-05-04
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "DedicatedServerStartupScene": "scenes/rp_downtown.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "StartupScene": "scenes/rp_downtown.scene", "SystemScene": "scenes/system.scene", "ParentPackage": null, "MapStartupScene": "scenes/rp_downtown.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.limit.props", "Title": "Max Props Per Player", "Group": "Limits", "Default": "50", "Options": null, "Min": -1, "Max": 1024, "Step": null }, { "Name": "sb.limit.explosives", "Title": "Max Explosives Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 16, "Step": null }, { "Name": "sb.limit.balloons", "Title": "Max Balloons Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.constraints", "Title": "Max Constraints Per Player", "Group": "Limits", "Default": "-25", "Options": null, "Min": -1, "Max": 512, "Step": null }, { "Name": "sb.limit.emitters", "Title": "Max Emitters Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.thrusters", "Title": "Max Thrusters Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.hoverballs", "Title": "Max Hoverballs Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.limit.wheels", "Title": "Max Wheels Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "drp.server_save_id", "Title": "Server Save Id", "Group": null, "Default": "", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "DedicatedServerStartupScene": "scenes/rp_downtown.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "StartupScene": "scenes/rp_downtown.scene",
  "SystemScene": "scenes/system.scene",
  "ParentPackage": null,
  "MapStartupScene": "scenes/rp_downtown.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.limit.props",
      "Title": "Max Props Per Player",
      "Group": "Limits",
      "Default": "50",
      "Options": null,
      "Min": -1,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "Max Explosives Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "Max Balloons Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "Max Constraints Per Player",
      "Group": "Limits",
      "Default": "-25",
      "Options": null,
      "Min": -1,
      "Max": 512,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "Max Emitters Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "Max Thrusters Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "Max Hoverballs Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "Max Wheels Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "drp.server_save_id",
      "Title": "Server Save Id",
      "Group": null,
      "Default": "",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (19.7 MB modified)

+8 ~45 -13
  • materials/trimsheets/ceramic/ceramic_trim_painted_tint_tga_b7eb23f3.generated.vtex_c (1.5 MB)
  • models/first_person/materials/v_first_person_arms_human_color_png_a0c03c85.generated.vtex_c (2.1 MB)
  • textures/generated/text/dd4645434c0ece9.vtex_c (21.6 KB)
  • weapons/pioche/pickaxe.prefab_c (6.1 KB)
  • weapons/pioche/pickaxe.sent_c (457 B)
  • weapons/pioche/pickaxe.sent_c.t.png (9.5 KB)
  • weapons/pioche/pickaxe_vm.prefab_c (26.1 KB)
  • weapons/pioche/pickaxe_wm.prefab_c (2 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.cromwelunivers.darkrp.cll (265.2 KB -> 266.2 KB)
  • entities/mining/pickaxe.shopitem_c (464 B -> 463 B)
  • entities/mining/rock.prefab_c (4.5 KB -> 4 KB)
  • models/burger v2/burger/piece_01.vmdl_c.t.png (36.3 KB -> 13.7 KB)
  • models/burger v2/burger/piece_10.vmdl_c.t.png (36.3 KB -> 14.4 KB)
  • models/burger v2/burger/piece_11.vmdl_c.t.png (36.3 KB -> 21.7 KB)
  • models/burger v2/burger/piece_12.vmdl_c.t.png (36.3 KB -> 26.9 KB)
  • models/burger v2/burger/piece_13.vmdl_c.t.png (36.3 KB -> 18.1 KB)
  • models/burger v2/burger/piece_14.vmdl_c.t.png (36.3 KB -> 26.6 KB)
  • models/burger v2/burger/piece_8.vmdl_c.t.png (36.3 KB -> 14.1 KB)
  • models/burger v2/burger/piece_9.vmdl_c.t.png (36.3 KB -> 14.1 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress.vmdl_c.t.png (36.3 KB -> 20.7 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress_blue.vmdl_c.t.png (36.3 KB -> 18.9 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress_blue_f_human.vmdl_c.t.png (36.3 KB -> 19.1 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress_blue_m_human.vmdl_c.t.png (36.3 KB -> 20.2 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress_f_human.vmdl_c.t.png (36.3 KB -> 20.8 KB)
  • models/citizen_clothes/dress/simple_dress/models/simple_dress_m_human.vmdl_c.t.png (36.3 KB -> 21.9 KB)
  • models/citizen_clothes/gloves/rubber_gloves/models/rubber_gloves_black.vmdl_c.t.png (36.3 KB -> 6.2 KB)
  • models/citizen_clothes/gloves/rubber_gloves/models/rubber_gloves_black_m_human.vmdl_c.t.png (36.3 KB -> 4 KB)
  • models/citizen_clothes/shirt/polo_shirt/models/polo_shirt.vmdl_c.t.png (36.3 KB -> 22 KB)
  • models/citizen_clothes/shirt/polo_shirt/models/polo_shirt_f_human.vmdl_c.t.png (36.3 KB -> 22.9 KB)
  • models/citizen_clothes/shirt/polo_shirt/models/polo_shirt_m_human.vmdl_c.t.png (36.3 KB -> 24 KB)
  • models/citizen_clothes/shirt/polo_shirt/polo_shirt.clothing_c.t.png (15.5 KB -> 53.4 KB)
  • models/citizen_clothes/shoes/crocs_and_socks/models/clogs_and_socks.vmdl_c.t.png (36.3 KB -> 36.8 KB)
  • models/citizen_clothes/shoes/crocs_and_socks/models/clogs_and_socks_m_human.vmdl_c.t.png (36.3 KB -> 22.1 KB)
  • models/citizen_clothes/shorts/shorts/models/shorts.vmdl_c.t.png (36.3 KB -> 23 KB)
  • models/citizen_clothes/shorts/shorts/models/shorts_m_human.vmdl_c.t.png (36.3 KB -> 23.1 KB)
  • models/first_person/materials/v_first_person_arms_human_bentnormal_png_af3e0e63.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/first_person/materials/v_first_person_arms_human_color_png_5762368.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/first_person/materials/v_first_person_arms_human_light.vmat_c (7.8 KB -> 7.6 KB)
  • models/first_person/materials/v_first_person_arms_human_normal_png_8645dc0e.generated.vtex_c (5.1 MB -> 5.1 MB)
  • scenes/rp_testing.scene_c (15.8 KB -> 16.7 KB)
  • weapons/arreststick/handcuff_vm.prefab_c (25.1 KB -> 25.1 KB)
  • weapons/colt1911/colt1911_vm.prefab_c (30.3 KB -> 30.3 KB)
  • weapons/crowbar/crowbar_vm.prefab_c (25.1 KB -> 25.1 KB)
  • weapons/glock/glock_vm.prefab_c (29.2 KB -> 29.2 KB)
  • weapons/grenade/grenade_vm.prefab_c (30.5 KB -> 30.5 KB)
  • weapons/m4a1/m4a1_vm.prefab_c (32.1 KB -> 32.1 KB)
  • weapons/mp5/mp5_vm.prefab_c (29.6 KB -> 29.6 KB)
  • weapons/physgun/physgun_vm.prefab_c (45.7 KB -> 45.7 KB)
  • weapons/rpg/rpg_vm.prefab_c (33 KB -> 33 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31.3 KB -> 31.3 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.8 KB -> 30.8 KB)
  • weapons/toolgun/toolgun_vm.prefab_c (31.1 KB -> 31.1 KB)
  • weapons/pickaxe/pickaxe.prefab_c (6 KB)
  • weapons/pickaxe/pickaxe.sent_c (458 B)
  • weapons/pickaxe/pickaxe.sent_c.t.png (5.8 KB)
  • weapons/pickaxe/pickaxe_vm.prefab_c (26.1 KB)
  • weapons/pickaxe/pickaxe_wm.prefab_c (2.6 KB)
  • weapons/pickaxe/sounds/crowbar.hit.sound_c (1.2 KB)
  • weapons/pickaxe/sounds/crowbar.swing.sound_c (976 B)
  • weapons/pickaxe/sounds/crowbar_hit_01.vsnd_c (178.8 KB)
  • weapons/pickaxe/sounds/crowbar_hit_02.vsnd_c (161.2 KB)
  • weapons/pickaxe/sounds/crowbar_hit_03.vsnd_c (157.2 KB)
  • weapons/pickaxe/sounds/crowbar_hit_04.vsnd_c (164.6 KB)
  • weapons/pickaxe/sounds/swing_01.vsnd_c (66.8 KB)
  • weapons/pickaxe/sounds/swing_02.vsnd_c (66.7 KB)