BelleVille DARKRP - Version 267617

Created
Total Size2 GB (2,185,392,053 bytes)
Modified Size86.3 MB (90,531,496 bytes)
File Count3321
Engine Version25
Changes
Changes on 2026-05-21
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "DedicatedServerStartupScene": "scenes/rp_downtown.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "StartupScene": "scenes/rp_downtown.scene", "SystemScene": "scenes/system.scene", "ParentPackage": null, "MapStartupScene": "scenes/rp_downtown.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "drp.server_save_id", "Title": "Server Save Id", "Group": null, "Default": "", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.limit.props", "Title": "Max Props Per Player", "Group": "Limits", "Default": "50", "Options": null, "Min": -1, "Max": 1024, "Step": null }, { "Name": "sb.limit.explosives", "Title": "Max Explosives Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 16, "Step": null }, { "Name": "sb.limit.balloons", "Title": "Max Balloons Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.constraints", "Title": "Max Constraints Per Player", "Group": "Limits", "Default": "-25", "Options": null, "Min": -1, "Max": 512, "Step": null }, { "Name": "sb.limit.emitters", "Title": "Max Emitters Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.thrusters", "Title": "Max Thrusters Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.hoverballs", "Title": "Max Hoverballs Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.limit.wheels", "Title": "Max Wheels Per Player", "Group": "Limits", "Default": "0", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "DedicatedServerStartupScene": "scenes/rp_downtown.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "StartupScene": "scenes/rp_downtown.scene",
  "SystemScene": "scenes/system.scene",
  "ParentPackage": null,
  "MapStartupScene": "scenes/rp_downtown.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "drp.server_save_id",
      "Title": "Server Save Id",
      "Group": null,
      "Default": "",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.limit.props",
      "Title": "Max Props Per Player",
      "Group": "Limits",
      "Default": "50",
      "Options": null,
      "Min": -1,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "Max Explosives Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "Max Balloons Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "Max Constraints Per Player",
      "Group": "Limits",
      "Default": "-25",
      "Options": null,
      "Min": -1,
      "Max": 512,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "Max Emitters Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "Max Thrusters Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "Max Hoverballs Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "Max Wheels Per Player",
      "Group": "Limits",
      "Default": "0",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (86.3 MB modified)

+102 ~11
  • entities/recolting/apple.prefab_c (3.2 KB)
  • entities/recolting/apple_tree.prefab_c (12.4 KB)
  • entities/recolting/npcprimeur.prefab_c (11.2 KB)
  • materials/default/default_normal_tga_9bf69f28.generated.vtex_c (2.3 KB)
  • materials/lights/white_color_tga_f80c52e0.generated.vtex_c (1.9 KB)
  • materials/models/props_2fort/nail001.vmat_c (5.2 KB)
  • materials/models/props_2fort/nail001_tga_5f55c99a.generated.vtex_c (12.5 KB)
  • materials/models/props_mining/board001.vmat_c (5.3 KB)
  • materials/models/props_mining/board001_tga_6494ce1f.generated.vtex_c (44.5 KB)
  • materials/models/props_mining/board002.vmat_c (5.3 KB)
  • materials/models/props_mining/board002_tga_5f4638d0.generated.vtex_c (44.5 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_4b7fa4de.generated.vtex_c (270.3 KB)
  • materials/trimsheets/wood/plywood_trim_01_color_tga_fd7082e7.generated.vtex_c (4.8 MB)
  • materials/trimsheets/wood/plywood_trim_02_color_tga_eae475e3.generated.vtex_c (4.8 MB)
  • materials/trimsheets/wood/plywood_trim_02_normal_tga_ce98a8a0.generated.vtex_c (4.8 MB)
  • materials/trimsheets/wood/plywood_trim_painted.vmat_c (7.9 KB)
  • materials/trimsheets/wood/plywood_trim_weathered_blend_02.vmat_c (7.9 KB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_9be6cf80.generated.vtex_c (5.3 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_aad98064.generated.vtex_c (2.1 MB)
  • materials/trimsheets/wood/wood_trim_01_rough_tga_f8312f92.generated.vtex_c (4.6 MB)
  • materials/trimsheets/wood/wood_trim_polished_rough_tga_e4ac18b8.generated.vtex_c (4.3 MB)
  • materials/trimsheets/wood/wood_trim_weathered_blend_02.vmat_c (7.6 KB)
  • model/nez ;odel/vkbhcho_8k_albedo.vmat_c (5.1 KB)
  • model/nez ;odel/vkbhcho_8k_albedo_jpg_d64ab2ed.generated.vtex_c (28.9 MB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmat_c (5.8 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmdl_c (17.4 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmdl_c.t.png (5.8 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton_base_color_png_848fcf81.generated.vtex_c (2.1 MB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton_normal_directx_png_9162237a.generated.vtex_c (2.3 MB)
  • models/backupstall/stallfinal.vmdl_c (414.3 KB)
  • models/backupstall/stallfinal.vmdl_c.t.png (35.2 KB)
  • models/citizen_clothes/hair/hair_bobcut/hair_bobcut.clothing_c (1.6 KB)
  • models/citizen_clothes/hair/hair_bobcut/hair_bobcut.clothing_c.t.png (15.5 KB)
  • models/citizen_clothes/hair/hair_bobcut/models/hair_bobcut.vmdl_c (216.3 KB)
  • models/citizen_clothes/hair/hair_bobcut/models/hair_bobcut.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/hair/hair_bobcut/models/hair_bobcut_m_human.vmdl_c (396.8 KB)
  • models/citizen_clothes/hair/hair_bobcut/models/hair_bobcut_m_human.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/hair/hair_longcurly/textures/curly_hair_cap_opacity_png_51fae520.generated.vtex_c (106.3 KB)
  • models/citizen_clothes/hair/hair_longcurly/textures/hair_curly_cap.vmat_c (5.7 KB)
  • models/citizen_clothes/hair/hair_longcurly/textures/hair_curly_cap_vmat_g_tnormal_9df4e6dd.generated.vtex_c (2 KB)
  • models/citizen_clothes/hair/hair_pigtails/textures/hair_pigtails_cap.vmat_c (5.7 KB)
  • models/citizen_clothes/hair/hair_pigtails/textures/hair_pigtails_cap_vmat_g_tnormal_9df4e6dd.generated.vtex_c (2 KB)
  • models/citizen_clothes/hair/hair_pigtails/textures/pigtails_cap_opacity_png_b8789299.generated.vtex_c (264 KB)
  • models/citizen_clothes/shoes/boots/army_boots.clothing_c (1.4 KB)
  • models/citizen_clothes/shoes/boots/army_boots.clothing_c.t.png (40.4 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots.vmdl_c (89.5 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots_m_human.vmdl_c (91 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots_m_human.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/shoes/boots/textures/army_boots.vmat_c (5.7 KB)
  • models/citizen_clothes/shoes/boots/textures/army_boots_ao_png_23fe957f.generated.vtex_c (172.5 KB)
  • models/citizen_clothes/shoes/boots/textures/army_boots_color_png_75d0cbf4.generated.vtex_c (172.5 KB)
  • models/citizen_clothes/shoes/boots/textures/army_boots_normal_png_27a720bc.generated.vtex_c (343.7 KB)
  • models/citizen_clothes/shorts/boxing_shorts/boxing_shorts.clothing_c (1.5 KB)
  • models/citizen_clothes/shorts/boxing_shorts/boxing_shorts.clothing_c.t.png (15.5 KB)
  • models/citizen_clothes/shorts/boxing_shorts/models/boxing_shorts.vmdl_c (90 KB)
  • models/citizen_clothes/shorts/boxing_shorts/models/boxing_shorts.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/shorts/boxing_shorts/models/boxing_shorts_m_human.vmdl_c (146.7 KB)
  • models/citizen_clothes/shorts/boxing_shorts/models/boxing_shorts_m_human.vmdl_c.t.png (23.4 KB)
  • models/citizen_clothes/shorts/boxing_shorts/textures/boxing_shorts.vmat_c (6.2 KB)
  • models/citizen_clothes/shorts/boxing_shorts/textures/boxing_shorts_ao_png_3d256185.generated.vtex_c (684.6 KB)
  • models/citizen_clothes/shorts/boxing_shorts/textures/boxing_shorts_color_png_d06c1dff.generated.vtex_c (1.1 MB)
  • models/citizen_clothes/shorts/boxing_shorts/textures/boxing_shorts_normal_png_873f558.generated.vtex_c (1.3 MB)
  • models/citizen_props/foamhand.vmat_c (4.7 KB)
  • models/citizen_props/foamhand.vmdl_c (15.1 KB)
  • models/citizen_props/foamhand.vmdl_c.t.png (30.1 KB)
  • models/citizen_props/foamhandalbedo_color_png_a493db9b.generated.vtex_c (1.2 MB)
  • models/citizen_props/foamhandao_ao_png_ed1b9b60.generated.vtex_c (1.6 MB)
  • models/citizen_props/foamhandnormal_normal_png_16e3524f.generated.vtex_c (2.8 MB)
  • models/props/fruit/apple.vmat_c (5.2 KB)
  • models/props/fruit/apple.vmdl_c (28.9 KB)
  • models/props/fruit/apple.vmdl_c.t.png (34.8 KB)
  • models/props/fruit/apple_ao_png_2e819d34.generated.vtex_c (172.5 KB)
  • models/props/fruit/apple_color_png_79046b5d.generated.vtex_c (172.5 KB)
  • models/props/fruit/apple_normal_png_2e98692c.generated.vtex_c (343.6 KB)
  • models/props/trim_sheets/crate/wooden_crate/wooden_crate_02.vmdl_c (9.4 KB)
  • models/props/trim_sheets/crate/wooden_crate/wooden_crate_02.vmdl_c.t.png (65.9 KB)
  • models/wooden_crate/vijncb3_2k_albedo.vmat_c (5.7 KB)
  • models/wooden_crate/vijncb3_2k_albedo_jpg_20857547.generated.vtex_c (2.2 MB)
  • models/wooden_crate/vijncb3_2k_normal_lod0_jpg_2f1a2bbe.generated.vtex_c (5.3 MB)
  • textures/generated/text/73c67d7a0c782607.vtex_c (21.6 KB)
  • textures/generated/text/fd6ad677dc85c754.vtex_c (21.6 KB)
  • weaponmodels/baseball_bat/mod_baseball_bat.vmdl_c (28.7 KB)
  • weaponmodels/baseball_bat/mod_baseball_bat.vmdl_c.t.png (6.9 KB)
  • weaponmodels/baseball_bat/m_baseball_bat_01.vmat_c (5 KB)
  • weaponmodels/baseball_bat/t_baseball_bat_old_albedo_png_209250ce.generated.vtex_c (307.1 KB)
  • weaponmodels/baseball_bat/t_baseball_bat_old_normal_png_d0daafff.generated.vtex_c (169.7 KB)
  • weapons/baseball_bat/baseball_bat.prefab_c (6.2 KB)
  • weapons/baseball_bat/baseball_bat.sent_c (514 B)
  • weapons/baseball_bat/baseball_bat.sent_c.t.png (6 KB)
  • weapons/baseball_bat/basseball_bat_vm.prefab_c (26.1 KB)
  • weapons/baseball_bat/basseball_bat_wm.prefab_c (2.6 KB)
  • weapons/baton/baton.prefab_c (6.2 KB)
  • weapons/baton/baton.sent_c (475 B)
  • weapons/baton/baton.sent_c.t.png (5.7 KB)
  • weapons/baton/baton_vm.prefab_c (26.2 KB)
  • weapons/baton/baton_wm.prefab_c (2.6 KB)
  • weapons/baton/sound/banner.vsnd_c (16 KB)
  • weapons/baton/sound/knife_whoosh_00.vsnd_c (149.3 KB)
  • weapons/baton/sound/knife_whoosh_01.vsnd_c (114.6 KB)
  • weapons/baton/sound/swing_02.vsnd_c (115.2 KB)
  • weapons/baton/sound/swing_baton.sound_c (1011 B)
  • .bin/package.base.cll (32.8 KB -> 32.7 KB)
  • .bin/package.cromwelunivers.darkrp.cll (290.9 KB -> 293.1 KB)
  • .bin/package.cromwelunivers.darkrp.xml (160 KB -> 154.6 KB)
  • jobs/civil_protection.jobdef_c (1.2 KB -> 1.4 KB)
  • jobs/police_chief.jobdef_c (1.4 KB -> 1.6 KB)
  • jobs/security.jobdef_c (1.3 KB -> 1.3 KB)
  • materials/trimsheets/wood/wood_trim_polished_blend_01.vmat_c (7.9 KB -> 8.4 KB)
  • scenes/rp_downtown.scene_c (383.2 KB -> 403.3 KB)
  • scenes/rp_testing.scene_c (47.8 KB -> 65.3 KB)
  • weapons/crowbar/crowbar.prefab_c (6 KB -> 6.1 KB)
  • weapons/hand/hand.prefab_c (5.7 KB -> 5.8 KB)