Hamster Escape - Version 50105

Created
Total Size25.8 MB (27,004,606 bytes)
Modified Size5.4 MB (5,628,502 bytes)
File Count106
Engine Version17
Changes
Added gameplay loop
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"Resources":"","StartupResources":["*","scenes/minimal.scene","shaders/complex.shader","shaders/simple.shader","particles/impact.generic.smokepuff.vpcf","shaders/sky.shader","surfaces/default.surface","sounds/footsteps/footstep-concrete-land.sound","particles/impact.generic.vpcf","particles/impact.generic.smokering.vpcf","prefabs/wall.prefab","prefabs/pillar.prefab","models/goal.vmdl","surfaces/concrete.surface","decals/bullethole.decal","sounds/footsteps/footstep-concrete-jump.sound","sounds/impacts/impact-bullet-concrete.sound","decals/bullet-plastic.decal","surfaces/plastic.surface","surfaces/plastic.hollow.surface","sounds/physics/physics.default.impact.sound","models/floor.vmdl","shaders/generic.shader","sounds/footsteps/footstep-concrete.sound"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/minimal.scene",
    "shaders/complex.shader",
    "shaders/simple.shader",
    "particles/impact.generic.smokepuff.vpcf",
    "shaders/sky.shader",
    "surfaces/default.surface",
    "sounds/footsteps/footstep-concrete-land.sound",
    "particles/impact.generic.vpcf",
    "particles/impact.generic.smokering.vpcf",
    "prefabs/wall.prefab",
    "prefabs/pillar.prefab",
    "models/goal.vmdl",
    "surfaces/concrete.surface",
    "decals/bullethole.decal",
    "sounds/footsteps/footstep-concrete-jump.sound",
    "sounds/impacts/impact-bullet-concrete.sound",
    "decals/bullet-plastic.decal",
    "surfaces/plastic.surface",
    "surfaces/plastic.hollow.surface",
    "sounds/physics/physics.default.impact.sound",
    "models/floor.vmdl",
    "shaders/generic.shader",
    "sounds/footsteps/footstep-concrete.sound"
  ],
  "CodePackageReferences": []
}

Diff (5.4 MB modified)

+15 ~4
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB)
  • materials/dev/primary_white.vmat_c (4.1 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB)
  • materials/ffp_moman/tiles/checker_tiles02.vmat_c (5.9 KB)
  • materials/ffp_moman/tiles/checker_tiles02_color_png_292b71df.generated.vtex_c (397.4 KB)
  • materials/ffp_moman/tiles/checker_tiles_normal_png_b3358df9.generated.vtex_c (1.1 MB)
  • models/dev/box.vmdl_c (3.5 KB)
  • models/goal.blend (918.5 KB)
  • models/goal.blend1 (918.5 KB)
  • models/goal.vmdl (1.2 KB)
  • models/goal.vmdl_c (3.7 KB)
  • models/ramp.blend (930.1 KB)
  • models/ramp.blend1 (930.1 KB)
  • models/ramp.vmdl (1.5 KB)
  • models/ramp.vmdl_c (8 KB)
  • .bin/package.base.dll (166 KB -> 166 KB)
  • .bin/package.daark.hamsterescape.dll (19 KB -> 21.5 KB)
  • scenes/minimal.scene (7.1 KB -> 12.9 KB)
  • scenes/minimal.scene_c (5 KB -> 8.5 KB)