Fortwars - Version 114550

Created
Total Size609 MB (638,550,511 bytes)
Modified Size642.5 KB (657,940 bytes)
File Count1086
Engine Version20
Changes
Changes on 2025-08-19
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/fortwarsmenu.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "DedicatedServerStartupScene": "scenes/dedicatedserver.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/fortwarsmenu.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "DedicatedServerStartupScene": "scenes/dedicatedserver.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (642.5 KB modified)

+8 ~36
  • sounds/katana.sound_c (1.1 KB)
  • sounds/katanaunsheath.sound_c (889 B)
  • sounds/raw audio/katana-sword-01.vsnd_c (68 KB)
  • sounds/raw audio/katana-sword-02.vsnd_c (68 KB)
  • sounds/raw audio/katana-sword-03.vsnd_c (51.3 KB)
  • sounds/raw audio/katana-sword-04.vsnd_c (46.6 KB)
  • sounds/raw audio/katana-sword-05.vsnd_c (45.4 KB)
  • sounds/raw audio/katanaunsheath.vsnd_c (187.5 KB)
  • .bin/package.base.cll (33.3 KB -> 33.3 KB)
  • .bin/package.darklands.dlfortwars.cll (58.2 KB -> 58.4 KB)
  • .bin/package.darklands.dlfortwars.xml (5.5 KB -> 5.5 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.library.fish.scc.cll (8.9 KB -> 8.9 KB)
  • prefabs/samurai.prefab_c (37.6 KB -> 37.5 KB)
  • sounds/ak47shoot.sound_c (772 B -> 847 B)
  • sounds/ballsound.sound_c (800 B -> 875 B)
  • sounds/bulletimpact.sound_c (1.2 KB -> 1.2 KB)
  • sounds/deploy1.sound_c (791 B -> 866 B)
  • sounds/deploy2.sound_c (793 B -> 868 B)
  • sounds/deployak.sound_c (793 B -> 868 B)
  • sounds/fightalarm.sound_c (684 B -> 865 B)
  • sounds/flashlight.toggle.sound_c (869 B -> 867 B)
  • sounds/gravgunshoot.sound_c (791 B -> 866 B)
  • sounds/gravgunshoot2.sound_c (795 B -> 870 B)
  • sounds/hitmarker.sound_c (825 B -> 900 B)
  • sounds/holdsound.sound_c (756 B -> 831 B)
  • sounds/lmgshoot.sound_c (772 B -> 847 B)
  • sounds/menuambiance.sound_c (856 B -> 926 B)
  • sounds/mew.sound_c (796 B -> 871 B)
  • sounds/musicplayer.sound_c (873 B -> 873 B)
  • sounds/pistol.sound_c (796 B -> 871 B)
  • sounds/pistol2.sound_c (772 B -> 847 B)
  • sounds/pistolsilenced.sound_c (789 B -> 864 B)
  • sounds/proplimit.sound_c (815 B -> 843 B)
  • sounds/reactoramb.sound_c (902 B -> 899 B)
  • sounds/reload.sound_c (796 B -> 871 B)
  • sounds/reloadak.sound_c (795 B -> 870 B)
  • sounds/reloadsmg.sound_c (795 B -> 870 B)
  • sounds/rifle.sound_c (794 B -> 869 B)
  • sounds/shotgun.sound_c (881 B -> 956 B)
  • sounds/smg.sound_c (794 B -> 869 B)
  • sounds/spawnpoint.sound_c (815 B -> 868 B)
  • sounds/toolgun.sound_c (956 B -> 1 KB)
  • sounds/winmusic.sound_c (956 B -> 1010 B)