Fortwars - Version 335677

Created
Total Size1 GB (1,096,037,898 bytes)
Modified Size1.1 MB (1,149,342 bytes)
File Count1584
Engine Version28
Changes
Changes on 2026-07-24 (Impact sounds, damage UI fixes)
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/fortwarsmenu.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "DedicatedServerStartupScene": "scenes/dedicatedserver.scene", "Resources": "*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/fortwarsmenu.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "DedicatedServerStartupScene": "scenes/dedicatedserver.scene",
  "Resources": "*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.1 MB modified)

~41
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.darklands.dlfortwars.dll (688.5 KB -> 689 KB)
  • .bin/package.fish.scc.dll (77.5 KB -> 77.5 KB)
  • models/citizen/citizen.vanmgrph_c (70.3 KB -> 70 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (70.1 KB -> 70.5 KB)
  • sounds/ak47shoot.sound_c (847 B -> 921 B)
  • sounds/ballsound.sound_c (875 B -> 941 B)
  • sounds/bulletimpact.sound_c (1.2 KB -> 1.3 KB)
  • sounds/darkspider.sound_c (962 B -> 1 KB)
  • sounds/deploy1.sound_c (866 B -> 940 B)
  • sounds/deploy2.sound_c (868 B -> 942 B)
  • sounds/deployak.sound_c (868 B -> 942 B)
  • sounds/fightalarm.sound_c (865 B -> 932 B)
  • sounds/flashlight.toggle.sound_c (867 B -> 933 B)
  • sounds/gravgunshoot.sound_c (866 B -> 932 B)
  • sounds/gravgunshoot2.sound_c (870 B -> 936 B)
  • sounds/hitmarker.sound_c (900 B -> 966 B)
  • sounds/holdsound.sound_c (831 B -> 897 B)
  • sounds/katana.sound_c (1.1 KB -> 1.2 KB)
  • sounds/katanaunsheath.sound_c (889 B -> 963 B)
  • sounds/lmgshoot.sound_c (847 B -> 921 B)
  • sounds/menuambiance.sound_c (932 B -> 999 B)
  • sounds/mew.sound_c (871 B -> 937 B)
  • sounds/musicplayer.sound_c (1.5 KB -> 1.5 KB)
  • sounds/pistol.sound_c (871 B -> 945 B)
  • sounds/pistol2.sound_c (847 B -> 921 B)
  • sounds/pistolsilenced.sound_c (864 B -> 930 B)
  • sounds/proplimit.sound_c (843 B -> 909 B)
  • sounds/reactoramb.sound_c (899 B -> 965 B)
  • sounds/reload.sound_c (871 B -> 945 B)
  • sounds/reloadak.sound_c (870 B -> 944 B)
  • sounds/reloadsmg.sound_c (870 B -> 943 B)
  • sounds/rifle.sound_c (869 B -> 943 B)
  • sounds/rocketlaunch.sound_c (872 B -> 938 B)
  • sounds/rocketsound.sound_c (868 B -> 934 B)
  • sounds/shotgun.sound_c (956 B -> 1022 B)
  • sounds/smg.sound_c (869 B -> 943 B)
  • sounds/spawnpoint.sound_c (868 B -> 935 B)
  • sounds/toolgun.sound_c (1 KB -> 1.1 KB)
  • sounds/winmusic.sound_c (1010 B -> 1.1 KB)
  • sounds/zombie.sound_c (1021 B -> 1.1 KB)