Fortwars - Version 340076
| Created | |
|---|---|
| Total Size | 1 GB (1,109,219,003 bytes) |
| Modified Size | 5.1 MB (5,312,752 bytes) |
| File Count | 1603 |
| Engine Version | 28 |
| Changes | Changes on 2026-08-08 |
| Meta |
Diff (5.1 MB modified)
+1 ~50- materials/textures/test.vmat_c (6.1 KB)
- .bin/package.base.dll (180.5 KB -> 180.5 KB)
- .bin/package.darklands.dlfortwars.dll (692.5 KB -> 692.5 KB)
- .bin/package.fish.scc.dll (77.5 KB -> 77.5 KB)
- models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (5.6 KB -> 5.8 KB)
- models/weapons/sbox_pistol_usp/v_usp_match_ao_tga_ec0b2a8f.generated.vtex_c (500.7 KB -> 487.6 KB)
- models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
- models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB -> 1.3 MB)
- models/weapons/sbox_pistol_usp/v_usp_raisedsights_ao_tga_7bde48e5.generated.vtex_c (172.5 KB -> 172.5 KB)
- models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (343.4 KB -> 310.3 KB)
- models/weapons/sbox_pistol_usp/v_usp_raisedsights_normal_tga_bf6c14b2.generated.vtex_c (343.7 KB -> 343.7 KB)
- models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (5.8 KB -> 6 KB)
- prefabs/cavemappre.prefab_c (177.9 KB -> 225.1 KB)
- prefabs/core.prefab_c (10.7 KB -> 10.7 KB)
- scenes/caves.scene_c (102 KB -> 90.2 KB)
- sounds/ak47shoot.sound_c (847 B -> 921 B)
- sounds/ballsound.sound_c (875 B -> 941 B)
- sounds/bulletimpact.sound_c (1.2 KB -> 1.3 KB)
- sounds/darkspider.sound_c (962 B -> 1 KB)
- sounds/deploy1.sound_c (866 B -> 940 B)
- sounds/deploy2.sound_c (868 B -> 942 B)
- sounds/deployak.sound_c (868 B -> 942 B)
- sounds/fightalarm.sound_c (865 B -> 932 B)
- sounds/flashlight.toggle.sound_c (867 B -> 933 B)
- sounds/gravgunshoot.sound_c (866 B -> 932 B)
- sounds/gravgunshoot2.sound_c (870 B -> 936 B)
- sounds/hitmarker.sound_c (900 B -> 966 B)
- sounds/holdsound.sound_c (831 B -> 897 B)
- sounds/katana.sound_c (1.1 KB -> 1.2 KB)
- sounds/katanaunsheath.sound_c (889 B -> 963 B)
- sounds/lmgshoot.sound_c (847 B -> 921 B)
- sounds/menuambiance.sound_c (932 B -> 999 B)
- sounds/mew.sound_c (871 B -> 937 B)
- sounds/musicplayer.sound_c (1.5 KB -> 1.5 KB)
- sounds/pistol.sound_c (871 B -> 945 B)
- sounds/pistol2.sound_c (847 B -> 921 B)
- sounds/pistolsilenced.sound_c (864 B -> 930 B)
- sounds/proplimit.sound_c (843 B -> 909 B)
- sounds/reactoramb.sound_c (899 B -> 965 B)
- sounds/reload.sound_c (871 B -> 945 B)
- sounds/reloadak.sound_c (870 B -> 944 B)
- sounds/reloadsmg.sound_c (870 B -> 943 B)
- sounds/rifle.sound_c (869 B -> 943 B)
- sounds/rocketlaunch.sound_c (872 B -> 938 B)
- sounds/rocketsound.sound_c (868 B -> 934 B)
- sounds/shotgun.sound_c (956 B -> 1022 B)
- sounds/smg.sound_c (869 B -> 943 B)
- sounds/spawnpoint.sound_c (868 B -> 935 B)
- sounds/toolgun.sound_c (1 KB -> 1.1 KB)
- sounds/winmusic.sound_c (1010 B -> 1.1 KB)
- sounds/zombie.sound_c (1021 B -> 1.1 KB)