GarryWare - Version 410061

Created
Total Size1.1 GB (1,186,994,347 bytes)
Modified Size176.1 MB (184,702,679 bytes)
File Count2544
Engine Version29
Changes
Changes on 2026-10-03
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Compiler": { "RootNamespace": "Garryware", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 32, "Coop": false, "Versus": true, "Resources": "sound/*\nprefabs/*\nminigames/*\nsurfaces/*\nui/*\nfonts/*", "GameSettings": [ { "Name": "gw_rounds", "Title": "Game Rounds", "Group": null, "Default": "50", "Options": null, "Min": 20, "Max": 100, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Compiler": {
    "RootNamespace": "Garryware",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 32,
  "Coop": false,
  "Versus": true,
  "Resources": "sound/*\nprefabs/*\nminigames/*\nsurfaces/*\nui/*\nfonts/*",
  "GameSettings": [
    {
      "Name": "gw_rounds",
      "Title": "Game Rounds",
      "Group": null,
      "Default": "50",
      "Options": null,
      "Min": 20,
      "Max": 100,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (176.1 MB modified)

+314 ~395 -46
  • fonts/rubik-bolditalic.ttf (202.3 KB)
  • fonts/rubik-italic.ttf (201.5 KB)
  • fonts/rubik-lightitalic.ttf (200.9 KB)
  • fonts/rubik-mediumitalic.ttf (202.2 KB)
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (1.9 KB)
  • materials/default/default_color_tga_29ae19a3.generated.vtex_c (1.7 KB)
  • minigames/all.mgl.meta (54 B)
  • minigames/minigame_alarming_crates.prefab.meta (54 B)
  • minigames/minigame_avoid_lasers.prefab.meta (54 B)
  • minigames/minigame_avoid_lasers_pillars.prefab.meta (54 B)
  • minigames/minigame_blackjack.prefab.meta (54 B)
  • minigames/minigame_break_all_crates.prefab.meta (54 B)
  • minigames/minigame_break_crates.prefab.meta (54 B)
  • minigames/minigame_break_fruit.prefab.meta (54 B)
  • minigames/minigame_break_fruit_in_crates.prefab.meta (54 B)
  • minigames/minigame_build_and_climb.prefab.meta (54 B)
  • minigames/minigame_calculate.prefab.meta (54 B)
  • minigames/minigame_catch_bouncy_ball.prefab.meta (54 B)
  • minigames/minigame_climb_onto_a_box_inverted.prefab.meta (54 B)
  • minigames/minigame_complete_the_word.prefab.meta (54 B)
  • minigames/minigame_count_the_props.prefab.meta (54 B)
  • minigames/minigame_dodgeball.prefab.meta (54 B)
  • minigames/minigame_dont_get_hit.prefab.meta (54 B)
  • minigames/minigame_dont_move.prefab.meta (54 B)
  • minigames/minigame_dont_stand_on_platform.prefab.meta (54 B)
  • minigames/minigame_dont_stop_sprinting.prefab.meta (54 B)
  • minigames/minigame_duck_count.prefab.meta (54 B)
  • minigames/minigame_duck_hunt.prefab.meta (54 B)
  • minigames/minigame_fewest_players_on_platform.prefab.meta (54 B)
  • minigames/minigame_find_pair.prefab.meta (54 B)
  • minigames/minigame_fuses.prefab.meta (54 B)
  • minigames/minigame_get_on_a_box.prefab.meta (54 B)
  • minigames/minigame_get_on_color.prefab.meta (54 B)
  • minigames/minigame_grenade_a_duck.prefab.meta (54 B)
  • minigames/minigame_grenade_pvp.prefab.meta (54 B)
  • minigames/minigame_hide_the_evidence.prefab.meta (54 B)
  • minigames/minigame_hit_target_duck_physics.prefab.meta (54 B)
  • minigames/minigame_hit_target_physics.prefab.meta (54 B)
  • minigames/minigame_hit_target_with_grenade.prefab.meta (54 B)
  • minigames/minigame_hit_target_with_grenade_fun_camera.prefab.meta (54 B)
  • minigames/minigame_imposters.prefab.meta (54 B)
  • minigames/minigame_jump_between_boxes.prefab.meta (54 B)
  • minigames/minigame_keep_bumping.prefab.meta (54 B)
  • minigames/minigame_keep_it_up.prefab.meta (54 B)
  • minigames/minigame_magdump.prefab.meta (54 B)
  • minigames/minigame_memory_test.prefab.meta (54 B)
  • minigames/minigame_mingle.prefab.meta (54 B)
  • minigames/minigame_obstacle_course.prefab.meta (54 B)
  • minigames/minigame_pick_up_that_can.prefab.meta (54 B)
  • minigames/minigame_pop_a_balloon.prefab.meta (54 B)
  • minigames/minigame_shoot_all_darkroom_boxes.prefab.meta (54 B)
  • minigames/minigame_shoot_in_order.prefab.meta (54 B)
  • minigames/minigame_shoot_in_order_memory.prefab.meta (54 B)
  • minigames/minigame_shoot_target_at_least_x_times.prefab.meta (54 B)
  • minigames/minigame_shoot_target_at_least_x_times_fun_camera.prefab.meta (54 B)
  • minigames/minigame_shoot_target_exactly_x_times.prefab.meta (54 B)
  • minigames/minigame_shoot_target_exactly_x_times_fun_camera.prefab.meta (54 B)
  • minigames/minigame_simon_says.prefab.meta (54 B)
  • minigames/minigame_sky_high.prefab.meta (54 B)
  • minigames/minigame_slot_machine.prefab.meta (54 B)
  • minigames/minigame_sniper_pvp.prefab.meta (54 B)
  • minigames/minigame_spotlight_avoid.prefab.meta (54 B)
  • minigames/minigame_spotlight_stay.prefab.meta (54 B)
  • minigames/minigame_stand_on_missing_prop.prefab.meta (54 B)
  • minigames/minigame_tidy_up.prefab.meta (54 B)
  • minigames/minigame_to_the_beat.prefab.meta (54 B)
  • minigames/minigame_trivia.prefab.meta (54 B)
  • minigames/minigame_wheel_of_fortune.prefab.meta (54 B)
  • prefabs/ducks/target_duck_chef.prefab.meta (54 B)
  • prefabs/ducks/target_duck_chef_imposter.prefab.meta (54 B)
  • prefabs/ducks/target_duck_cop.prefab.meta (54 B)
  • prefabs/ducks/target_duck_cop_imposter.prefab.meta (54 B)
  • prefabs/ducks/target_duck_fancy.prefab.meta (54 B)
  • prefabs/ducks/target_duck_fancy_imposter.prefab.meta (54 B)
  • prefabs/ducks/target_duck_party.prefab.meta (54 B)
  • prefabs/ducks/target_duck_party_imposter.prefab.meta (54 B)
  • prefabs/ducks/target_duck_soda.prefab.meta (54 B)
  • prefabs/ducks/target_duck_soda_imposter.prefab.meta (54 B)
  • prefabs/minigames/prefab_alarm_crate.prefab.meta (54 B)
  • prefabs/minigames/prefab_beech_hedge_96x32.prefab.meta (54 B)
  • prefabs/minigames/prefab_bouncy_ball.prefab.meta (54 B)
  • prefabs/minigames/prefab_crate.prefab.meta (54 B)
  • prefabs/minigames/prefab_crate_build.prefab.meta (54 B)
  • prefabs/minigames/prefab_crate_fuse.prefab.meta (54 B)
  • prefabs/minigames/prefab_duck_static.prefab.meta (54 B)
  • prefabs/minigames/prefab_find_pairs_box.prefab.meta (54 B)
  • prefabs/minigames/prefab_floating_target.prefab.meta (54 B)
  • prefabs/minigames/prefab_fuse.prefab.meta (54 B)
  • prefabs/minigames/prefab_fusebox.prefab.meta (54 B)
  • prefabs/minigames/prefab_laser_microwave.prefab.meta (54 B)
  • prefabs/minigames/prefab_minigame_platform.prefab.meta (54 B)
  • prefabs/minigames/prefab_moving_light.prefab.meta (54 B)
  • prefabs/minigames/prefab_orbiting_duck.prefab.meta (54 B)
  • prefabs/minigames/prefab_park_bin.prefab.meta (54 B)
  • prefabs/minigames/prefab_pillar.prefab.meta (54 B)
  • prefabs/minigames/prefab_rhythm_box.prefab.meta (54 B)
  • prefabs/minigames/prefab_simon_says_box.prefab.meta (54 B)
  • prefabs/minigames/prefab_slot_machine_box.prefab.meta (54 B)
  • prefabs/minigames/prefab_sniper_boxes_duck.prefab.meta (54 B)
  • prefabs/minigames/prefab_street_bin.prefab.meta (54 B)
  • prefabs/minigames/prefab_target_blackjack_card.prefab.meta (54 B)
  • prefabs/minigames/prefab_target_box.prefab.meta (54 B)
  • prefabs/minigames/prefab_trampoline.prefab.meta (54 B)
  • prefabs/minigames/prefab_trivia_platform.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_bench_plastic.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_bench_table_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_bookcase_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_butcher_desk_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_cabinet_a2.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_couch.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_drawer_a.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_filing_cabinet_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_filing_cabinet_02.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_filing_cabinet_03.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_modern_shelving_b2.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_modern_shelving_wall_b1.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_office_desk.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_table_round_a.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_wardrobe_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_wooden_desk_01.prefab.meta (54 B)
  • prefabs/obstacle_course/prefab_obstacle_wooden_desk_02.prefab.meta (54 B)
  • prefabs/prefab_player.prefab.meta (54 B)
  • prefabs/props/fruit/prop_apple.prefab.meta (54 B)
  • prefabs/props/fruit/prop_banana.prefab.meta (54 B)
  • prefabs/props/fruit/prop_orange.prefab.meta (54 B)
  • prefabs/props/fruit/prop_plum.prefab.meta (54 B)
  • prefabs/props/fruit/prop_watermelon.prefab.meta (54 B)
  • prefabs/props/prop_balloonears01.prefab.meta (54 B)
  • prefabs/props/prop_balloonheart01.prefab.meta (54 B)
  • prefabs/props/prop_balloonregular01.prefab.meta (54 B)
  • prefabs/props/prop_balloontall01.prefab.meta (54 B)
  • prefabs/props/prop_beachball.prefab.meta (54 B)
  • prefabs/props/prop_beer_cask.prefab.meta (54 B)
  • prefabs/props/prop_fire_extinguisher.prefab.meta (54 B)
  • prefabs/props/prop_pizza_box.prefab.meta (54 B)
  • prefabs/props/prop_rubber_duck.prefab.meta (54 B)
  • prefabs/props/prop_sodacan01.prefab.meta (54 B)
  • prefabs/props/prop_traffic_cone.prefab.meta (54 B)
  • prefabs/props/prop_trashcan.prefab.meta (54 B)
  • prefabs/props/prop_tyre.prefab.meta (54 B)
  • prefabs/props/speakers/prop_security_speaker_medium_a.prefab.meta (54 B)
  • prefabs/props/speakers/prop_security_speaker_small_a.prefab.meta (54 B)
  • prefabs/props/speakers/prop_security_speaker_small_b.prefab.meta (54 B)
  • prefabs/props/speakers/prop_security_speaker_small_c.prefab.meta (54 B)
  • prefabs/props/speakers/prop_security_speaker_small_d.prefab.meta (54 B)
  • prefabs/world/prefab_on_box_trigger.prefab.meta (54 B)
  • prefabs/world/prefab_void_grenade_target_floating.prefab.meta (54 B)
  • prefabs/world/prefab_wheel_of_fortune_arc.prefab.meta (54 B)
  • prefabs/world/prefab_wheel_of_fortune_arc_highlight.prefab.meta (54 B)
  • projectsettings/mixer.config (3.2 KB)
  • shaders/citizen_eye.shader_c (190.4 KB)
  • sound/alarms/alarm.shutdown.wav.meta (54 B)
  • sound/alarms/garryware.sfx.alarm.shutdown.sound.meta (54 B)
  • sound/alarms/garryware.sfx.alarm.sound.meta (54 B)
  • sound/chimes/chime-a.wav.meta (54 B)
  • sound/chimes/chime-b.wav.meta (54 B)
  • sound/chimes/chime-c.wav.meta (54 B)
  • sound/chimes/chime-d.wav.meta (54 B)
  • sound/chimes/chime-e.wav.meta (54 B)
  • sound/chimes/chime-f.wav.meta (54 B)
  • sound/chimes/chime-g.wav.meta (54 B)
  • sound/chimes/microgame.chime.a.sound.meta (54 B)
  • sound/chimes/microgame.chime.b.sound.meta (54 B)
  • sound/chimes/microgame.chime.c.sound.meta (54 B)
  • sound/chimes/microgame.chime.d.sound.meta (54 B)
  • sound/chimes/microgame.chime.e.sound.meta (54 B)
  • sound/chimes/microgame.chime.f.sound.meta (54 B)
  • sound/chimes/microgame.chime.g.sound.meta (54 B)
  • sound/confetti.pop.wav.meta (54 B)
  • sound/countdown/countdown_fast_1.mp3.meta (54 B)
  • sound/countdown/countdown_fast_2.mp3.meta (54 B)
  • sound/countdown/countdown_fast_3.mp3.meta (54 B)
  • sound/countdown/countdown_fast_4.mp3.meta (54 B)
  • sound/countdown/countdown_fast_5.mp3.meta (54 B)
  • sound/duck/cartoon_duck_single_quack.sound.meta (54 B)
  • sound/duck/cartoon_duck_single_quack_001.mp3.meta (54 B)
  • sound/duck/cartoon_duck_single_quack_002.mp3.meta (54 B)
  • sound/duck/cartoon_duck_single_quack_003.mp3.meta (54 B)
  • sound/events/garryware.instruction.popup.sound.meta (54 B)
  • sound/events/garryware.sfx.confetti.pop.sound.meta (54 B)
  • sound/events/microgame.clock.tick.high.sound.meta (54 B)
  • sound/events/microgame.clock.tick.low.sound.meta (54 B)
  • sound/events/microgame.countdown.ann.1.sound.meta (54 B)
  • sound/events/microgame.countdown.ann.2.sound.meta (54 B)
  • sound/events/microgame.countdown.ann.3.sound.meta (54 B)
  • sound/events/microgame.countdown.ann.4.sound.meta (54 B)
  • sound/events/microgame.countdown.ann.5.sound.meta (54 B)
  • sound/events/microgame.hit.small.sound.meta (54 B)
  • sound/events/microgame.hit.small_world.sound.meta (54 B)
  • sound/events/microgame.hit.sound.meta (54 B)
  • sound/events/microgame.lock-in-lose.local.sound.meta (54 B)
  • sound/events/microgame.lock-in-lose.other.sound.meta (54 B)
  • sound/events/microgame.lock-in-win.local.sound.meta (54 B)
  • sound/events/microgame.lock-in-win.other.sound.meta (54 B)
  • sound/events/microgame.lose.everyone.sound.meta (54 B)
  • sound/events/microgame.lose.sound.meta (54 B)
  • sound/events/microgame.new.sound.meta (54 B)
  • sound/events/microgame.win.everyone.sound.meta (54 B)
  • sound/events/microgame.win.sound.meta (54 B)
  • sound/fireworks/firework_explode.sound.meta (54 B)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_02.mp3.meta (54 B)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_13.mp3.meta (54 B)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_15.mp3.meta (54 B)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_17.mp3.meta (54 B)
  • sound/misc/streetlight_buzz.sound.meta (54 B)
  • sound/misc/streetlight_buzz.wav.meta (54 B)
  • sound/music/bgm_colorswing_gameover.sound.meta (54 B)
  • sound/music/bgm_edge_fullspec.sound.meta (54 B)
  • sound/music/bgm_edge_radio.sound.meta (54 B)
  • sound/music/bgm_electric_fullspec.sound.meta (54 B)
  • sound/music/bgm_electric_radio.sound.meta (54 B)
  • sound/music/bgm_glowstick_fullspec.sound.meta (54 B)
  • sound/music/bgm_glowstick_radio.sound.meta (54 B)
  • sound/music/bgm_lights_fullspec.sound.meta (54 B)
  • sound/music/bgm_lights_radio.sound.meta (54 B)
  • sound/music/bgm_mach10_fullspec.sound.meta (54 B)
  • sound/music/bgm_mach10_radio.sound.meta (54 B)
  • sound/music/bgm_nightrider_fullspec.sound.meta (54 B)
  • sound/music/bgm_nightrider_radio.sound.meta (54 B)
  • sound/music/bgm_pure_fullspec.sound.meta (54 B)
  • sound/music/bgm_pure_radio.sound.meta (54 B)
  • sound/music/bgm_vanilla_fullspec.sound.meta (54 B)
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  • sound/music/radio_tuning.sound.meta (54 B)
  • sound/music/tuning_01.wav.meta (54 B)
  • sound/music/tuning_02.wav.meta (54 B)
  • sound/music/tuning_03.wav.meta (54 B)
  • sound/music/tuning_04.wav.meta (54 B)
  • sound/music/tuning_05.wav.meta (54 B)
  • sound/music/tuning_06.wav.meta (54 B)
  • sound/new/countdown_1.wav.meta (54 B)
  • sound/new/countdown_2.wav.meta (54 B)
  • sound/new/gameshow_incorrect_1.mp3.meta (54 B)
  • sound/new/gameshow_reveal_1.mp3.meta (54 B)
  • sound/new/gameshow_reveal_2.mp3.meta (54 B)
  • sound/new/gameshow_reveal_4.mp3.meta (54 B)
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  • sound/new/instruction_02.mp3.meta (54 B)
  • sound/new/sonar.mp3.meta (54 B)
  • sound/new/target_hit.wav.meta (54 B)
  • sound/new/win_local_1.wav.meta (54 B)
  • sound/new/win_local_2.wav.meta (54 B)
  • sound/new/win_local_3.wav.meta (54 B)
  • sound/ok 01 snd11788.wav.meta (54 B)
  • sound/player/garryware.player.teleport.sound.meta (54 B)
  • sound/player/pm_fn_spawns_portals_teleports_1.wav.meta (54 B)
  • sound/ui/computer, interface, modern, select, ok, cancel 05 snd11795.wav.meta (54 B)
  • sound/ui/computer, interface, modern, select, ok, cancel 12 snd11804 1.wav.meta (54 B)
  • sound/ui/game, jingle, chime, negative 1 snd5613.wav.meta (54 B)
  • sound/ui/game, tone, bright, positive, gain award snd39417.wav.meta (54 B)
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  • sound/weapons/weapon.gravgun.punt.wav.meta (54 B)
  • sound/weapons/weapon.rpg.explosion.sound.meta (54 B)
  • surfaces/surface_blaster_ball.surface.meta (54 B)
  • surfaces/surface_bouncy_ball.surface.meta (54 B)
  • surfaces/surface_metal.surface.meta (54 B)
  • textures/generated/imagefile/eb156675e69e2f88.vtex_c (61.9 KB)
  • ui/fire.png.meta (54 B)
  • ui/tape/left00.png (825 B)
  • ui/tape/left00.png.meta (54 B)
  • ui/tape/left01.png (456 B)
  • ui/tape/left01.png.meta (54 B)
  • ui/tape/left02.png (454 B)
  • ui/tape/left02.png.meta (54 B)
  • ui/tape/left03.png (477 B)
  • ui/tape/left03.png.meta (54 B)
  • ui/tape/left04.png (489 B)
  • ui/tape/left04.png.meta (54 B)
  • ui/tape/left05.png (461 B)
  • ui/tape/left05.png.meta (54 B)
  • ui/tape/left06.png (481 B)
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  • ui/tape/left07.png (421 B)
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  • ui/tape/left08.png (418 B)
  • ui/tape/left08.png.meta (54 B)
  • ui/tape/left09.png (837 B)
  • ui/tape/left09.png.meta (54 B)
  • ui/tape/right00.png (831 B)
  • ui/tape/right00.png.meta (54 B)
  • ui/tape/right01.png (446 B)
  • ui/tape/right01.png.meta (54 B)
  • ui/tape/right02.png (448 B)
  • ui/tape/right02.png.meta (54 B)
  • ui/tape/right03.png (472 B)
  • ui/tape/right03.png.meta (54 B)
  • ui/tape/right04.png (492 B)
  • ui/tape/right04.png.meta (54 B)
  • ui/tape/right05.png (460 B)
  • ui/tape/right05.png.meta (54 B)
  • ui/tape/right06.png (468 B)
  • ui/tape/right06.png.meta (54 B)
  • ui/tape/right07.png (414 B)
  • ui/tape/right07.png.meta (54 B)
  • ui/tape/right08.png (417 B)
  • ui/tape/right08.png.meta (54 B)
  • ui/tape/right09.png (830 B)
  • ui/tape/right09.png.meta (54 B)
  • ui/voice.png.meta (54 B)
  • ui/voice2.png.meta (54 B)
  • .bin/manifest.json (50 B -> 31 B)
  • .bin/package.dhi.garryware.dll (558 KB -> 563 KB)
  • dev/helper/testgrid.vmat_c (4.9 KB -> 4.9 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.6 KB -> 49.6 KB)
  • hud/scoreboard.scss (1 KB -> 2 KB)
  • hud/scoreboardentry.scss (5.1 KB -> 4.8 KB)
  • hud/tapelabelpanel.scss (6.3 KB -> 7.2 KB)
  • localization/en/garryware_new.json (15 KB -> 15.2 KB)
  • materials/concrete/concrete_glossy_darkgreen.vmat_c (5.2 KB -> 6 KB)
  • materials/concrete/concrete_glossy_green.vmat_c (5.2 KB -> 6 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_40c7e355.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_rough_tga_a8f7398b.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (191 KB -> 191 KB)
  • materials/default/white.vmat_c (4.5 KB -> 4.5 KB)
  • materials/default/white_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/dev/primary_white.vmat_c (4.9 KB -> 4.9 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB -> 45 KB)
  • materials/laser.vmat_c (3.4 KB -> 3.4 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB -> 1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.8 MB -> 1.8 MB)
  • materials/white.vmat_c (4.8 KB -> 5.6 KB)
  • materials/white_illum.vmat_c (5.3 KB -> 6.1 KB)
  • minigames/minigame_hit_target_physics.prefab (2.8 KB -> 2.7 KB)
  • minigames/minigame_hit_target_physics.prefab_c (2.5 KB -> 2.5 KB)
  • models/citizen/citizen.vanmgrph_c (70.4 KB -> 73.5 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.2 MB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (123.9 KB -> 119.9 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.4 KB -> 3.7 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (8.1 KB -> 7.9 KB)
  • models/citizen/skin/citizen_skin_bentnormal_png_29991593.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/citizen_skin_old_color_png_d7903a6c.generated.vtex_c (2.2 MB -> 2.2 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.5 MB -> 1.5 MB)
  • models/citizen/skin/citizen_skin_young_color_png_57825f18.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_4ad8cfe5.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/citizen/skin/tint_lookup_png_90e8e663.generated.vtex_c (120.8 KB -> 120.8 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/models/nerdy_glasses_m_human.vmdl_c (44.7 KB -> 45.6 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_frames.vmat_c (6.5 KB -> 6.5 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_frames_ao_png_7c05d541.generated.vtex_c (131.9 KB -> 131.9 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_frames_color_png_722bd7f3.generated.vtex_c (219.5 KB -> 219 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_frames_normal_png_64bac502.generated.vtex_c (306.7 KB -> 306.4 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_lenses.vmat_c (6.6 KB -> 6.6 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_lenses_ao_png_2d117a6b.generated.vtex_c (98.9 KB -> 98.9 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_lenses_color_png_be51fe70.generated.vtex_c (225 KB -> 224.7 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/textures/nerdy_glasses_lenses_normal_png_e1cb0de3.generated.vtex_c (254.9 KB -> 254.2 KB)
  • models/citizen_clothes/glasses/party_glasses/mesh/party_glasses_m_human.vmdl_c (46 KB -> 48.2 KB)
  • models/citizen_clothes/glasses/party_glasses/textures/party_glasses.vmat_c (7 KB -> 7 KB)
  • models/citizen_clothes/glasses/party_glasses/textures/party_glasses_ao_png_32379419.generated.vtex_c (172.6 KB -> 172.6 KB)
  • models/citizen_clothes/glasses/party_glasses/textures/party_glasses_color_png_db0ce4be.generated.vtex_c (263.9 KB -> 263.2 KB)
  • models/citizen_clothes/glasses/party_glasses/textures/party_glasses_normal_png_d5c4d124.generated.vtex_c (343.8 KB -> 343.8 KB)
  • models/citizen_clothes/glasses/party_glasses/textures/party_glasses_transmission_png_1882eeb3.generated.vtex_c (263.3 KB -> 262.9 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01_thick_01.vmat_c (7 KB -> 7 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_ao_png_3391e220.generated.vtex_c (1 MB -> 1 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_9ce1607f.generated.vtex_c (2 MB -> 2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_db8b4e1c.generated.vtex_c (2 MB -> 2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_normal_png_adf8ded1.generated.vtex_c (2 MB -> 2 MB)
  • models/citizen_clothes/hat/chefs_hat/models/chefs_hat_m_human.vmdl_c (50.3 KB -> 50.9 KB)
  • models/citizen_clothes/hat/chefs_hat/textures/chefs_hat.vmat_c (7.4 KB -> 7.4 KB)
  • models/citizen_clothes/hat/chefs_hat/textures/chefs_hat_ao_png_16da5643.generated.vtex_c (684.5 KB -> 684.5 KB)
  • models/citizen_clothes/hat/chefs_hat/textures/chefs_hat_color_png_426c56de.generated.vtex_c (595.2 KB -> 595.2 KB)
  • models/citizen_clothes/hat/chefs_hat/textures/chefs_hat_normal_png_52791000.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/citizen_clothes/hat/fedora/models/fedora_m_human.vmdl_c (37.1 KB -> 37 KB)
  • models/citizen_clothes/hat/fedora/textures/fedora.vmat_c (5.9 KB -> 5.9 KB)
  • models/citizen_clothes/hat/fedora/textures/fedora_hat_ao_png_dbf6fd30.generated.vtex_c (510.6 KB -> 510.6 KB)
  • models/citizen_clothes/hat/fedora/textures/fedora_hat_color_png_a2e3e5c9.generated.vtex_c (986.5 KB -> 986.4 KB)
  • models/citizen_clothes/hat/fedora/textures/fedora_hat_normal_png_127b72a5.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/citizen_clothes/hat/hair_net/models/hair_net_m_human.vmdl_c (70.3 KB -> 71 KB)
  • models/citizen_clothes/hat/hair_net/textures/hair_net.vmat_c (6.8 KB -> 6.8 KB)
  • models/citizen_clothes/hat/hair_net/textures/hair_net_ao_png_84938416.generated.vtex_c (568.6 KB -> 568.6 KB)
  • models/citizen_clothes/hat/hair_net/textures/hair_net_bentnormal_png_de85dbf2.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_clothes/hat/hair_net/textures/hair_net_color_png_8def20fd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen_clothes/hat/hair_net/textures/hair_net_normal_png_5b43edc1.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen_clothes/hat/police_hat/models/police_hat_m_human.vmdl_c (50 KB -> 50.5 KB)
  • models/citizen_clothes/hat/police_hat/textures/police_hat.vmat_c (6 KB -> 6 KB)
  • models/citizen_clothes/hat/police_hat/textures/police_hat_ao_png_716d7b26.generated.vtex_c (616.6 KB -> 616.6 KB)
  • models/citizen_clothes/hat/police_hat/textures/police_hat_color_png_6a7d55e6.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_clothes/hat/police_hat/textures/police_hat_normal_png_6940cae0.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/citizen_clothes/necklace/pearl_necklace/models/pearl_necklace_m_human.vmdl_c (121.1 KB -> 121 KB)
  • models/citizen_clothes/necklace/pearl_necklace/textures/pearl_necklace.vmat_c (6.3 KB -> 6.2 KB)
  • models/citizen_clothes/necklace/pearl_necklace/textures/pearl_necklace_ao_png_314d1407.generated.vtex_c (44.6 KB -> 44.6 KB)
  • models/citizen_clothes/necklace/pearl_necklace/textures/pearl_necklace_color_png_57c4dee1.generated.vtex_c (44.6 KB -> 44.6 KB)
  • models/citizen_clothes/necklace/pearl_necklace/textures/pearl_necklace_rough_png_93384381.generated.vtex_c (87.6 KB -> 87.6 KB)
  • models/citizen_clothes/necklace/pearl_necklace/textures/pearl_necklace_rough_png_b593018d.generated.vtex_c (23.9 KB -> 23.9 KB)
  • models/citizen_clothes/necklace/vintage_necklace/models/vintage_necklace_m_human.vmdl_c (91.4 KB -> 92.6 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace.vmat_c (7.1 KB -> 7.1 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace_ao_png_888bb41c.generated.vtex_c (172.6 KB -> 172.6 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace_bentnormal_png_de341c3e.generated.vtex_c (343.4 KB -> 343.4 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace_color_png_2d48ac0.generated.vtex_c (172.6 KB -> 172.6 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace_normal_png_bed74cb2.generated.vtex_c (248.6 KB -> 248.6 KB)
  • models/citizen_clothes/necklace/vintage_necklace/textures/vintage_necklace_normal_png_d861872.generated.vtex_c (343.8 KB -> 343.8 KB)
  • models/citizen_clothes/shirt/loose_shirt/textures/loose_shirt_weave_color_png_9cf5c089.generated.vtex_c (270.1 KB -> 270.1 KB)
  • models/citizen_clothes/shirt/loose_shirt/textures/loose_shirt_weave_png_63647f37.generated.vtex_c (343.4 KB -> 343.4 KB)
  • models/citizen_props/balloonears01.vmdl_c (22.1 KB -> 22 KB)
  • models/citizen_props/balloonheart01.vmdl_c (17.9 KB -> 17.9 KB)
  • models/citizen_props/balloonregular01.vmdl_c (18.3 KB -> 18.3 KB)
  • models/citizen_props/balloons01.vmat_c (5.5 KB -> 5.5 KB)
  • models/citizen_props/balloons01albedo_color_png_c4830b4f.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/citizen_props/balloons01normal_normal_png_6f436998.generated.vtex_c (3.2 MB -> 3.2 MB)
  • models/citizen_props/balloons01_ao_png_d1987a76.generated.vtex_c (869.2 KB -> 869.2 KB)
  • models/citizen_props/balloons02.vmat_c (5.5 KB -> 5.5 KB)
  • models/citizen_props/balloons03.vmat_c (5.5 KB -> 5.5 KB)
  • models/citizen_props/balloons04.vmat_c (5.5 KB -> 5.5 KB)
  • models/citizen_props/balloontall01.vmdl_c (18.9 KB -> 18.8 KB)
  • models/citizen_props/beachball.vmat_c (4.8 KB -> 4.8 KB)
  • models/citizen_props/beachball.vmdl_c (14.6 KB -> 14.6 KB)
  • models/citizen_props/beachball_ao_png_9f44985e.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_props/beachball_color_png_297d07d7.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/citizen_props/beachball_normal_png_730bbb6b.generated.vtex_c (3.2 MB -> 3.2 MB)
  • models/citizen_props/crate01.vmdl_c (27.7 KB -> 27.6 KB)
  • models/citizen_props/crate01/piece.vmdl_c (6.9 KB -> 6.8 KB)
  • models/citizen_props/crate01/piece1.vmdl_c (7.4 KB -> 7.4 KB)
  • models/citizen_props/crate01/piece2.vmdl_c (6.9 KB -> 6.9 KB)
  • models/citizen_props/crate01/piece3.vmdl_c (8.6 KB -> 8.7 KB)
  • models/citizen_props/crate01/piece4.vmdl_c (5.4 KB -> 5.4 KB)
  • models/citizen_props/crate01/piece5.vmdl_c (5.4 KB -> 5.5 KB)
  • models/citizen_props/crate01/piece6.vmdl_c (6.2 KB -> 6.2 KB)
  • models/citizen_props/crate01/piece7.vmdl_c (5.8 KB -> 5.9 KB)
  • models/citizen_props/crate01/piece8.vmdl_c (6.2 KB -> 6.2 KB)
  • models/citizen_props/crate01a.vmat_c (5 KB -> 5 KB)
  • models/citizen_props/crate01a_ao_png_70445886.generated.vtex_c (73.2 KB -> 73.2 KB)
  • models/citizen_props/crate01a_color_png_660a3e28.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/citizen_props/crate01a_normal_png_3d506ed8.generated.vtex_c (1.6 MB -> 1.6 MB)
  • models/citizen_props/sodacan01.vmat_c (5.1 KB -> 5.1 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.7 KB -> 15.8 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.3 MB -> 2.3 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (3.2 MB -> 3.2 MB)
  • models/citizen_props/trashbag01.vmat_c (4.8 KB -> 4.8 KB)
  • models/citizen_props/trashbag01_ao_png_982db5c.generated.vtex_c (1.4 MB -> 1.4 MB)
  • models/citizen_props/trashbag01_color_png_75e0e8b4.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_props/trashbag01_normal_png_1402efe4.generated.vtex_c (3.4 MB -> 3.4 MB)
  • models/citizen_props/trashcan01.vmat_c (5.1 KB -> 5.1 KB)
  • models/citizen_props/trashcan01.vmdl_c (30.8 KB -> 30.8 KB)
  • models/citizen_props/trashcan01_ao_png_faab54d9.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/citizen_props/trashcan01_color_png_e1749668.generated.vtex_c (1 MB -> 1 MB)
  • models/citizen_props/trashcan01_normal_png_cd4f7300.generated.vtex_c (3.2 MB -> 3.2 MB)
  • models/dev/box.vmdl_c (3.4 KB -> 3.4 KB)
  • models/dev/error.vmdl_c (11 KB -> 10.9 KB)
  • models/dev/materialforerrormodel.vmat_c (4 KB -> 4.1 KB)
  • models/dev/sphere.vmdl_c (70.6 KB -> 73.6 KB)
  • particles/fireworks/vfx_firework_blue.prefab_c (14.4 KB -> 15.3 KB)
  • particles/vfx_balloon_burst.prefab_c (7.2 KB -> 6.9 KB)
  • particles/vfx_blaster_ball_burst.prefab_c (7.2 KB -> 6.9 KB)
  • particles/vfx_fruit_burst.prefab_c (6.9 KB -> 6.9 KB)
  • particles/vfx_fusebox_on.prefab_c (8 KB -> 8.3 KB)
  • particles/vfx_player_ready_up.prefab_c (10.6 KB -> 15.7 KB)
  • prefabs/prefab_player.prefab (116.3 KB -> 131.7 KB)
  • prefabs/prefab_player.prefab_c (42.2 KB -> 47.5 KB)
  • prefabs/surface/default-bullet-decal.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/surface/metal_bullet-decal.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/surface/plastic_bullet-decal.prefab_c (2.7 KB -> 2.7 KB)
  • scenes/minimal.scene_c (3 MB -> 426.8 KB)
  • shaders/postprocess/sniper_scope.shader_c (16.4 KB -> 16.6 KB)
  • sound/alarms/alarm.shutdown.vsnd_c (517.5 KB -> 517.5 KB)
  • sound/alarms/annoying e.vsnd_c (689.7 KB -> 689.8 KB)
  • sound/alarms/annoying e.wav.meta (20 B -> 71 B)
  • sound/alarms/doubt d.vsnd_c (689.7 KB -> 689.8 KB)
  • sound/alarms/doubt d.wav.meta (20 B -> 71 B)
  • sound/alarms/foreboding e.vsnd_c (689.7 KB -> 689.8 KB)
  • sound/alarms/foreboding e.wav.meta (20 B -> 71 B)
  • sound/chimes/chime-a.vsnd_c (743.1 KB -> 743.1 KB)
  • sound/chimes/chime-b.vsnd_c (815.8 KB -> 815.9 KB)
  • sound/chimes/chime-c.vsnd_c (843.3 KB -> 843.3 KB)
  • sound/chimes/chime-d.vsnd_c (625.2 KB -> 625.3 KB)
  • sound/chimes/chime-e.vsnd_c (420.4 KB -> 420.4 KB)
  • sound/chimes/chime-f.vsnd_c (513 KB -> 513.1 KB)
  • sound/chimes/chime-g.vsnd_c (837 KB -> 837.1 KB)
  • sound/confetti.pop.vsnd_c (56.1 KB -> 56.2 KB)
  • sound/countdown/countdown_fast_1.vsnd_c (31.3 KB -> 31.4 KB)
  • sound/countdown/countdown_fast_2.vsnd_c (37.4 KB -> 37.5 KB)
  • sound/countdown/countdown_fast_3.vsnd_c (37.4 KB -> 37.5 KB)
  • sound/countdown/countdown_fast_4.vsnd_c (36.4 KB -> 36.5 KB)
  • sound/countdown/countdown_fast_5.vsnd_c (34.4 KB -> 34.5 KB)
  • sound/duck/cartoon_duck_single_quack_001.vsnd_c (6.6 KB -> 6.7 KB)
  • sound/duck/cartoon_duck_single_quack_002.vsnd_c (5.7 KB -> 5.8 KB)
  • sound/duck/cartoon_duck_single_quack_003.vsnd_c (5.7 KB -> 5.8 KB)
  • sound/duck/cartoon_duck_single_quack_004.mp3.meta (193 B -> 244 B)
  • sound/duck/cartoon_duck_single_quack_004.vsnd_c (5.8 KB -> 5.8 KB)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_02.vsnd_c (76 KB -> 76.1 KB)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_13.vsnd_c (142.8 KB -> 142.9 KB)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_15.vsnd_c (43.7 KB -> 43.8 KB)
  • sound/fireworks/sound_spark_glitch_factory_01_boom_crackle_17.vsnd_c (52.4 KB -> 52.5 KB)
  • sound/misc/streetlight_buzz.vsnd_c (1.3 MB -> 1.3 MB)
  • sound/music/bgm_colorswing_gameover.vsnd_c (2.8 MB -> 2.8 MB)
  • sound/music/bgm_colorswing_gameover.wav.meta (192 B -> 243 B)
  • sound/music/bgm_edge_fullspec.vsnd_c (3.1 MB -> 3.1 MB)
  • sound/music/bgm_edge_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_edge_radio.vsnd_c (3.1 MB -> 3.1 MB)
  • sound/music/bgm_edge_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_electric_fullspec.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_electric_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_electric_radio.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_electric_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_glowstick_fullspec.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_glowstick_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_glowstick_radio.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_glowstick_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_lights_fullspec.vsnd_c (2.7 MB -> 2.7 MB)
  • sound/music/bgm_lights_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_lights_radio.vsnd_c (2.7 MB -> 2.7 MB)
  • sound/music/bgm_lights_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_mach10_fullspec.vsnd_c (2.6 MB -> 2.6 MB)
  • sound/music/bgm_mach10_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_mach10_radio.vsnd_c (2.6 MB -> 2.6 MB)
  • sound/music/bgm_mach10_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_nightrider_fullspec.vsnd_c (3.2 MB -> 3.2 MB)
  • sound/music/bgm_nightrider_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_nightrider_radio.vsnd_c (3.2 MB -> 3.2 MB)
  • sound/music/bgm_nightrider_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_pure_fullspec.vsnd_c (2.8 MB -> 2.8 MB)
  • sound/music/bgm_pure_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_pure_radio.vsnd_c (2.8 MB -> 2.8 MB)
  • sound/music/bgm_pure_radio.wav.meta (192 B -> 243 B)
  • sound/music/bgm_vanilla_fullspec.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_vanilla_fullspec.wav.meta (192 B -> 243 B)
  • sound/music/bgm_vanilla_radio.vsnd_c (2.9 MB -> 2.9 MB)
  • sound/music/bgm_vanilla_radio.wav.meta (192 B -> 243 B)
  • sound/music/tuning_01.vsnd_c (461.9 KB -> 462 KB)
  • sound/music/tuning_02.vsnd_c (461.9 KB -> 462 KB)
  • sound/music/tuning_03.vsnd_c (461.9 KB -> 462 KB)
  • sound/music/tuning_04.vsnd_c (461.9 KB -> 462 KB)
  • sound/music/tuning_05.vsnd_c (461.9 KB -> 462 KB)
  • sound/music/tuning_06.vsnd_c (461.9 KB -> 462 KB)
  • sound/new/countdown_1.vsnd_c (81 KB -> 81.1 KB)
  • sound/new/countdown_2.vsnd_c (85.9 KB -> 86 KB)
  • sound/new/fail_01.vsnd_c (437.1 KB -> 437.1 KB)
  • sound/new/fail_01.wav.meta (192 B -> 243 B)
  • sound/new/fail_02.vsnd_c (437.1 KB -> 437.1 KB)
  • sound/new/fail_02.wav.meta (192 B -> 243 B)
  • sound/new/fail_03.vsnd_c (437.1 KB -> 437.1 KB)
  • sound/new/fail_03.wav.meta (192 B -> 243 B)
  • sound/new/fail_other_01.vsnd_c (143.4 KB -> 143.5 KB)
  • sound/new/fail_other_01.wav.meta (192 B -> 243 B)
  • sound/new/fail_other_02.vsnd_c (161.9 KB -> 162 KB)
  • sound/new/fail_other_02.wav.meta (192 B -> 243 B)
  • sound/new/gameshow_incorrect_1.vsnd_c (13.4 KB -> 13.5 KB)
  • sound/new/gameshow_reveal_1.vsnd_c (29.5 KB -> 29.6 KB)
  • sound/new/gameshow_reveal_2.vsnd_c (19.8 KB -> 19.9 KB)
  • sound/new/gameshow_reveal_4.vsnd_c (23.7 KB -> 23.8 KB)
  • sound/new/instruction_01.vsnd_c (5.7 KB -> 5.8 KB)
  • sound/new/instruction_02.vsnd_c (5.7 KB -> 5.8 KB)
  • sound/new/sonar.vsnd_c (10.9 KB -> 10.9 KB)
  • sound/new/target_hit.vsnd_c (206 KB -> 206.1 KB)
  • sound/new/win_local_1.vsnd_c (416.4 KB -> 416.5 KB)
  • sound/new/win_local_2.vsnd_c (459.5 KB -> 459.5 KB)
  • sound/new/win_local_3.vsnd_c (483.5 KB -> 483.6 KB)
  • sound/ok 01 snd11788.vsnd_c (81 KB -> 81.1 KB)
  • sound/player/pm_fn_spawns_portals_teleports_1.vsnd_c (188.4 KB -> 188.4 KB)
  • sound/ui/computer, interface, modern, select, ok, cancel 05 snd11795.vsnd_c (408.9 KB -> 409 KB)
  • sound/ui/computer, interface, modern, select, ok, cancel 12 snd11804 1.vsnd_c (434.6 KB -> 434.7 KB)
  • sound/ui/game, jingle, chime, negative 1 snd5613.vsnd_c (377.3 KB -> 377.4 KB)
  • sound/ui/game, tone, bright, positive, gain award snd39417.vsnd_c (520.1 KB -> 520.2 KB)
  • sound/weapons/magic_explosion_short19.vsnd_c (197 KB -> 197.1 KB)
  • sound/weapons/weapon.gravgun.pull.end.vsnd_c (236 KB -> 236.1 KB)
  • sound/weapons/weapon.gravgun.pull.loop.vsnd_c (1.9 MB -> 1.9 MB)
  • sound/weapons/weapon.gravgun.pull.start.vsnd_c (67.4 KB -> 67.4 KB)
  • sound/weapons/weapon.gravgun.punt.vsnd_c (411.5 KB -> 411.6 KB)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB -> 42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB -> 42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB -> 37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB -> 37.6 KB)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB -> 42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB -> 42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB -> 42.1 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB -> 25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB -> 25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB -> 25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB -> 25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB -> 26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB -> 27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB -> 25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB -> 26.1 KB)
  • sounds/footsteps/footstep-metal-walk-001.vsnd_c (43.4 KB -> 43.4 KB)
  • sounds/footsteps/footstep-metal-walk-002.vsnd_c (47.4 KB -> 47.4 KB)
  • sounds/footsteps/footstep-metal-walk-003.vsnd_c (45.8 KB -> 45.8 KB)
  • sounds/footsteps/footstep-metal-walk-004.vsnd_c (43.2 KB -> 43.2 KB)
  • sounds/footsteps/footstep-metal-walk-005.vsnd_c (42.6 KB -> 42.6 KB)
  • sounds/footsteps/footstep-metal-walk-006.vsnd_c (47.4 KB -> 47.4 KB)
  • sounds/footsteps/footstep-metal-walk-007.vsnd_c (45.8 KB -> 45.8 KB)
  • sounds/footsteps/footstep-metal-walk-008.vsnd_c (43.2 KB -> 43.2 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB -> 100.9 KB)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB -> 83.2 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB -> 102.2 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB -> 130 KB)
  • sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB -> 130 KB)
  • sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB -> 130 KB)
  • sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB -> 130 KB)
  • sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB -> 130 KB)
  • sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB -> 90.5 KB)
  • sounds/impacts/bullets/plastic_hollow_bullet_impact-1.vsnd_c (85 KB -> 85.1 KB)
  • sounds/impacts/bullets/plastic_hollow_bullet_impact-2.vsnd_c (87 KB -> 87.1 KB)
  • sounds/impacts/bullets/plastic_hollow_bullet_impact-3.vsnd_c (69.2 KB -> 69.4 KB)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB -> 37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB -> 43.9 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB -> 43.9 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB -> 43.9 KB)
  • sounds/impacts/melee/bluntweapon/metal-1.vsnd_c (124.4 KB -> 124.5 KB)
  • sounds/impacts/melee/bluntweapon/metal-2.vsnd_c (120.8 KB -> 120.9 KB)
  • sounds/impacts/melee/bluntweapon/metal-3.vsnd_c (114.1 KB -> 114.2 KB)
  • sounds/impacts/melee/bluntweapon/metal-4.vsnd_c (106.3 KB -> 106.4 KB)
  • sounds/impacts/melee/bluntweapon/wood-1.vsnd_c (48.6 KB -> 48.7 KB)
  • sounds/impacts/melee/bluntweapon/wood-2.vsnd_c (63.7 KB -> 63.8 KB)
  • sounds/impacts/melee/bluntweapon/wood-3.vsnd_c (44.9 KB -> 45 KB)
  • sounds/impacts/melee/bluntweapon/wood-4.vsnd_c (47.9 KB -> 48 KB)
  • textures/concrete/concrete_glossy_color_png_1b159807.generated.vtex_c (570.3 KB -> 570.4 KB)
  • textures/concrete/concrete_glossy_normal_png_6566ad8c.generated.vtex_c (511.9 KB -> 512.1 KB)
  • textures/generated/imagefile/2b717e606e7bbbbf.vtex_c (1.1 KB -> 334 B)
  • textures/generated/imagefile/440ceb7fd28a53da.vtex_c (3.5 KB -> 334 B)
  • textures/generated/imagefile/6d613dba06d3e517.vtex_c (34.3 KB -> 334 B)
  • textures/generated/imagefile/760a6cd994d08dc9.vtex_c (1.1 KB -> 334 B)
  • textures/generated/imagefile/8433953a67ed3fbe.vtex_c (3.2 KB -> 334 B)
  • textures/generated/imagefile/96fc930aa159677f.vtex_c (9.7 KB -> 334 B)
  • textures/laser-wobbly_png_627c2348.generated.vtex_c (107.9 KB -> 108.1 KB)
  • textures/lightcookies/lightcookies_09.vtex_c (137.6 KB -> 137.6 KB)
  • textures/particles/base_sprite.vtex_c (32.9 KB -> 32.9 KB)
  • textures/particles/impact/plastic_chunks.vtex_c (34.7 KB -> 34.7 KB)
  • textures/particles/impact/rock_chunks_01.vtex_c (34.9 KB -> 34.9 KB)
  • textures/particles/muzzleflash/muzzleflash.vtex_c (122 KB -> 122 KB)
  • textures/particles/particle_glow_05.vtex_c (29.9 KB -> 29.9 KB)
  • textures/particles/shells/particle_shells_handgun.vtex_c (18.4 KB -> 18.4 KB)
  • textures/particles/smoke/smoke_loop_a.vtex_c (1.7 MB -> 1.7 MB)
  • textures/particles/smoke/smoke_loop_b.vtex_c (2.9 MB -> 2.9 MB)
  • textures/particles/smoke/smoke_static_a.vtex_c (116.3 KB -> 116.3 KB)
  • textures/shapes/line2.vtex_c (18 KB -> 18 KB)
  • textures/shapes/spark3.vtex_c (18 KB -> 18 KB)
  • textures/white_png_48d94465.generated.vtex_c (4.4 KB -> 4.4 KB)
  • weapons/blaster/effects/beam-success.prefab_c (4.8 KB -> 4.7 KB)
  • weapons/blaster/effects/beam-success.vmat_c (5 KB -> 5.7 KB)
  • weapons/blaster/effects/impact-success.prefab_c (10.6 KB -> 10.5 KB)
  • weapons/blaster/sounds/denied01.vsnd_c (59.5 KB -> 59.6 KB)
  • weapons/blaster/sounds/shoot01.vsnd_c (86.8 KB -> 86.9 KB)
  • weapons/blaster/sounds/shoot02.vsnd_c (173 KB -> 173 KB)
  • weapons/blaster/sounds/shoot03.vsnd_c (173 KB -> 173 KB)
  • weapons/common/effects/shell_case_bounce.vsnd_c (48.4 KB -> 48.5 KB)
  • weapons/common/effects/shell_case_bounce2.vsnd_c (34.4 KB -> 34.5 KB)
  • weapons/common/foley/foley_deploy_weapon_01.vsnd_c (157.8 KB -> 157.8 KB)
  • weapons/common/foley/foley_deploy_weapon_02.vsnd_c (179.1 KB -> 179.2 KB)
  • weapons/common/foley/foley_deploy_weapon_03.vsnd_c (82.3 KB -> 82.3 KB)
  • weapons/common/foley/foley_handling_weapon_01.vsnd_c (98.9 KB -> 99 KB)
  • weapons/common/foley/foley_handling_weapon_02.vsnd_c (120.3 KB -> 120.3 KB)
  • weapons/common/foley/foley_weapon_pump_01.vsnd_c (62.5 KB -> 62.6 KB)
  • weapons/crowbar/sounds/crowbar_hit_01.vsnd_c (178.8 KB -> 178.9 KB)
  • weapons/crowbar/sounds/crowbar_hit_02.vsnd_c (161.2 KB -> 161.3 KB)
  • weapons/crowbar/sounds/crowbar_hit_03.vsnd_c (157.2 KB -> 157.3 KB)
  • weapons/crowbar/sounds/crowbar_hit_04.vsnd_c (164.6 KB -> 164.7 KB)
  • weapons/crowbar/sounds/swing_01.vsnd_c (66.8 KB -> 66.9 KB)
  • weapons/crowbar/sounds/swing_02.vsnd_c (66.7 KB -> 66.7 KB)
  • weapons/grenade/sounds/grenade_pin_pull.vsnd_c (44.1 KB -> 44.2 KB)
  • weapons/physgun/effects/beam-end.prefab_c (11.6 KB -> 11.5 KB)
  • weapons/physgun/effects/freeze.prefab_c (14 KB -> 14.5 KB)
  • weapons/physgun/effects/grab-spark.prefab_c (8.3 KB -> 8.2 KB)
  • weapons/physgun/effects/grab.prefab_c (10.2 KB -> 10.1 KB)
  • weapons/physgun/effects/unfreeze.prefab_c (14.3 KB -> 14.3 KB)
  • weapons/physgun/sounds/physgun.active.loop.1.vsnd_c (2 MB -> 2 MB)
  • weapons/physgun/sounds/physgun.attach.1.vsnd_c (19.3 KB -> 19.4 KB)
  • weapons/physgun/sounds/physgun.button.in.1.vsnd_c (5.4 KB -> 5.5 KB)
  • weapons/physgun/sounds/physgun.button.out.1.vsnd_c (4.6 KB -> 4.7 KB)
  • weapons/physgun/sounds/physgun.freeze.1.vsnd_c (30.8 KB -> 30.9 KB)
  • weapons/physgun/sounds/physgun.idle.1.vsnd_c (2.4 MB -> 2.4 MB)
  • weapons/physgun/sounds/physgun.shoot.end.1.vsnd_c (18.6 KB -> 18.7 KB)
  • weapons/physgun/sounds/physgun.shoot.start.1.vsnd_c (53.3 KB -> 53.4 KB)
  • weapons/physgun/sounds/physgun.unfreeze.1.vsnd_c (16.6 KB -> 16.7 KB)
  • weapons/pistol/glock_shoot_01.vsnd_c (572.6 KB -> 572.6 KB)
  • weapons/pistol/reload/pistol_mag_in.vsnd_c (188.9 KB -> 189 KB)
  • weapons/pistol/reload/pistol_mag_out.vsnd_c (70.1 KB -> 70.1 KB)
  • weapons/rpg/sounds/rocket_loop.vsnd_c (1 MB -> 1 MB)
  • weapons/rpg/sounds/rpg_reload_close.vsnd_c (49.6 KB -> 49.7 KB)
  • weapons/rpg/sounds/rpg_reload_foley_01.vsnd_c (20.8 KB -> 20.9 KB)
  • weapons/rpg/sounds/rpg_reload_foley_02.vsnd_c (11.1 KB -> 11.2 KB)
  • weapons/rpg/sounds/rpg_reload_handle.vsnd_c (29.4 KB -> 29.5 KB)
  • weapons/rpg/sounds/rpg_reload_lock.vsnd_c (12.2 KB -> 12.3 KB)
  • weapons/rpg/sounds/rpg_reload_lock_eject.vsnd_c (29.5 KB -> 29.6 KB)
  • weapons/rpg/sounds/rpg_reload_missile_hand_touch.vsnd_c (12.3 KB -> 12.4 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_01.vsnd_c (52.5 KB -> 52.6 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_02.vsnd_c (20.9 KB -> 21 KB)
  • weapons/rpg/sounds/rpg_reload_missile_insert_03.vsnd_c (58.2 KB -> 58.3 KB)
  • weapons/rpg/sounds/rpg_reload_missile_lock_01.vsnd_c (23.8 KB -> 23.8 KB)
  • weapons/rpg/sounds/rpg_reload_missile_lock_02.vsnd_c (35.2 KB -> 35.3 KB)
  • weapons/rpg/sounds/rpg_reload_missile_withdraw.vsnd_c (49.6 KB -> 49.7 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_01.vsnd_c (101.2 KB -> 101.3 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_02.vsnd_c (55.3 KB -> 55.4 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_03.vsnd_c (86.9 KB -> 87 KB)
  • weapons/rpg/sounds/rpg_reload_rustle_04.vsnd_c (63.9 KB -> 64 KB)
  • weapons/rpg/sounds/rpg_reload_venturi_slide.vsnd_c (32.4 KB -> 32.4 KB)
  • weapons/rpg/sounds/rpg_reload_venturi_slide_end.vsnd_c (20.9 KB -> 21 KB)
  • weapons/rpg/sounds/rpg_shoot.vsnd_c (1.1 MB -> 1.1 MB)
  • weapons/sniper/sounds/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • weapons/sniper/sounds/scope_zoom.vsnd_c (245.1 KB -> 245.2 KB)
  • weapons/sniper/sounds/sniper_bolt_pull.vsnd_c (177 KB -> 177.1 KB)
  • weapons/sniper/sounds/sniper_mag_in.vsnd_c (73.5 KB -> 73.5 KB)
  • weapons/sniper/sounds/sniper_mag_out.vsnd_c (42.3 KB -> 42.4 KB)
  • .bin/package.base.dll (180.5 KB)
  • .bin/package.base.xml (55.8 KB)
  • models/citizen/skin/citizen_eyeao.vmat_c (4.9 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tnormal_fae5e5b4.generated.vtex_c (1.8 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (57.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.7 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (62.9 KB)
  • models/citizen/skin/citizen_eyes_advanced_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_trans_png_74956c5.generated.vtex_c (7.2 KB)
  • models/citizen/skin/citizen_skin_old_normal_png_a2b5d7c2.generated.vtex_c (4.8 MB)
  • styles/base.scss (679 B)
  • styles/base/_navigator.scss (60 B)
  • styles/base/_splitcontainer.scss (411 B)
  • styles/form.scss (864 B)
  • styles/form/_checkbox.scss (796 B)
  • styles/form/_coloreditor.scss (3.7 KB)
  • styles/form/_colorproperty.scss (309 B)
  • styles/form/_dropdown.scss (485 B)
  • styles/form/_switch.scss (879 B)
  • styles/rootpanel.scss (3 KB)
  • textures/generated/imagefile/2690f532c1bcb3da.vtex_c (9.7 KB)
  • textures/generated/imagefile/b1ef9c9c7a0a663f.vtex_c (2.4 KB)
  • ui/button.cs.scss (284 B)
  • ui/components/packagecard.razor.scss (2.9 KB)
  • ui/components/packagefilters.razor.scss (1.1 KB)
  • ui/components/packageflairbar.razor.scss (501 B)
  • ui/components/packagelist.razor.scss (424 B)
  • ui/controls/color/coloralphacontrol.cs.scss (620 B)
  • ui/controls/color/colorcontrol.cs.scss (533 B)
  • ui/controls/color/colorhuecontrol.cs.scss (667 B)
  • ui/controls/color/colorpickercontrol.cs.scss (99 B)
  • ui/controls/color/colorsaturationvaluecontrol.cs.scss (951 B)
  • ui/controls/enumcontrol.cs.scss (907 B)
  • ui/controls/slidercontrol.razor.scss (2.1 KB)
  • ui/controls/switchcontrol.razor.scss (1021 B)
  • ui/controls/vectorcontrol.cs.scss (101 B)
  • ui/controlsheet/controlsheet.cs.scss (246 B)
  • ui/controlsheet/controlsheetgroup.cs.scss (429 B)
  • ui/controlsheet/controlsheetgroupheader.cs.scss (759 B)
  • ui/controlsheet/controlsheetrow.cs.scss (622 B)
  • ui/dropdown.cs.scss (187 B)
  • ui/menupanel.razor.scss (1.7 KB)
  • weapons/physgun/effects/grab-ball.vmat_c (5.9 KB)
  • weapons/physgun/physgun_beam.vmat_c (3.4 KB)