Dig To Escape - Version 226969

Created
Total Size251.6 MB (263,831,485 bytes)
Modified Size341 B (341 bytes)
File Count682
Engine Version25
Changes
Changes on 2026-05-02
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "SystemScene": "scenes/system.scene", "StartupScene": "scenes/lobby.scene", "Resources": "fonts/*\ngameplay/*\nmaterials/dig/*\nprefabs/blocks/*\nsounds/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/lobby.scene",
  "Resources": "fonts/*\ngameplay/*\nmaterials/dig/*\nprefabs/blocks/*\nsounds/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (341 B modified)

+1 ⚠️
2 compiled binaries unavailable.
  • projectsettings/networking.config (341 B)