Dig To Escape - Version 230761

Created
Total Size296.4 MB (310,792,319 bytes)
Modified Size440.7 KB (451,302 bytes)
File Count804
Engine Version25
Changes
Changes on 2026-05-05
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "SystemScene": "scenes/system.scene", "StartupScene": "scenes/lobby.scene", "Resources": "fonts/*\ngameplay/*\ngameplay/dig/*\nmaterials/dig/*\nprefabs/blocks/*\nscenes/lobby.scene\nscenes/main.scene\nscenes/system.scene\nscenes/cave.scene\nscenes/bat.scene\nscenes/main_scene_data/*\nscenes/main_scene_data/navmesh/*\nsounds/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/lobby.scene",
  "Resources": "fonts/*\ngameplay/*\ngameplay/dig/*\nmaterials/dig/*\nprefabs/blocks/*\nscenes/lobby.scene\nscenes/main.scene\nscenes/system.scene\nscenes/cave.scene\nscenes/bat.scene\nscenes/main_scene_data/*\nscenes/main_scene_data/navmesh/*\nsounds/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (440.7 KB modified)

~22 -1 ⚠️
2 compiled binaries unavailable.
  • gameplay/items/tools/axe.dteitem (819 B -> 819 B)
  • gameplay/items/tools/axe.dteitem_c (1 KB -> 1 KB)
  • gameplay/items/tools/basic_spoon.dteitem (951 B -> 950 B)
  • gameplay/items/tools/basic_spoon.dteitem_c (1.3 KB -> 1.3 KB)
  • gameplay/items/tools/golden_spoon.dteitem_c (1.3 KB -> 1.3 KB)
  • gameplay/items/tools/kids_shovel.dteitem (924 B -> 924 B)
  • gameplay/items/tools/kids_shovel.dteitem_c (1.2 KB -> 1.2 KB)
  • gameplay/items/tools/spatula.dteitem (907 B -> 907 B)
  • gameplay/items/tools/spatula.dteitem_c (1.2 KB -> 1.2 KB)
  • models/battery/battery-low-poly.vmdl_c.t.png (36.3 KB -> 25.2 KB)
  • models/citizen_clothes/hat/police_hat/models/police_hat.vmdl_c.t.png (36.3 KB -> 19.7 KB)
  • models/citizen_clothes/hat/police_hat/models/police_hat_m_human.vmdl_c.t.png (36.3 KB -> 20 KB)
  • models/citizen_clothes/shirt/flannel_shirt/flannel_shirt.clothing_c.t.png (15.5 KB -> 50.7 KB)
  • models/citizen_clothes/shirt/flannel_shirt/models/flannel_shirt.vmdl_c.t.png (36.3 KB -> 18.6 KB)
  • models/citizen_clothes/shirt/flannel_shirt/models/flannel_shirt_f_human.vmdl_c.t.png (36.3 KB -> 17.9 KB)
  • models/citizen_clothes/shirt/flannel_shirt/models/flannel_shirt_m_human.vmdl_c.t.png (36.3 KB -> 18.6 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt.vmdl_c.t.png (36.3 KB -> 23.4 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/flannel_shirt_blue_m_human.vmdl_c.t.png (36.3 KB -> 23.4 KB)
  • models/generator/the-final-storm-prototype-generator.vmdl_c.t.png (36.3 KB -> 22.2 KB)
  • models/trophy/cuptown.vmdl_c.t.png (36.3 KB -> 982 B)
  • scenes/main.scene (112.3 KB -> 116.3 KB)
  • scenes/main.scene_c (71.7 KB -> 74.3 KB)
  • gameplay/items/tools/golden_spoon.dteitem (926 B)