Dig To Escape - Version 231152

Created
Total Size277.1 MB (290,608,801 bytes)
Modified Size149.8 KB (153,389 bytes)
File Count791
Engine Version25
Changes
Changes on 2026-05-05
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "SystemScene": "scenes/system.scene", "StartupScene": "scenes/lobby.scene", "Resources": "fonts/*\ngameplay/*\ngameplay/dig/*\nmaterials/dig/*\nprefabs/blocks/*\nscenes/lobby.scene\nscenes/main.scene\nscenes/system.scene\nscenes/cave.scene\nscenes/bat.scene\nscenes/battery.scene\nscenes/main_scene_data/*\nscenes/main_scene_data/navmesh/*\nsounds/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/lobby.scene",
  "Resources": "fonts/*\ngameplay/*\ngameplay/dig/*\nmaterials/dig/*\nprefabs/blocks/*\nscenes/lobby.scene\nscenes/main.scene\nscenes/system.scene\nscenes/cave.scene\nscenes/bat.scene\nscenes/battery.scene\nscenes/main_scene_data/*\nscenes/main_scene_data/navmesh/*\nsounds/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (149.8 KB modified)

+4 ~6 -1 ⚠️
2 compiled binaries unavailable.
  • prefabs/items/tools/golden_spoon.prefab_c (700 B)
  • prefabs/items/viewmodels/vm_golden_spoon.prefab_c (2.3 KB)
  • prefabs/items/worldmodels/wm_golden_spoon.prefab_c (2.3 KB)
  • scenes/battery.scene (97.5 KB)
  • materials/lowpoly_map/access_carde.vmdl_c.t.png (36.3 KB -> 2.6 KB)
  • prefabs/systems/player.prefab_c (11.3 KB -> 11.1 KB)
  • scenes/lobby.scene (11.1 KB -> 11.1 KB)
  • scenes/lobby.scene_c (7.5 KB -> 7.5 KB)
  • ui/dighud.razor.scss (6.4 KB -> 6.1 KB)
  • ui/hud/escape/dighudescapemenu.razor.scss (8.6 KB -> 8.6 KB)
  • prefabs/npcs/prison_vendor.prefab_c (7.5 KB)