Created
Total Size385.5 MB (404,223,674 bytes)
Modified Size1.1 MB (1,163,209 bytes)
File Count597
Engine Version29
Changes
Changes on 2026-09-14
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Hidden", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "StartupScene": "scenes/blackjack.scene", "LaunchMode": "QuickPlay", "ControlModes": { "Keyboard": true, "Gamepad": false, "VR": false }, "ProjectSummary": "Pro Training with Professor Hoot: learn Blackjack, practice Hi-Lo counting, and play four-seat Club tables with friends.", "ProjectDescription": "Big Brain Blackjack Pro Trainer brings you into 3D Professor Hoot's card room. Pro Training starts with beginner-friendly guidance: optional strategy charts and instant feedback, configurable 1-8-deck solo rules, focused drills, and paced Hi-Lo deck and live-game counting. Play out a drill hand and review your progress in local Insights. Join player-hosted multiplayer rooms with independent four-seat Club tables, four stake levels (Nest, Aviary, Canopy and Summit), same-stake overflow tables and optional Computer Terries. Earn local learning XP, personal table felts, Professor Hoot hats and 26 Blackjack achievements. Compare Blackjack winnings and hands won. Birdie Coins are practice currency only: no purchases, cash-out or real-money wagering. Room coin balances do not transfer between rooms. Supported host handoff lets another connected player continue the room with a fresh shoe; if no replacement is available, the room ends. Unexpected disconnect recovery uses the latest received checkpoint and refunds its unfinished hands; changes not yet received may be lost. Custom strategy coverage and limitations are explained in the Rules Lab.", "Compiler": { "RootNamespace": "BigBrainBlackjack", "DefineConstants": "SANDBOX", "Nullables": false, "IgnoreFolders": [ "editor", "unittest", "tests" ] }, "Resources": "/scenes/*\n/models/big_brain/*\n/models/hoot/*\n/models/hoot/animations/*\n/models/hoot/hats/*\n/models/snazzy_duck/*\n/models/snazzy_duck/animations/*\n/models/snazzy_duck/textures/*\n/materials/big_brain/*\n/materials/big_brain/cards/*\n/textures/big_brain/*\n/textures/big_brain/cards/*\n/textures/big_brain/chairs/*\n/sounds/big_brain/*\n/sounds/big_brain/cues/*\nwood-texture-attribution.txt\nmusic-attribution.txt\nsound-effects-attribution.txt\nroom-cosmetics-attribution.txt", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "StartupScene": "scenes/blackjack.scene",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": false,
    "VR": false
  },
  "ProjectSummary": "Pro Training with Professor Hoot: learn Blackjack, practice Hi-Lo counting, and play four-seat Club tables with friends.",
  "ProjectDescription": "Big Brain Blackjack Pro Trainer brings you into 3D Professor Hoot\u0027s card room. Pro Training starts with beginner-friendly guidance: optional strategy charts and instant feedback, configurable 1-8-deck solo rules, focused drills, and paced Hi-Lo deck and live-game counting. Play out a drill hand and review your progress in local Insights. Join player-hosted multiplayer rooms with independent four-seat Club tables, four stake levels (Nest, Aviary, Canopy and Summit), same-stake overflow tables and optional Computer Terries. Earn local learning XP, personal table felts, Professor Hoot hats and 26 Blackjack achievements. Compare Blackjack winnings and hands won. Birdie Coins are practice currency only: no purchases, cash-out or real-money wagering. Room coin balances do not transfer between rooms. Supported host handoff lets another connected player continue the room with a fresh shoe; if no replacement is available, the room ends. Unexpected disconnect recovery uses the latest received checkpoint and refunds its unfinished hands; changes not yet received may be lost. Custom strategy coverage and limitations are explained in the Rules Lab.",
  "Compiler": {
    "RootNamespace": "BigBrainBlackjack",
    "DefineConstants": "SANDBOX",
    "Nullables": false,
    "IgnoreFolders": [
      "editor",
      "unittest",
      "tests"
    ]
  },
  "Resources": "/scenes/*\n/models/big_brain/*\n/models/hoot/*\n/models/hoot/animations/*\n/models/hoot/hats/*\n/models/snazzy_duck/*\n/models/snazzy_duck/animations/*\n/models/snazzy_duck/textures/*\n/materials/big_brain/*\n/materials/big_brain/cards/*\n/textures/big_brain/*\n/textures/big_brain/cards/*\n/textures/big_brain/chairs/*\n/sounds/big_brain/*\n/sounds/big_brain/cues/*\nwood-texture-attribution.txt\nmusic-attribution.txt\nsound-effects-attribution.txt\nroom-cosmetics-attribution.txt",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.1 MB modified)

+1 ~3
  • projectsettings/networking.config (333 B)
  • .bin/package.dododogames.big_brain_blackjack.dll (1006.5 KB -> 1.1 MB)
  • .bin/package.dododogames.big_brain_blackjack.xml (29.1 KB -> 32.5 KB)
  • ui/socialtablehud.razor.scss (26.3 KB -> 27.1 KB)