NO-CHILLquarium - Version 341559

Created
Total Size46.4 MB (48,703,054 bytes)
Modified Size7.2 MB (7,565,841 bytes)
File Count100
Engine Version28
Changes
Changes on 2026-08-13
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "MapList": [], "MapStartupScene": "scenes/game.scene", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "nochillquarium", "StartupScene": "scenes/game.scene", "Description": "Grow fish, roll rarities, fuse monsters, and fight for Dogecoin. Idle aquarium with teeth.", "Summary": "Chillquarium-style grow loop: buy guppies, feed, sell or keep rares, combine abominations, fight circuits.", "Public": false, "Compiler": { "RootNamespace": "NoChillquarium" }, "ProjectTemplate": null, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Singleplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "MapStartupScene": "scenes/game.scene",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "nochillquarium",
  "StartupScene": "scenes/game.scene",
  "Description": "Grow fish, roll rarities, fuse monsters, and fight for Dogecoin. Idle aquarium with teeth.",
  "Summary": "Chillquarium-style grow loop: buy guppies, feed, sell or keep rares, combine abominations, fight circuits.",
  "Public": false,
  "Compiler": {
    "RootNamespace": "NoChillquarium"
  },
  "ProjectTemplate": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.2 MB modified)

~19
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.dogecoin.nochillquarium.dll (4.1 MB -> 6.8 MB)
  • .bin/package.dogecoin.nochillquarium.xml (106.5 KB -> 113.6 KB)
  • mainshell.razor.scss (144.2 KB -> 162.3 KB)
  • sprites/decor/bubble_wand.sprite_c (485 B -> 485 B)
  • sprites/decor/doge_statue.sprite_c (485 B -> 485 B)
  • sprites/decor/forty_oz.sprite_c (482 B -> 482 B)
  • sprites/decor/handcuffs_skeleton.sprite_c (508 B -> 508 B)
  • sprites/decor/m80_crate.sprite_c (483 B -> 483 B)
  • sprites/decor/medicine_bottles.sprite_c (506 B -> 506 B)
  • sprites/decor/old_boot.sprite_c (482 B -> 482 B)
  • sprites/decor/plant_green.sprite_c (485 B -> 485 B)
  • sprites/decor/treasure_chest.sprite_c (488 B -> 504 B)
  • sprites/fish/betta.sprite_c (462 B -> 478 B)
  • sprites/fish/blue_tang.sprite_c (482 B -> 482 B)
  • sprites/fish/clownfish.sprite_c (482 B -> 482 B)
  • sprites/fish/cocaine_shark.sprite_c (486 B -> 502 B)
  • sprites/fish/goldfish.sprite_c (481 B -> 481 B)
  • sprites/fish/neon_tetra.sprite_c (483 B -> 483 B)