One More Room - Version 368932

Created
Total Size403.8 MB (423,416,008 bytes)
Modified Size8.5 MB (8,896,432 bytes)
File Count3688
Engine Version29
Changes
NAVMESH BUGGED - Nav Workaround (CloseWall)
Meta
{ "MinPlayers": 1, "MaxPlayers": 1, "StartupScene": "scenes/game.scene", "LaunchMode": "Normal", "Resources": "ui/*.png\nui/*.svg\nsounds/omr/*.sound\nsounds/omr/body/*.vsnd\nsounds/omr/voice/*.vsnd\nsounds/omr/fx/*.vsnd", "GameSettings": [], "CodePackageReferences": [] }
{
  "MinPlayers": 1,
  "MaxPlayers": 1,
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "Normal",
  "Resources": "ui/*.png\nui/*.svg\nsounds/omr/*.sound\nsounds/omr/body/*.vsnd\nsounds/omr/voice/*.vsnd\nsounds/omr/fx/*.vsnd",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (8.5 MB modified)

+6 ~69
  • materials/vfx/corpse/cut.vmat_c (4.7 KB)
  • materials/vfx/corpse/cut_vmat_g_tnormal_66feb81c.generated.vtex_c (2 KB)
  • materials/vfx/corpse/embers.vmat_c (2.5 KB)
  • shaders/vfx_corpse_embers.shader_c (29.6 KB)
  • sounds/omr/corpse_crack.sound (402 B)
  • sounds/omr/corpse_crack.sound_c (723 B)
  • .bin/package.dopa.onemoreroom.dll (4.8 MB -> 4.9 MB)
  • .bin/package.dopa.onemoreroom.xml (1 MB -> 1 MB)
  • materials/vfx/corpse/fire.vmat_c (2.5 KB -> 2.5 KB)
  • models/dev/plane.vmdl_c (3.4 KB -> 3.4 KB)
  • shaders/cathedral_backdrop.shader_c (49.4 KB -> 50 KB)
  • shaders/cathedral_mist.shader_c (33.4 KB -> 34.2 KB)
  • shaders/dungeon_effect.shader_c (32.8 KB -> 33.5 KB)
  • shaders/fantastic_cutout.shader_c (156.9 KB -> 157.6 KB)
  • shaders/fantastic_emission.shader_c (153.4 KB -> 154.1 KB)
  • shaders/fantastic_surface.shader_c (155.4 KB -> 156.1 KB)
  • shaders/floor_hazard.shader_c (163.3 KB -> 164 KB)
  • shaders/knight_surface.shader_c (156.6 KB -> 157.2 KB)
  • shaders/painterly_stone.shader_c (163.5 KB -> 164.1 KB)
  • shaders/skeleton_core.shader_c (155.2 KB -> 155.9 KB)
  • shaders/skeleton_radiance.shader_c (36.5 KB -> 37.2 KB)
  • shaders/skeleton_soul.shader_c (157.1 KB -> 157.8 KB)
  • shaders/spectral_room.shader_c (43.1 KB -> 43.8 KB)
  • shaders/torch_emission.shader_c (158 KB -> 158.7 KB)
  • shaders/vfx_blade.shader_c (24.8 KB -> 25.5 KB)
  • shaders/vfx_cast_marker.shader_c (25.6 KB -> 26.4 KB)
  • shaders/vfx_corpse_fire.shader_c (48.4 KB -> 54.5 KB)
  • shaders/vfx_corpse_smoke.shader_c (25.3 KB -> 26 KB)
  • shaders/vfx_danger.shader_c (27.2 KB -> 28 KB)
  • shaders/vfx_dash.shader_c (26.7 KB -> 27.4 KB)
  • shaders/vfx_flame_wave.shader_c (33.2 KB -> 33.9 KB)
  • shaders/vfx_frost.shader_c (129.8 KB -> 130.5 KB)
  • shaders/vfx_frost_fissures.shader_c (23.3 KB -> 24 KB)
  • shaders/vfx_frost_nova.shader_c (152.1 KB -> 152.8 KB)
  • shaders/vfx_grace.shader_c (23.7 KB -> 24.4 KB)
  • shaders/vfx_ground_dust.shader_c (25.8 KB -> 26.6 KB)
  • shaders/vfx_ground_slam.shader_c (142.5 KB -> 143.1 KB)
  • shaders/vfx_holy_light.shader_c (27.1 KB -> 27.8 KB)
  • shaders/vfx_lance.shader_c (25.5 KB -> 26.3 KB)
  • shaders/vfx_lightning.shader_c (25.5 KB -> 26.2 KB)
  • shaders/vfx_melee.shader_c (26.7 KB -> 27.4 KB)
  • shaders/vfx_ward.shader_c (128.9 KB -> 129.6 KB)
  • sounds/omr/cast.sound (310 B -> 277 B)
  • sounds/omr/cast.sound_c (529 B -> 440 B)
  • sounds/omr/clear.sound (312 B -> 278 B)
  • sounds/omr/clear.sound_c (531 B -> 441 B)
  • sounds/omr/commit.sound (308 B -> 273 B)
  • sounds/omr/commit.sound_c (527 B -> 436 B)
  • sounds/omr/crit.sound (311 B -> 278 B)
  • sounds/omr/crit.sound_c (530 B -> 441 B)
  • sounds/omr/danger.sound (313 B -> 278 B)
  • sounds/omr/danger.sound_c (532 B -> 441 B)
  • sounds/omr/death.sound (312 B -> 278 B)
  • sounds/omr/death.sound_c (531 B -> 441 B)
  • sounds/omr/guard.sound (311 B -> 277 B)
  • sounds/omr/guard.sound_c (530 B -> 440 B)
  • sounds/omr/heal.sound (310 B -> 277 B)
  • sounds/omr/heal.sound_c (529 B -> 440 B)
  • sounds/omr/hover.sound (307 B -> 273 B)
  • sounds/omr/hover.sound_c (526 B -> 436 B)
  • sounds/omr/level.sound (312 B -> 278 B)
  • sounds/omr/level.sound_c (531 B -> 441 B)
  • sounds/omr/materialise.sound (317 B -> 277 B)
  • sounds/omr/materialise.sound_c (552 B -> 440 B)
  • sounds/omr/spectral_attack.sound (319 B -> 286 B)
  • sounds/omr/spectral_attack.sound_c (554 B -> 465 B)
  • sounds/omr/spectral_death.sound (320 B -> 286 B)
  • sounds/omr/spectral_death.sound_c (555 B -> 465 B)
  • sounds/omr/spectral_hit.sound (319 B -> 286 B)
  • sounds/omr/spectral_hit.sound_c (538 B -> 449 B)
  • sounds/omr/spectral_hurt.sound (319 B -> 286 B)
  • sounds/omr/spectral_hurt.sound_c (538 B -> 449 B)
  • sounds/omr/swing.sound (384 B -> 283 B)
  • sounds/omr/swing.sound_c (673 B -> 446 B)
  • ui/shell.razor.scss (8.4 KB -> 8.9 KB)