Last Round - Version 393903
| Created | |
|---|---|
| Total Size | 1.3 GB (1,412,314,185 bytes) |
| Modified Size | 8.2 MB (8,578,120 bytes) |
| File Count | 6709 |
| Engine Version | 29 |
| Changes | Add Killcam |
| Meta |
Diff (8.2 MB modified)
+1 ~47- ui/killcamoverlay.razor.scss (2.8 KB)
- .bin/package.dopamineloop.last_round.dll (1.3 MB -> 1.4 MB)
- .bin/package.dopamineloop.last_round.xml (252.9 KB -> 267.1 KB)
- asset_platform/sm_bld_obelisk_medium_01/wall_hieroglyph_01.vmat_c (5.9 KB -> 6 KB)
- asset_platform/sm_bld_pillar_ornate_01/stone_wall_mural_02.vmat_c (5.9 KB -> 5.9 KB)
- asset_platform/sm_bld_wall_ground_01/stucco_01.vmat_c (5.8 KB -> 5.8 KB)
- asset_platform/sm_env_road_straight_01/polygonbattleroyale_02_a.vmat_c (5.9 KB -> 5.9 KB)
- asset_platform/sm_item_walkietalkie_01/polygonapocalypse_01_a.vmat_c (6 KB -> 6 KB)
- asset_platform/sm_veh_tank_usa_01/polygonbattleroyale_veh_tank_tracks.vmat_c (5.8 KB -> 5.9 KB)
- asset_platform/sm_wep_huntingrifle_clean_01/polygonapocalypse_01_a.vmat_c (6 KB -> 6.1 KB)
- asset_platform/sm_wep_katana_01/polygonapocalypse_01_a.vmat_c (5.7 KB -> 5.8 KB)
- asset_platform/sm_wep_nailgun_clean_01/polygonapocalypse_01_a.vmat_c (6 KB -> 6 KB)
- asset_platform/_shared/materials/generic_01_a_b89a84e1.vmat_c (5.9 KB -> 5.9 KB)
- asset_platform/_shared/materials/generic_brick_c3b6ec52.vmat_c (5.7 KB -> 5.8 KB)
- asset_platform/_shared/materials/generic_concrete_199619ad.vmat_c (5.7 KB -> 5.8 KB)
- asset_platform/_shared/materials/generic_glass_ac474bd9.vmat_c (5.4 KB -> 5.4 KB)
- asset_platform/_shared/materials/generic_plaster_eee6d2f8.vmat_c (5.7 KB -> 5.8 KB)
- asset_platform/_shared/materials/mud_bricks_01_eebac253.vmat_c (5.9 KB -> 6 KB)
- asset_platform/_shared/materials/polygonancientegypt_01_a_6fd3d142.vmat_c (6 KB -> 6.1 KB)
- asset_platform/_shared/materials/polygonapocalypse_01_a_214416ee.vmat_c (6 KB -> 6.1 KB)
- asset_platform/_shared/materials/polygonbattleroyale_01_a_6606757b.vmat_c (5.7 KB -> 5.8 KB)
- asset_platform/_shared/materials/polygonbattleroyale_01_a_e16d0028.vmat_c (5.9 KB -> 6 KB)
- asset_platform/_shared/materials/polygonbattleroyale_road_f1a35828.vmat_c (6.1 KB -> 6.2 KB)
- asset_platform/_shared/materials/polygonbattleroyale_veh_01_1c9ab162.vmat_c (5.9 KB -> 6 KB)
- materials/ardi/deck_steel.vmat_c (5 KB -> 5 KB)
- materials/ardi/deck_timber.vmat_c (5 KB -> 5 KB)
- materials/dust2/blue.vmat_c (5.3 KB -> 5.4 KB)
- materials/dust2/egypt_plaster.vmat_c (5.3 KB -> 5.3 KB)
- materials/dust2/paving.vmat_c (5.4 KB -> 5.4 KB)
- materials/dust2/plaster.vmat_c (5.3 KB -> 5.3 KB)
- materials/dust2/red.vmat_c (5.3 KB -> 5.4 KB)
- materials/dust2/sand.vmat_c (5.3 KB -> 5.3 KB)
- materials/dust2/stone.vmat_c (5.3 KB -> 5.3 KB)
- materials/dust2/trim.vmat_c (5.3 KB -> 5.4 KB)
- models/citizen/citizen.vanmgrph_c (70 KB -> 70.4 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- scenes/main_menu.scene_c (2.6 KB -> 2.6 KB)
- sounds/characters/bram/bram_footsteps.sound_c (1.5 KB -> 1.5 KB)
- sounds/characters/jin/jin_footsteps.sound_c (1.3 KB -> 1.3 KB)
- sounds/characters/nico/nico_footsteps.sound_c (1.5 KB -> 1.5 KB)
- sounds/characters/rafe/rafe_footsteps.sound_c (1.5 KB -> 1.5 KB)
- sounds/characters/rin/rin_footstep.sound_c (1.5 KB -> 1.5 KB)
- sounds/characters/vera/vera_footsteps.sound_c (1.5 KB -> 1.5 KB)
- sounds/ui/menu/click.sound_c (603 B -> 603 B)
- sounds/ui/menu/equip.sound_c (603 B -> 603 B)
- sounds/ui/menu/hover.sound_c (608 B -> 608 B)
- sounds/ui/menu/unequip.sound_c (605 B -> 605 B)
- ui/transitionoverlay.razor.scss (855 B -> 901 B)