DECEVRE - Version 238636

Created
Total Size147.1 MB (154,227,616 bytes)
Modified Size2.9 MB (3,048,887 bytes)
File Count1364
Engine Version25
Changes
Changes on 2026-05-12
Meta
{ "MaxPlayers": 12, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "Resources": "sounds/music/*.ogg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 12,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "Resources": "sounds/music/*.ogg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.9 MB modified)

+75 ~14
  • prefabs/system_crosshair.prefab_c (1.3 KB)
  • ui/player/hudcrosshair.razor.scss (422 B)
  • weapons/dev_m4/animations/character/character_aim.manclip_c (14 KB)
  • weapons/dev_m4/animations/character/character_aim_point.manclip_c (14 KB)
  • weapons/dev_m4/animations/character/character_aim_sights.manclip_c (14 KB)
  • weapons/dev_m4/animations/character/character_chamber.manclip_c (29.6 KB)
  • weapons/dev_m4/animations/character/character_draw_normal.manclip_c (23.6 KB)
  • weapons/dev_m4/animations/character/character_inspect.manclip_c (66.1 KB)
  • weapons/dev_m4/animations/character/character_reload.manclip_c (43.2 KB)
  • weapons/dev_m4/animations/character/character_sprint_loop.manclip_c (27.1 KB)
  • weapons/dev_m4/animations/character/dev_m4_char.mangph_c (16.5 KB)
  • weapons/dev_m4/animations/character/m4_animation_char.vmdl_c (32.7 KB)
  • weapons/dev_m4/animations/character/m4_animation_char.vmdl_c.t.png (5.4 KB)
  • weapons/dev_m4/animations/weapon/dev_m4.vanmgrph_c (2.4 KB)
  • weapons/dev_m4/dev_m4.prefab_c (8.7 KB)
  • weapons/dev_m4/dev_m4.vmdl_c (29.2 KB)
  • weapons/dev_m4/dev_m4.vmdl_c.t.png (3 KB)
  • weapons/dev_m4/materials/gun_magazine.vmat_c (4.7 KB)
  • weapons/dev_m4/materials/gun_magazine_vmat_g_tcolor_3972266.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/gun_magazine_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • weapons/dev_m4/materials/gun_metal.vmat_c (4.7 KB)
  • weapons/dev_m4/materials/gun_metal_vmat_g_tcolor_214a5da2.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/gun_metal_vmat_g_tnormal_8e40dd1c.generated.vtex_c (2 KB)
  • weapons/dev_m4/materials/gun_polymer.vmat_c (4.8 KB)
  • weapons/dev_m4/materials/gun_polymer_vmat_g_tcolor_91771106.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/gun_polymer_vmat_g_tnormal_a677093a.generated.vtex_c (2 KB)
  • weapons/dev_m4/materials/sight_glass.vmat_c (5 KB)
  • weapons/dev_m4/materials/sight_glass_vmat_g_tcolor_ba5b8253.generated.vtex_c (1.6 KB)
  • weapons/dev_m4/materials/sight_glass_vmat_g_tnormal_6a92103.generated.vtex_c (2 KB)
  • weapons/dev_m4/materials/sight_glow.vmat_c (5.3 KB)
  • weapons/dev_m4/materials/sight_glow_vmat_g_tcolor_f73676bc.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/sight_glow_vmat_g_tnormal_b122a38a.generated.vtex_c (2 KB)
  • weapons/dev_m4/materials/sight_glow_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/sight_main.vmat_c (4.7 KB)
  • weapons/dev_m4/materials/sight_main_vmat_g_tcolor_93e64879.generated.vtex_c (1.5 KB)
  • weapons/dev_m4/materials/sight_main_vmat_g_tnormal_532f81d9.generated.vtex_c (2 KB)
  • weapons/dev_m4/recoil/dev_m4_recoil.drecoil_c (3 KB)
  • weapons/dev_m4/sounds/bar_boltback.vsnd_c (18.7 KB)
  • weapons/dev_m4/sounds/bar_boltrelease.vsnd_c (53.7 KB)
  • weapons/dev_m4/sounds/dev_m4_boltback.sound_c (894 B)
  • weapons/dev_m4/sounds/dev_m4_boltrelease.sound_c (913 B)
  • weapons/dev_m4/sounds/dev_m4_fire.sound_c (909 B)
  • weapons/dev_m4/sounds/dev_m4_fire_dry.sound_c (947 B)
  • weapons/dev_m4/sounds/dev_m4_magin.sound_c (900 B)
  • weapons/dev_m4/sounds/dev_m4_magout.sound_c (901 B)
  • weapons/dev_m4/sounds/dev_m4_magrelease.sound_c (910 B)
  • weapons/dev_m4/sounds/dev_m4_mag_fetch.sound_c (920 B)
  • weapons/dev_m4/sounds/dev_m4_rattle.sound_c (901 B)
  • weapons/dev_m4/sounds/fg42_magin.vsnd_c (48.7 KB)
  • weapons/dev_m4/sounds/fg42_magout.vsnd_c (35.6 KB)
  • weapons/dev_m4/sounds/fg42_magrelease.vsnd_c (3.5 KB)
  • weapons/dev_m4/sounds/fg42_mag_fetch.vsnd_c (154 KB)
  • weapons/dev_m4/sounds/fg42_rattle.vsnd_c (33.9 KB)
  • weapons/dev_m4/sounds/foley/dev_m4_foley.sound_c (1.2 KB)
  • weapons/dev_m4/sounds/foley/mg42_foley_01.vsnd_c (52.1 KB)
  • weapons/dev_m4/sounds/foley/mg42_foley_02.vsnd_c (51.5 KB)
  • weapons/dev_m4/sounds/foley/mg42_foley_03.vsnd_c (51.5 KB)
  • weapons/dev_m4/sounds/foley/mg42_foley_04.vsnd_c (51.5 KB)
  • weapons/dev_m4/sounds/m1carbine_para_empty.vsnd_c (20.9 KB)
  • weapons/dev_m4/sounds/mg42_fp.vsnd_c (754.7 KB)
  • weapons/dev_m4/sway/dev_m4_idle.dsway_c (340 B)
  • weapons/dev_ump/sounds/dev_ump_fire.sound_c (910 B)
  • weapons/dev_ump/sounds/dev_ump_fire_dry.sound_c (901 B)
  • weapons/dev_ump/sounds/dev_ump_mag_in.sound_c (892 B)
  • weapons/dev_ump/sounds/dev_ump_mag_out.sound_c (893 B)
  • weapons/dev_ump/sounds/dev_ump_mag_release.sound_c (921 B)
  • weapons/dev_ump/sounds/dev_ump_meg_fetch.sound_c (910 B)
  • weapons/dev_ump/sounds/dev_ump_rattle.sound_c (902 B)
  • weapons/dev_ump/sounds/sten_empty.vsnd_c (28.8 KB)
  • weapons/dev_ump/sounds/sten_fetchmag.vsnd_c (154 KB)
  • weapons/dev_ump/sounds/sten_fp.vsnd_c (558.6 KB)
  • weapons/dev_ump/sounds/sten_magin.vsnd_c (114.3 KB)
  • weapons/dev_ump/sounds/sten_magout.vsnd_c (44.4 KB)
  • weapons/dev_ump/sounds/sten_magrelease.vsnd_c (17.3 KB)
  • weapons/dev_ump/sounds/sten_rattle.vsnd_c (34 KB)
  • .bin/package.base.cll (32.8 KB -> 32.7 KB)
  • .bin/package.base.xml (55.7 KB -> 55.7 KB)
  • .bin/package.dotmanifold.camerasystem.cll (4.9 KB -> 4.9 KB)
  • .bin/package.dotmanifold.debt.cll (53.1 KB -> 54.4 KB)
  • .bin/package.dotmanifold.debt.xml (7.2 KB -> 7.9 KB)
  • .bin/package.local.manifoldlib.cll (35.8 KB -> 35.8 KB)
  • data/roles/tdm/test_loadout.dld_c (1012 B -> 1.4 KB)
  • prefabs/player.prefab_c (18 KB -> 19 KB)
  • scenes/menu.scene_c (36.2 KB -> 36.2 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.7 KB)
  • weapons/dev_ump/dev_ump.prefab_c (8.7 KB -> 8.7 KB)
  • weapons/dev_ump/dev_ump.vmdl_c (15 KB -> 15 KB)
  • weapons/operator_pistol/operator_pistol.prefab_c (9.2 KB -> 9.2 KB)
  • weapons/operator_pistol/operator_pistol_suppressed.prefab_c (10.1 KB -> 10.2 KB)