DECEVRE - Version 242064
| Created | |
|---|---|
| Total Size | 162.6 MB (170,449,238 bytes) |
| Modified Size | 11.7 MB (12,236,954 bytes) |
| File Count | 1531 |
| Engine Version | 25 |
| Changes | Changes on 2026-05-15 |
| Meta |
Diff (11.7 MB modified)
+31 ~16- maps/dev_club/dev_club.scene_c (63.6 KB)
- maps/dev_club/dev_club.vpk (2.4 MB)
- maps/dev_club/materials/backstage_floor.vmat_c (4.8 KB)
- maps/dev_club/materials/backstage_floor_vmat_g_tcolor_4551647f.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/backstage_floor_vmat_g_tnormal_4d2c7102.generated.vtex_c (2 KB)
- maps/dev_club/materials/backstage_light_ceiling - 2_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/backstage_light_ceiling - 2_vmat_g_tnormal_290563f2.generated.vtex_c (2 KB)
- maps/dev_club/materials/backstage_light_ceiling - 2_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/backstage_light_ceiling.vmat_c (5.4 KB)
- maps/dev_club/materials/backstage_light_ceiling_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/backstage_light_ceiling_vmat_g_tnormal_290563f2.generated.vtex_c (2 KB)
- maps/dev_club/materials/backstage_light_ceiling_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/hallway_screen_bar.vmat_c (2.9 KB)
- maps/dev_club/materials/stage_light.vmat_c (5.3 KB)
- maps/dev_club/materials/stage_light_vmat_g_tcolor_9dad516a.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/stage_light_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
- maps/dev_club/materials/stage_light_vmat_g_tnormal_290563f2.generated.vtex_c (2 KB)
- maps/dev_club/materials/stage_light_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
- maps/dev_club/prefabs/screen_hallway.prefab_c (2.9 KB)
- maps/dev_club/shaders/screen_bar.shader_c (168.2 KB)
- prefabs/blood_splatter.prefab_c (5.1 KB)
- prefabs/player_bullet_impact.prefab_c (12.6 KB)
- sounds/music/gunmetalgrey2015.mp3 (4.3 MB)
- sounds/music/gunmetalgrey2015.mp3.meta (104 B)
- sounds/music/gunmetalgrey2015.vsnd_c (4.3 MB)
- sounds/music/maneppyoulateson.ogg.meta (104 B)
- textures/dev/white.vtex_c (1.8 KB)
- weapons/def_rem870/rem_870_bullet.dbd_c (287 B)
- weapons/dev_hk21/dev_hk21_bullet.dbd_c (287 B)
- weapons/dev_m4/dev_m4_bullet.dbd_c (287 B)
- weapons/dev_ump/dev_ump_bullet.dbd_c (287 B)
- .bin/package.base.cll (32.8 KB -> 32.8 KB)
- .bin/package.dotmanifold.camerasystem.cll (5 KB -> 5 KB)
- .bin/package.dotmanifold.debt.cll (59.5 KB -> 63.5 KB)
- .bin/package.local.manifoldlib.cll (35.9 KB -> 35.9 KB)
- characters/karyack_professional/karyack_professional.prefab_c (7.1 KB -> 22.9 KB)
- characters/karyack_professional/karyack_professional.vmdl_c (187.6 KB -> 188.3 KB)
- data/armor/test_armor.dap_c (276 B -> 275 B)
- prefabs/player.prefab_c (19.7 KB -> 23.7 KB)
- projectsettings/mixer.config (4.3 KB -> 4.3 KB)
- scenes/system.scene_c (6.5 KB -> 7 KB)
- weapons/def_rem870/dev_rem870.prefab_c (18.4 KB -> 18.9 KB)
- weapons/dev_hk21/dev_hk21.prefab_c (18.8 KB -> 19.4 KB)
- weapons/dev_m4/dev_m4.prefab_c (16 KB -> 16.6 KB)
- weapons/dev_ump/dev_ump.prefab_c (16 KB -> 16.5 KB)
- weapons/operator_pistol/operator_pistol.prefab_c (16.5 KB -> 17.1 KB)
- weapons/operator_pistol/operator_pistol_suppressed.prefab_c (12.6 KB -> 13.2 KB)