DECEVRE - Version 273292

Created
Total Size197.6 MB (207,177,377 bytes)
Modified Size7.6 MB (8,007,899 bytes)
File Count1240
Engine Version25
Changes
Changes on 2026-05-31
Meta
{ "MaxPlayers": 12, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu_dev.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "Resources": "sounds/music/*\nui/*.png\nui/tutorials/*.webm", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 12,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu_dev.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "Resources": "sounds/music/*\nui/*.png\nui/tutorials/*.webm",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.6 MB modified)

+16 ~33
  • data/scenarios/tdm_cargo.dscene_c (964 B)
  • data/scenarios/tdm_yako_office.dscene_c (997 B)
  • maps/cargo/cargo.prefab_c (43.4 KB)
  • maps/cargo/cargo.vpk (3.3 MB)
  • maps/office_yako/office_yako.prefab_c (78 KB)
  • maps/office_yako/office_yako.vpk (2.7 MB)
  • materials/dev/reflectivity_50.vmat_c (5 KB)
  • materials/dev/reflectivity_50_color_tga_e6376963.generated.vtex_c (46.8 KB)
  • materials/tools/new/ladder_color_png_3dff7ad7.generated.vtex_c (29 KB)
  • materials/tools/toolsinvisibleladder.vmat_c (4.7 KB)
  • ui/firearm/firearminspecthud.razor.scss (769 B)
  • ui/player/afflictions.razor.scss (413 B)
  • ui/player/interactprompt.razor.scss (425 B)
  • ui/player/playerprompt.razor.scss (423 B)
  • ui/style/colors.scss (145 B)
  • ui/style/layout.scss (123 B)
  • .bin/package.base.dll (177 KB -> 177 KB)
  • .bin/package.dotmanifold.camerasystem.dll (29 KB -> 29 KB)
  • .bin/package.dotmanifold.debt.dll (564.5 KB -> 574.5 KB)
  • .bin/package.dotmanifold.debt.xml (9.2 KB -> 9.9 KB)
  • .bin/package.local.manifoldlib.dll (254 KB -> 254 KB)
  • data/roles/tdm/team_one.drole_c (481 B -> 484 B)
  • data/roles/tdm/team_two.drole_c (484 B -> 486 B)
  • maps/dev_club/dev_club_hammer.prefab_c (84.1 KB -> 84.1 KB)
  • maps/dev_plane/dev_plane.prefab_c (69.6 KB -> 87.4 KB)
  • maps/office_yako/office_yako.scene_c (35.6 KB -> 13.9 KB)
  • prefabs/player.prefab_c (29.3 KB -> 30.1 KB)
  • ui/modespecific/teamwarfinish.razor.scss (671 B -> 681 B)
  • ui/player/chatbox.razor.scss (556 B -> 571 B)
  • ui/player/chatbubbles.razor.scss (1011 B -> 1 KB)
  • ui/player/healthbar.razor.scss (466 B -> 404 B)
  • ui/player/inventory.razor.scss (1.1 KB -> 1.1 KB)
  • ui/player/objective.razor.scss (544 B -> 572 B)
  • ui/player/playerhud.razor.scss (1008 B -> 728 B)
  • ui/player/staminabar.razor.scss (624 B -> 664 B)
  • ui/style/common.scss (512 B -> 563 B)
  • weapons/def_rem870/dev_rem870.prefab_c (19.6 KB -> 21.2 KB)
  • weapons/def_rem870/rem_870_bullet.dbd_c (330 B -> 387 B)
  • weapons/dev_hk21/dev_hk21.prefab_c (20.1 KB -> 21.6 KB)
  • weapons/dev_hk21/dev_hk21_bullet.dbd_c (387 B -> 388 B)
  • weapons/dev_m4/dev_m4.prefab_c (17.3 KB -> 18.8 KB)
  • weapons/dev_m4/dev_m4_bullet.dbd_c (331 B -> 388 B)
  • weapons/dev_ump/dev_ump.prefab_c (17.2 KB -> 18.7 KB)
  • weapons/dev_ump/dev_ump_bullet.dbd_c (331 B -> 388 B)
  • weapons/operator_pistol/operator_pistol.prefab_c (17.8 KB -> 19.3 KB)
  • weapons/operator_pistol/operator_pistol_bullet.dbd_c (404 B -> 404 B)
  • weapons/operator_pistol/operator_pistol_suppressed.prefab_c (13.9 KB -> 15.7 KB)
  • weapons/revolver_hardened/revolver_hardened.prefab_c (16.8 KB -> 18.3 KB)
  • weapons/revolver_hardened/revolver_hardened_bullet.dbd_c (347 B -> 404 B)