DECEVRE - Version 276661
| Created | |
|---|---|
| Total Size | 197.8 MB (207,455,209 bytes) |
| Modified Size | 3.7 MB (3,925,239 bytes) |
| File Count | 1262 |
| Engine Version | 25 |
| Changes | Changes on 2026-06-06 |
| Meta |
Diff (3.7 MB modified)
+62 ~56 -40- characters/shared/masks/view_children.manmask_c (486 B)
- maps/dev_plane/decals/target_decal.decal_c (615 B)
- maps/dev_plane/materials/geometry.vmat_c (4.7 KB)
- maps/dev_plane/materials/geometry_vmat_g_tcolor_535b5a08.generated.vtex_c (1.5 KB)
- maps/dev_plane/materials/geometry_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
- maps/dev_plane/materials/plane.vmat_c (4.7 KB)
- maps/dev_plane/materials/plane_vmat_g_tcolor_5f4baf7b.generated.vtex_c (1.5 KB)
- maps/dev_plane/materials/plane_vmat_g_tnormal_3b4644ca.generated.vtex_c (2 KB)
- maps/dev_plane/materials/target.vmat_c (4.7 KB)
- maps/dev_plane/materials/target_vmat_g_tcolor_8fd1fe20.generated.vtex_c (1.5 KB)
- maps/dev_plane/materials/target_vmat_g_tcolor_e4a2c4c6.generated.vtex_c (1.5 KB)
- maps/dev_plane/materials/target_vmat_g_tnormal_259781e9.generated.vtex_c (2 KB)
- maps/dev_plane/prefabs/target_impact_prefab.prefab_c (2.5 KB)
- maps/dev_plane/surfaces/target_surface.surface_c (1.4 KB)
- scenes/standalone_startup.scene_c (2.8 KB)
- ui/components/packageflairbar.razor.scss (501 B)
- weapons/def_rem870/animations/character/aim.manclip_c (15.9 KB)
- weapons/def_rem870/animations/character/aim_point.manclip_c (15.9 KB)
- weapons/def_rem870/animations/character/aim_sights.manclip_c (15.9 KB)
- weapons/def_rem870/animations/character/chamber.manclip_c (37.2 KB)
- weapons/def_rem870/animations/character/draw_normal.manclip_c (27.8 KB)
- weapons/def_rem870/animations/character/inspect.manclip_c (83.5 KB)
- weapons/def_rem870/animations/character/reload_end.manclip_c (24.4 KB)
- weapons/def_rem870/animations/character/reload_insert.manclip_c (37.4 KB)
- weapons/def_rem870/animations/character/reload_start.manclip_c (23.5 KB)
- weapons/def_rem870/animations/character/sprint_loop.manclip_c (32 KB)
- weapons/dev_m4/animations/character/aim.manclip_c (15.9 KB)
- weapons/dev_m4/animations/character/aim_point.manclip_c (15.9 KB)
- weapons/dev_m4/animations/character/aim_sights.manclip_c (15.9 KB)
- weapons/dev_m4/animations/character/chamber.manclip_c (33.9 KB)
- weapons/dev_m4/animations/character/draw_normal.manclip_c (26.9 KB)
- weapons/dev_m4/animations/character/inspect.manclip_c (76.5 KB)
- weapons/dev_m4/animations/character/reload.manclip_c (75.8 KB)
- weapons/dev_m4/animations/character/sprint_loop.manclip_c (31 KB)
- weapons/dev_ump/animations/character/aim.manclip_c (15.9 KB)
- weapons/dev_ump/animations/character/aim_point.manclip_c (15.9 KB)
- weapons/dev_ump/animations/character/aim_sights.manclip_c (15.9 KB)
- weapons/dev_ump/animations/character/chamber.manclip_c (34.7 KB)
- weapons/dev_ump/animations/character/draw_normal.manclip_c (27.7 KB)
- weapons/dev_ump/animations/character/inspect.manclip_c (63 KB)
- weapons/dev_ump/animations/character/reload.manclip_c (62 KB)
- weapons/dev_ump/animations/character/sprint_loop.manclip_c (32.7 KB)
- weapons/dev_ump/materials/magazine_contents.vmat_c (4.8 KB)
- weapons/dev_ump/materials/magazine_contents_vmat_g_tcolor_1c4cce9.generated.vtex_c (1.5 KB)
- weapons/dev_ump/materials/magazine_contents_vmat_g_tnormal_b0d1f6fb.generated.vtex_c (2 KB)
- weapons/dev_ump/materials/magazine_main.vmat_c (4.8 KB)
- weapons/dev_ump/materials/magazine_main_vmat_g_tcolor_f253bad9.generated.vtex_c (1.5 KB)
- weapons/dev_ump/materials/magazine_main_vmat_g_tnormal_d3dd7e30.generated.vtex_c (2 KB)
- weapons/dev_ump/materials/metal_main.vmat_c (4.8 KB)
- weapons/dev_ump/materials/metal_main_vmat_g_tcolor_fdf1e218.generated.vtex_c (1.5 KB)
- weapons/dev_ump/materials/metal_main_vmat_g_tnormal_fab2f64b.generated.vtex_c (2 KB)
- weapons/dev_ump/materials/polymer_main.vmat_c (4.8 KB)
- weapons/dev_ump/materials/polymer_main_vmat_g_tcolor_e36126fe.generated.vtex_c (1.5 KB)
- weapons/dev_ump/materials/polymer_main_vmat_g_tnormal_d3dd7e30.generated.vtex_c (2 KB)
- weapons/operator_pistol/animations/character/aim.manclip_c (15.9 KB)
- weapons/operator_pistol/animations/character/aim_point.manclip_c (15.9 KB)
- weapons/operator_pistol/animations/character/aim_sights.manclip_c (15.9 KB)
- weapons/operator_pistol/animations/character/chamber.manclip_c (36.4 KB)
- weapons/operator_pistol/animations/character/draw_normal.manclip_c (27.8 KB)
- weapons/operator_pistol/animations/character/inspect.manclip_c (56.8 KB)
- weapons/operator_pistol/animations/character/reload.manclip_c (48.2 KB)
- weapons/operator_pistol/animations/character/sprint_loop.manclip_c (33 KB)
- .bin/package.base.dll (177 KB -> 178.5 KB)
- .bin/package.dotmanifold.camerasystem.dll (29 KB -> 29 KB)
- .bin/package.dotmanifold.debt.dll (574.5 KB -> 575.5 KB)
- .bin/package.local.manifoldlib.dll (254 KB -> 255 KB)
- .bin/package.local.manifoldlib.xml (18.9 KB -> 19.4 KB)
- characters/karyack_professional/karyack_professional.vmdl_c (248.1 KB -> 249.7 KB)
- characters/karyack_professional/karyack_professional.vmdl_c.t.png (6.1 KB -> 5.5 KB)
- characters/shared/character.mangph_c (11.9 KB -> 11.9 KB)
- maps/dev_plane/dev_plane.prefab_c (87.4 KB -> 91.6 KB)
- materials/trimsheets/metal_details/metal_details.vmat_c (6 KB -> 5.8 KB)
- materials/trimsheets/wood/plywood_trim_02.vmat_c (5.8 KB -> 5.6 KB)
- materials/trimsheets/wood/wood_trim_03.vmat_c (5.8 KB -> 5.5 KB)
- projectsettings/mixer.config (4.3 KB -> 5.6 KB)
- ui/components/packagecard.razor.scss (2.7 KB -> 2.8 KB)
- weapons/def_rem870/animations/character/dev_rem870_char.mangph_c (20.3 KB -> 19.9 KB)
- weapons/def_rem870/animations/character/dev_rem870_character.vmdl_c (33.9 KB -> 37.6 KB)
- weapons/def_rem870/animations/character/dev_rem870_character.vmdl_c.t.png (5.4 KB -> 5.5 KB)
- weapons/dev_hk21/animations/character/aim.manclip_c (14 KB -> 15.9 KB)
- weapons/dev_hk21/animations/character/aim_point.manclip_c (14 KB -> 15.9 KB)
- weapons/dev_hk21/animations/character/aim_sights.manclip_c (14 KB -> 15.9 KB)
- weapons/dev_hk21/animations/character/chamber.manclip_c (45.7 KB -> 52.5 KB)
- weapons/dev_hk21/animations/character/dev_hk21_char.mangph_c (15.5 KB -> 15.5 KB)
- weapons/dev_hk21/animations/character/draw_normal.manclip_c (34.3 KB -> 39.4 KB)
- weapons/dev_hk21/animations/character/hk21_animation_char.vmdl_c (46.3 KB -> 51.7 KB)
- weapons/dev_hk21/animations/character/hk21_animation_char.vmdl_c.t.png (5.4 KB -> 5.5 KB)
- weapons/dev_hk21/animations/character/inspect.manclip_c (91.7 KB -> 105.6 KB)
- weapons/dev_hk21/animations/character/reload.manclip_c (127.9 KB -> 147.5 KB)
- weapons/dev_hk21/animations/character/sprint_loop.manclip_c (31 KB -> 35.5 KB)
- weapons/dev_m4/animations/character/dev_m4_char.mangph_c (15.7 KB -> 15.5 KB)
- weapons/dev_m4/animations/character/m4_animation_char.vmdl_c (32.7 KB -> 36.5 KB)
- weapons/dev_m4/animations/character/m4_animation_char.vmdl_c.t.png (5.4 KB -> 5.5 KB)
- weapons/dev_m4/dev_m4.vmdl_c (29.1 KB -> 28.9 KB)
- weapons/dev_m4/dev_m4.vmdl_c.t.png (3.1 KB -> 36.3 KB)
- weapons/dev_ump/animations/character/dev_ump_char.mangph_c (15.5 KB -> 15.2 KB)
- weapons/dev_ump/animations/character/ump_animation_char.vmdl_c (33.5 KB -> 38.9 KB)
- weapons/dev_ump/animations/character/ump_animation_char.vmdl_c.t.png (5.4 KB -> 5.5 KB)
- weapons/dev_ump/dev_ump.prefab_c (18.7 KB -> 18.7 KB)
- weapons/dev_ump/dev_ump.vmdl_c (15 KB -> 16.9 KB)
- weapons/dev_ump/dev_ump.vmdl_c.t.png (2.5 KB -> 4 KB)
- weapons/operator_pistol/animations/character/operator_pistol_animation_char.vmdl_c (37.3 KB -> 39.1 KB)
- weapons/operator_pistol/animations/character/operator_pistol_animation_char.vmdl_c.t.png (5.4 KB -> 5.5 KB)
- weapons/operator_pistol/animations/character/operator_pistol_char.mangph_c (15.9 KB -> 15.6 KB)
- weapons/revolver_hardened/animations/character/aim.manclip_c (15.2 KB -> 15.9 KB)
- weapons/revolver_hardened/animations/character/aim_point.manclip_c (15.3 KB -> 15.9 KB)
- weapons/revolver_hardened/animations/character/aim_sights.manclip_c (15.3 KB -> 15.9 KB)
- weapons/revolver_hardened/animations/character/cylinder_close.manclip_c (27.6 KB -> 28.7 KB)
- weapons/revolver_hardened/animations/character/cylinder_dump.manclip_c (28.4 KB -> 29.5 KB)
- weapons/revolver_hardened/animations/character/cylinder_load.manclip_c (26.9 KB -> 28 KB)
- weapons/revolver_hardened/animations/character/cylinder_open.manclip_c (22.9 KB -> 23.8 KB)
- weapons/revolver_hardened/animations/character/cylinder_open_pose.manclip_c (15.3 KB -> 15.9 KB)
- weapons/revolver_hardened/animations/character/draw_normal.manclip_c (26.7 KB -> 27.8 KB)
- weapons/revolver_hardened/animations/character/hammer_pull.manclip_c (28.6 KB -> 29.8 KB)
- weapons/revolver_hardened/animations/character/hammer_reset.manclip_c (28.6 KB -> 29.8 KB)
- weapons/revolver_hardened/animations/character/hardened_revolver_char.mangph_c (25.2 KB -> 25.2 KB)
- weapons/revolver_hardened/animations/character/revolver_anim_char.vmdl_c (34.9 KB -> 36.4 KB)
- weapons/revolver_hardened/animations/character/sprint.manclip_c (31.6 KB -> 32.9 KB)
- characters/shared/masks/view_hands.manmask_c (462 B)
- materials/default.vmat_c (4.8 KB)
- materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)
- materials/dev/reflectivity_50.vmat_c (5 KB)
- materials/dev/reflectivity_50_color_tga_e6376963.generated.vtex_c (46.8 KB)
- weapons/def_rem870/animations/character/character_aim.manclip_c (14 KB)
- weapons/def_rem870/animations/character/character_aim_point.manclip_c (14 KB)
- weapons/def_rem870/animations/character/character_aim_sights.manclip_c (14 KB)
- weapons/def_rem870/animations/character/character_chamber.manclip_c (32.5 KB)
- weapons/def_rem870/animations/character/character_draw_normal.manclip_c (24.4 KB)
- weapons/def_rem870/animations/character/character_inspect.manclip_c (72.6 KB)
- weapons/def_rem870/animations/character/character_reload_end.manclip_c (21.4 KB)
- weapons/def_rem870/animations/character/character_reload_insert.manclip_c (32.7 KB)
- weapons/def_rem870/animations/character/character_reload_start.manclip_c (20.7 KB)
- weapons/def_rem870/animations/character/character_sprint_loop.manclip_c (28 KB)
- weapons/dev_m4/animations/character/character_aim.manclip_c (14 KB)
- weapons/dev_m4/animations/character/character_aim_point.manclip_c (14 KB)
- weapons/dev_m4/animations/character/character_aim_sights.manclip_c (14 KB)
- weapons/dev_m4/animations/character/character_chamber.manclip_c (29.6 KB)
- weapons/dev_m4/animations/character/character_draw_normal.manclip_c (23.6 KB)
- weapons/dev_m4/animations/character/character_inspect.manclip_c (66.1 KB)
- weapons/dev_m4/animations/character/character_reload.manclip_c (43.2 KB)
- weapons/dev_m4/animations/character/character_sprint_loop.manclip_c (27.1 KB)
- weapons/dev_ump/animations/character/character_aim.manclip_c (14 KB)
- weapons/dev_ump/animations/character/character_aim_point.manclip_c (14 KB)
- weapons/dev_ump/animations/character/character_aim_sight.manclip_c (14 KB)
- weapons/dev_ump/animations/character/character_chamber.manclip_c (31.9 KB)
- weapons/dev_ump/animations/character/character_draw_normal.manclip_c (24.3 KB)
- weapons/dev_ump/animations/character/character_inspect.manclip_c (58.4 KB)
- weapons/dev_ump/animations/character/character_reload.manclip_c (53.8 KB)
- weapons/dev_ump/animations/character/character_sprint.manclip_c (28.6 KB)
- weapons/operator_pistol/animations/character/character_aim.manclip_c (14 KB)
- weapons/operator_pistol/animations/character/character_aim_point.manclip_c (14 KB)
- weapons/operator_pistol/animations/character/character_aim_sights.manclip_c (14 KB)
- weapons/operator_pistol/animations/character/character_chamber.manclip_c (31.8 KB)
- weapons/operator_pistol/animations/character/character_draw_normal.manclip_c (24.3 KB)
- weapons/operator_pistol/animations/character/character_inspect.manclip_c (49.5 KB)
- weapons/operator_pistol/animations/character/character_reload.manclip_c (42.1 KB)
- weapons/operator_pistol/animations/character/character_sprint.manclip_c (28.6 KB)
- weapons/operator_pistol/animations/character/character_sprint_additive.manclip_c (28.3 KB)