BrickRush - Version 398622

Created
Total Size20.2 MB (21,140,400 bytes)
Modified Size7.6 MB (8,011,724 bytes)
File Count34
Engine Version29
Changes
Changes on 2026-09-29
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "*.png\n*.jpg\n*.jpeg\nui/*\nui/**/*\ntextures/*\ntextures/**/*\nmusicbg/*\nmusicbg/**/*\nMusicbg/*\nMusicbg/**/*\n*.sound\n**/*.sound\n*.mp3\n**/*.mp3\n*.vsnd\n**/*.vsnd\n*.vsnd_c\n**/*.vsnd_c\n*.sound_c\n**/*.sound_c", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "*.png\n*.jpg\n*.jpeg\nui/*\nui/**/*\ntextures/*\ntextures/**/*\nmusicbg/*\nmusicbg/**/*\nMusicbg/*\nMusicbg/**/*\n*.sound\n**/*.sound\n*.mp3\n**/*.mp3\n*.vsnd\n**/*.vsnd\n*.vsnd_c\n**/*.vsnd_c\n*.sound_c\n**/*.sound_c",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.6 MB modified)

+9 ~5
  • musicbg/chaoticmusicbass.mp3 (3.7 MB)
  • musicbg/chaoticmusicbass.mp3.meta (54 B)
  • musicbg/chaoticmusicbass.sound (421 B)
  • musicbg/chaoticmusicbass.sound.meta (54 B)
  • musicbg/chaoticmusicbass.sound_c (725 B)
  • musicbg/chaoticmusicbass.vsnd_c (3.7 MB)
  • musicbg/one_more_credit.mp3.meta (54 B)
  • musicbg/one_more_credit.sound (419 B)
  • musicbg/one_more_credit.sound.meta (54 B)
  • .bin/package.duckstudio.brickrush.dll (131.5 KB -> 225 KB)
  • .bin/package.duckstudio.brickrush.xml (3.2 KB -> 5.2 KB)
  • musicbg/one_more_credit.sound_c (462 B -> 724 B)
  • scenes/minimal.scene_c (6 KB -> 6.2 KB)
  • ui/brickbreakergame.razor.scss (22.5 KB -> 63.7 KB)