{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 30, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "Descending", "CsProjName": "", "StartupScene": "sasasasasddd.scene", "Summary": "One World Tree. Every server on the planet chopping the same trunk, sharing one health bar in the billions. Land the last swing and be remembered.", "Description": "The whole community shares a single tree. Damage from every lobby feeds one global counter, so the bar you're watching moves whether or not anyone near you is swinging. Hold to chop, or tap in rhythm for clean cuts that build combo, momentum and sap. Nine trials take your axe from 1 damage to 10 - the last one only completes if you're online when a tree comes down. When it falls, the sky fills, and everybody present earns something nobody can get again until the next tree.", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
"MaxPlayers": 8,
"MinPlayers": 1,
"TickRate": 30,
"GameNetworkType": "Multiplayer",
"MapSelect": "Unrestricted",
"MapList": [
"facepunch.flatgrass"
],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "Descending",
"CsProjName": "",
"StartupScene": "sasasasasddd.scene",
"Summary": "One World Tree. Every server on the planet chopping the same trunk, sharing one health bar in the billions. Land the last swing and be remembered.",
"Description": "The whole community shares a single tree. Damage from every lobby feeds one global counter, so the bar you\u0027re watching moves whether or not anyone near you is swinging. Hold to chop, or tap in rhythm for clean cuts that build combo, momentum and sap. Nine trials take your axe from 1 damage to 10 - the last one only completes if you\u0027re online when a tree comes down. When it falls, the sky fills, and everybody present earns something nobody can get again until the next tree.",
"LaunchMode": "Normal",
"Resources": "",
"GameSettings": [],
"CodePackageReferences": []
}