DXplore - Version 181468

Created
Total Size2 GB (2,167,138,831 bytes)
Modified Size37.9 MB (39,706,599 bytes)
File Count3121
Engine Version25
Changes
Changes on 2026-04-04
Meta
{ "MaxPlayers": 128, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "Compiler": { "RootNamespace": "Dxura.RP.Game", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/game.scene", "MapStartupScene": "scenes/game.scene", "Resources": "ui/*\ngameplay/entities/jobs/mayor/gun_license/gun_license.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 128,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "Compiler": {
    "RootNamespace": "Dxura.RP.Game",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/game.scene",
  "MapStartupScene": "scenes/game.scene",
  "Resources": "ui/*\ngameplay/entities/jobs/mayor/gun_license/gun_license.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (37.9 MB modified)

+4 ~43
  • materials/trimsheets/wood/wood_trim_01_normal_tga_a8c8a1e8.generated.vtex_c (5.3 MB)
  • materials/trimsheets/wood/wood_trim_weathered_color_tga_de6bc3a3.generated.vtex_c (5 MB)
  • ui/hud/components/admintickets.razor.scss (1.1 KB)
  • ui/hud/components/spectateoverlay.razor.scss (1.7 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.dxura.sandbox.cll (378.5 KB -> 779.7 KB)
  • .bin/package.dxura.sandbox.xml (123.7 KB -> 5.1 KB)
  • localization/en/dxrp.json (88 KB -> 89.9 KB)
  • localization/fr/dxrp.json (90.6 KB -> 92.8 KB)
  • localization/ru/dxrp.json (111.5 KB -> 114.4 KB)
  • materials/trimsheets/metal_details/metal_details.vmat_c (6 KB -> 5.8 KB)
  • materials/trimsheets/wood/wood_trim_01_color_tga_9a2d4ad6.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_aad98064.generated.vtex_c (2.1 MB -> 2.2 MB)
  • materials/trimsheets/wood/wood_trim_01_rough_tga_f8312f92.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/trimsheets/wood/wood_trim_02_color_tga_9af72968.generated.vtex_c (4.5 MB -> 4.6 MB)
  • materials/trimsheets/wood/wood_trim_03.vmat_c (5.8 KB -> 5.5 KB)
  • materials/trimsheets/wood/wood_trim_polished_blend_01.vmat_c (8.4 KB -> 7.7 KB)
  • materials/trimsheets/wood/wood_trim_polished_color_tga_155bbcb8.generated.vtex_c (4.7 MB -> 4.7 MB)
  • materials/trimsheets/wood/wood_trim_polished_rough_tga_e4ac18b8.generated.vtex_c (4.3 MB -> 4.4 MB)
  • materials/trimsheets/wood/wood_trim_weathered_blend_01.vmat_c (8 KB -> 7.5 KB)
  • prefabs/maps/rp_downtown_3t_fitting.prefab_c (668.8 KB -> 658.5 KB)
  • prefabs/player.prefab_c (58.9 KB -> 59.2 KB)
  • scenes/game.scene_c (6.8 KB -> 7.1 KB)
  • scenes/testing.scene_c (673 KB -> 672.6 KB)
  • ui/components/consentpanel.razor.scss (922 B -> 916 B)
  • ui/components/donut.razor.scss (730 B -> 726 B)
  • ui/components/notifications.razor.scss (232 B -> 223 B)
  • ui/components/progressbar.razor.scss (326 B -> 322 B)
  • ui/hud/components/balance.razor.scss (46 B -> 48 B)
  • ui/hud/components/crosshair.razor.scss (1.5 KB -> 1.5 KB)
  • ui/hud/components/damageoverlay.razor.scss (282 B -> 334 B)
  • ui/hud/components/loadoutcomponent.razor.scss (1.2 KB -> 1.2 KB)
  • ui/hud/components/playeravatar.razor.scss (476 B -> 475 B)
  • ui/hud/components/respawnscreen.razor.scss (472 B -> 474 B)
  • ui/hud/components/vitals.razor.scss (491 B -> 490 B)
  • ui/hud/hud.razor.scss (650 B -> 700 B)
  • ui/hud/killfeed.razor.scss (864 B -> 863 B)
  • ui/menus/buildmenu/buildmenu.razor.scss (9.6 KB -> 9.6 KB)
  • ui/menus/buildmenu/components/assetlist/assetfilters.razor.scss (1.7 KB -> 1.7 KB)
  • ui/menus/tabmenu/sections/admintabmenusection.razor.scss (65 B -> 94 B)
  • ui/menus/tabmenu/sections/creditstabmenusection.razor.scss (67 B -> 96 B)
  • ui/menus/tabmenu/sections/dashboardtabmenusection.razor.scss (3.5 KB -> 3.6 KB)
  • ui/menus/tabmenu/sections/governancetabmenusection.razor.scss (165 B -> 196 B)
  • ui/menus/tabmenu/sections/jobtabmenusection.razor.scss (1.6 KB -> 1.6 KB)
  • ui/menus/tabmenu/sections/markettabmenusection.razor.scss (3.6 KB -> 3.7 KB)
  • ui/menus/tabmenu/sections/playerstabmenusection.razor.scss (2.7 KB -> 3.7 KB)
  • ui/menus/tabmenu/tabmenu.razor.scss (2.3 KB -> 2.3 KB)