Created
Total Size169.9 MB (178,139,337 bytes)
Modified Size8.2 MB (8,606,961 bytes)
File Count396
Engine Version17
Changes
Changes on 2024-11-22
Meta
{"MaxPlayers":16,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/game.scene","LaunchMode":"QuickPlay","ControlModes":{"Keyboard":true},"Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"ReleaseMode":"Release","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"Resources":"/fonts/*\nui/*","CodePackageReferences":[]}
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": true
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/fonts/*\nui/*",
  "CodePackageReferences": []
}

Diff (8.2 MB modified)

~60
  • .bin/package.base.cll (30.8 KB -> 30.8 KB)
  • .bin/package.base.dll (166 KB -> 166 KB)
  • .bin/package.dxura.world.cll (33.2 KB -> 33.4 KB)
  • .bin/package.dxura.world.dll (248 KB -> 248 KB)
  • dev/helper/testgrid.vmat_c (4.7 KB -> 4.7 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49 KB)
  • materials/cable/rope.vmat_c (4.5 KB -> 4.5 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/toolgun_mark.vmat_c (3.4 KB -> 3.4 KB)
  • materials/toolgun_mark_png_bf693956.generated.vtex_c (27.5 KB -> 27.5 KB)
  • materials/toolgun_screen.vmat_c (4.8 KB -> 4.8 KB)
  • models/citizen/citizen.vanmgrph_c (60.1 KB -> 60.5 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyeao.vmat_c (4.9 KB -> 4.9 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1018.2 KB -> 1018.2 KB)
  • models/first_person/arms_materials/first_person_arms_shadow.vmat_c (4.8 KB -> 4.8 KB)
  • particles/tool_hit.vpcf_c (3 KB -> 3 KB)
  • prefabs/decal.prefab_c (1 KB -> 1 KB)
  • prefabs/particles/particle_destroy_object.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/particles/particle_explosion.prefab_c (4.9 KB -> 4.9 KB)
  • prefabs/particles/particle_freeze.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/particles/toolgun_line.prefab_c (1.5 KB -> 1.5 KB)
  • sounds/camera.picture.sound_c (668 B -> 652 B)
  • sounds/explosion.normal.sound_c (669 B -> 669 B)
  • sounds/flashlight.toggle.sound_c (672 B -> 672 B)
  • sounds/gravgun/gravgun.drop.sound_c (697 B -> 697 B)
  • sounds/gravgun/gravgun.dry.sound_c (696 B -> 696 B)
  • sounds/gravgun/gravgun.fire.sound_c (697 B -> 697 B)
  • sounds/gravgun/gravgun.lookat.sound_c (700 B -> 700 B)
  • sounds/gravgun/gravgun.lookaway.sound_c (718 B -> 702 B)
  • sounds/gravgun/gravgun.loop.sound_c (697 B -> 697 B)
  • sounds/gravgun/gravgun.pickup.sound_c (699 B -> 699 B)
  • sounds/toolgun/toolgun-fire-1.vsnd_c (11.7 KB -> 11.7 KB)
  • sounds/toolgun/toolgun-fire-2.vsnd_c (12.4 KB -> 12.4 KB)
  • sounds/toolgun/toolgun.fire.sound_c (785 B -> 785 B)
  • sounds/ui.chat.message.sound_c (664 B -> 664 B)
  • sounds/ui.notification.sound_c (751 B -> 751 B)
  • sounds/ui.undo.sound_c (648 B -> 648 B)
  • sounds/weapon.hover.sound_c (672 B -> 672 B)
  • sounds/weapon.select.sound_c (675 B -> 675 B)
  • sounds/weapons/ar_light.sound_c (777 B -> 761 B)
  • sounds/weapons/bat.swing.sound_c (658 B -> 642 B)
  • sounds/weapons/flesh.impact.hit.sound_c (597 B -> 581 B)
  • sounds/weapons/flesh.impact.slice.sound_c (599 B -> 583 B)
  • sounds/weapons/pistol_light_1.sound_c (700 B -> 700 B)
  • sounds/weapons/revolver_1.sound_c (694 B -> 678 B)
  • sounds/weapons/rifle_light.sound_c (697 B -> 697 B)
  • sounds/weapons/rpg.explosion.sound_c (699 B -> 699 B)
  • sounds/weapons/rpg_heavy.sound_c (695 B -> 679 B)
  • sounds/weapons/shotgun_auto.sound_c (698 B -> 698 B)
  • sounds/weapons/shotgun_medium.sound_c (700 B -> 700 B)
  • ui/components/notificationpanel/notificationpanel.razor.scss (837 B -> 877 B)
  • weapons/camera/camera.weapon_c (924 B -> 844 B)
  • weapons/camera/camera_v.prefab_c (578 B -> 578 B)
  • weapons/camera/camera_w.prefab_c (1.5 KB -> 1.5 KB)
  • weapons/gravgun/gravgun.weapon_c (899 B -> 803 B)
  • weapons/gravgun/gravgun_w.prefab_c (2.4 KB -> 2.4 KB)
  • weapons/physgun/physgun.weapon_c (949 B -> 853 B)
  • weapons/physgun/physgun_w.prefab_c (2.6 KB -> 2.6 KB)
  • weapons/toolgun/toolgun.weapon_c (964 B -> 868 B)