Memorp Hunters - Version 113541

Created
Total Size98.1 MB (102,828,693 bytes)
Modified Size22.2 MB (23,279,912 bytes)
File Count558
Engine Version20
Changes
Perks Update
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/memorp_replication_station.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "images/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/memorp_replication_station.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "images/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (22.2 MB modified)

+78 ~58 -4
  • audio/sound effects/ambient/flying a spaceship 2.vsnd_c (14.8 MB)
  • audio/sound effects/ambient/flyingspaceship_soundscape.sndscape_c (525 B)
  • audio/sound effects/combat/crit.sound_c (911 B)
  • audio/sound effects/combat/crit.vsnd_c (86.9 KB)
  • audio/sound effects/combat/invinciblepop.sound_c (925 B)
  • audio/sound effects/combat/invinciblepop.vsnd_c (173.1 KB)
  • audio/sound effects/combat/miss.sound_c (903 B)
  • audio/sound effects/combat/miss.vsnd_c (86.9 KB)
  • audio/sound effects/combat/shockwave1.sound_c (911 B)
  • audio/sound effects/combat/shockwave1.vsnd_c (173.1 KB)
  • audio/sound effects/combat/shockwave2.sound_c (911 B)
  • audio/sound effects/combat/shockwave2.vsnd_c (173.1 KB)
  • audio/sound effects/combat/shockwave3.sound_c (911 B)
  • audio/sound effects/combat/shockwave3.vsnd_c (173.1 KB)
  • audio/sound effects/combat/slice.sound_c (906 B)
  • audio/sound effects/combat/slice.vsnd_c (173 KB)
  • audio/sound effects/ui/spend_coin.vsnd_c (173 KB)
  • images/power_icons/barcode_sprite.png (4.2 KB)
  • images/power_icons/bigtop_sprite.png (5 KB)
  • images/power_icons/body_system_sprite.png (5.5 KB)
  • images/power_icons/coronavirus_sprite.png (5 KB)
  • images/power_icons/crisis_alert_sprite.png (6.3 KB)
  • images/power_icons/electric_sprite.png (4.3 KB)
  • images/power_icons/explosion_sprite.png (3.3 KB)
  • images/power_icons/foot_bones_sprite.png (3.9 KB)
  • images/power_icons/genetics_sprite.png (4.1 KB)
  • images/power_icons/hand_bones_sprite.png (4.7 KB)
  • images/power_icons/hematology_sprite.png (6.6 KB)
  • images/power_icons/local_hospital_sprite.png (1.2 KB)
  • images/power_icons/medical_services_sprite.png (1.6 KB)
  • images/power_icons/memory_sprite.png (1.4 KB)
  • images/power_icons/microbiology_sprite.png (5.1 KB)
  • images/power_icons/nest_remote_sprite.png (4 KB)
  • images/power_icons/neurology_sprite.png (5.3 KB)
  • images/power_icons/podcasts_sprite.png (5.5 KB)
  • images/power_icons/priority_sprite.png (1.4 KB)
  • images/power_icons/pyramid_sprite.png (4.5 KB)
  • images/power_icons/rib_cage_sprite.png (6.2 KB)
  • images/power_icons/savings_sprite.png (4 KB)
  • images/power_icons/spatial_tracking_sprite.png (4.8 KB)
  • images/power_icons/sprint_sprite.png (3.2 KB)
  • images/power_icons/syringe_sprite.png (3.9 KB)
  • images/power_icons/taunt_sprite.png (3.5 KB)
  • images/power_icons/urology_sprite.png (4.9 KB)
  • images/power_icons/vital_sprites.png (3.1 KB)
  • images/power_icons/wand_shine_sprite.png (3.6 KB)
  • images/power_icons/wave_sprite.png (4.9 KB)
  • images/power_icons/wine_sprite.png (2.1 KB)
  • materials/decals/abandoned classroom/leaking7_decal.decal_c (1.2 KB)
  • materials/decals/paint drips/paint_drips_decal.decal_c (1.9 KB)
  • materials/decals/paint splatter/paint_splatter_decal.decal_c (2.1 KB)
  • models/map/light fixture/lightfixture.vmdl_c (14.3 KB)
  • models/map/light fixture/lightfixture_albedo_png_871eac90.generated.vtex_c (186.8 KB)
  • models/map/light fixture/lightfixture_albedo_png_a1d0bef.generated.vtex_c (225.4 KB)
  • models/map/light fixture/lightfixture_albedo_png_a7bcdca9.generated.vtex_c (177.8 KB)
  • models/map/light fixture/lightfixture_albedo_png_d7ab6fd.generated.vtex_c (115.5 KB)
  • models/map/light fixture/lightfixture_albedo_png_dd92936d.generated.vtex_c (225.4 KB)
  • models/map/light fixture/lightfixture_emission_png_c7a35752.generated.vtex_c (44.5 KB)
  • models/map/light fixture/lightfixture_emission_png_f357c1c7.generated.vtex_c (44.5 KB)
  • models/map/light fixture/lightfixture_mat.vmat_c (6.5 KB)
  • models/map/light fixture/lightfixture_normal_png_f15f6b35.generated.vtex_c (236.7 KB)
  • models/map/light fixture/lightfixture_normal_png_f1e9b192.generated.vtex_c (236.6 KB)
  • prefabs/perks.prefab_c (16.3 KB)
  • prefabs/projectiles/shockwave primary player.prefab_c (8.2 KB)
  • prefabs/projectiles/shockwave secondary player.prefab_c (5 KB)
  • prefabs/projectiles/shockwave utility player.prefab_c (9.3 KB)
  • shader/screentest_shadergraph.shader_c (19 KB)
  • textures/generated/imagefile/2117fa693ae06c8e.vtex_c (171 KB)
  • textures/generated/imagefile/4bf5b57d622f4a7d.vtex_c (341.7 KB)
  • textures/generated/imagefile/838fb199d78eacd2.vtex_c (43 KB)
  • textures/generated/imagefile/870c24776fcec9a4.vtex_c (171 KB)
  • textures/generated/imagefile/a7827c23328ae86d.vtex_c (21.6 KB)
  • textures/generated/imagefile/b8cb570ebaa6f776.vtex_c (341.7 KB)
  • textures/particles/fluid/water_drop.vtex_c (6 KB)
  • textures/particles/impact/rock_chunks_01.vtex_c (34.9 KB)
  • textures/particles/particle_modulate_01.vtex_c (18 KB)
  • textures/particles/smoke/smoke_loop_a.vtex_c (1.2 MB)
  • ui/perkselectorui.razor.scss (2 KB)
  • .bin/package.base.cll (33.3 KB -> 33.3 KB)
  • .bin/package.eldritchmaid.memorphunters.cll (21.9 KB -> 25.8 KB)
  • animgraphs/bunny.vanmgrph_c (3.4 KB -> 3.5 KB)
  • animgraphs/dog.vanmgrph_c (3.7 KB -> 3.9 KB)
  • audio/character/bunny/bunny_attack1.sound_c (907 B -> 907 B)
  • audio/character/bunny/bunny_attack2.sound_c (907 B -> 907 B)
  • audio/character/bunny/bunny_attack3.sound_c (907 B -> 907 B)
  • audio/character/bunny/bunny_boom.sound_c (1.1 KB -> 1.1 KB)
  • audio/character/bunny/bunny_die.sound_c (903 B -> 903 B)
  • audio/character/bunny/bunny_selected.sound_c (1.1 KB -> 1.1 KB)
  • audio/character/bunny/bunny_sprint.sound_c (791 B -> 791 B)
  • audio/character/bunny/bunny_takedamage.sound_c (906 B -> 904 B)
  • audio/character/dog/doggie_selected.sound_c (1.1 KB -> 1.1 KB)
  • audio/character/dog/dog_attack1.sound_c (990 B -> 990 B)
  • audio/character/dog/dog_attack2.sound_c (903 B -> 903 B)
  • audio/character/dog/dog_attack3.sound_c (903 B -> 903 B)
  • audio/character/dog/dog_die.sound_c (883 B -> 883 B)
  • audio/character/dog/dog_takedamage.sound_c (909 B -> 909 B)
  • audio/character/dog/dog_takethat.sound_c (1.1 KB -> 1.1 KB)
  • audio/character/dog/dog_unlocked.sound_c (904 B -> 903 B)
  • audio/character/memorg/memorg_attack_1.sound_c (912 B -> 910 B)
  • audio/character/memorg/memorg_attack_2.sound_c (912 B -> 910 B)
  • audio/character/memorg/memorg_attack_3.sound_c (912 B -> 910 B)
  • audio/character/memorg/memorg_die.sound_c (905 B -> 905 B)
  • audio/character/memorg/memorg_footstep.sound_c (1.2 KB -> 1.2 KB)
  • audio/character/memorg/memorg_hurt.sound_c (1000 B -> 1000 B)
  • audio/character/memorp/memorp_die.sound_c (885 B -> 885 B)
  • audio/character/memorp/memorp_takedamage.sound_c (929 B -> 931 B)
  • audio/sound effects/combat/hit_sound.sound_c (904 B -> 902 B)
  • audio/sound effects/ui/chozo.sound_c (885 B -> 881 B)
  • audio/sound effects/ui/denied.sound_c (888 B -> 883 B)
  • audio/sound effects/ui/gaincoin.sound_c (889 B -> 884 B)
  • audio/sound effects/ui/heal.sound_c (886 B -> 881 B)
  • audio/sound effects/ui/spendcoint.sound_c (892 B -> 907 B)
  • audio/sound effects/ui/usegrab.sound_c (893 B -> 888 B)
  • audio/sound effects/ui/usemiss.sound_c (893 B -> 888 B)
  • images/power_icons/camera_sprite.png (4 KB -> 2.5 KB)
  • images/power_icons/fist_sprite.png (13.2 KB -> 11.4 KB)
  • images/power_icons/heart_sprite.png (8.7 KB -> 4.9 KB)
  • images/power_icons/kiwi_sprite.png (11 KB -> 9 KB)
  • map/memorp_replication_station_map.vpk (181.3 KB -> 208 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47.4 KB)
  • materials/tools/new/nodraw_color_png_287fe1fa.generated.vtex_c (44.4 KB -> 44.4 KB)
  • models/character/bunny/bunny.vmdl_c (243.5 KB -> 245.8 KB)
  • prefabs/characters/bunnycharacter.prefab_c (203.1 KB -> 231.4 KB)
  • prefabs/characters/doggiecharacter.prefab_c (284.2 KB -> 297.3 KB)
  • prefabs/enemies/enemy.prefab_c (61.5 KB -> 74.1 KB)
  • prefabs/enemies/memorg_enemy.prefab_c (122.6 KB -> 136 KB)
  • prefabs/enemies/skeemorp_enemy.prefab_c (62.1 KB -> 74.6 KB)
  • prefabs/item drops/currency drop - big.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/item drops/currency drop.prefab_c (5 KB -> 5 KB)
  • prefabs/item drops/secondary ammo drop.prefab_c (5.8 KB -> 5.8 KB)
  • scenes/memorp_replication_station.scene_c (392.9 KB -> 444.9 KB)
  • textures/generated/imagefile/33164934885530ab.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/3f22630f7975287d.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/c48f27b7647ddffd.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/e67bb32ae4342091.vtex_c (21.7 KB -> 21.7 KB)
  • ui/healthbarui.razor.scss (1 KB -> 1.1 KB)
  • materials/particle/blood_drop.vtex_c (5.9 KB)
  • materials/particle/impact/fleks.vtex_c (95.5 KB)
  • materials/particles/shapes/circle1.vtex_c (17.8 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB)