STAY LIT: Halloween - Version 395978

Created
Total Size5.7 MB (6,020,687 bytes)
Modified Size2 MB (2,128,962 bytes)
File Count327
Engine Version29
Changes
controller support
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "LaunchMode": "Normal", "Resources": "skins/*.json\nskins/palettes/*.json", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "Resources": "skins/*.json\nskins/palettes/*.json",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2 MB modified)

~15
  • .bin/package.eneduerikefake.stay_lit.dll (460.5 KB -> 467 KB)
  • .bin/package.eneduerikefake.stay_lit.xml (7.8 KB -> 8 KB)
  • projectsettings/input.config (4.9 KB -> 5.6 KB)
  • shaders/classic_terrain_rock.shader_c (141.8 KB -> 141.8 KB)
  • shaders/desert_rock.shader_c (141.9 KB -> 141.9 KB)
  • shaders/ember_core.shader_c (161.6 KB -> 161.6 KB)
  • shaders/ember_fire.shader_c (158.9 KB -> 158.9 KB)
  • shaders/frozen_ice.shader_c (145.5 KB -> 145.5 KB)
  • shaders/hollow_tree_bark.shader_c (148.9 KB -> 149 KB)
  • shaders/player_flame_tongue_prototype.shader_c (146 KB -> 146 KB)
  • shaders/ruins_stone.shader_c (152.9 KB -> 152.9 KB)
  • shaders/stay_lit_contact.shader_c (32.3 KB -> 32.3 KB)
  • shaders/stay_lit_glass.shader_c (146.5 KB -> 146.5 KB)
  • shaders/stay_lit_water.shader_c (215.2 KB -> 215.2 KB)
  • staylithud.razor.scss (6.7 KB -> 6.9 KB)