STAY LIT: Halloween - Version 422884

Created
Total Size8.5 MB (8,940,729 bytes)
Modified Size5 MB (5,255,718 bytes)
File Count423
Engine Version29
Changes
Halloween Update
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "LaunchMode": "Normal", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 1, "Coop": false, "Versus": false, "Resources": "skins/*.json\nskins/palettes/*.json\nchunks/halloween_giant_pumpkin*.prefab\nmaterials/halloween/pumpkin_skin.vmat\nui/skins/*.png\nbiomes/whiteout.json\nchunks/whiteout/*.prefab\nvfx/whiteout/*.prefab\nmaterials/whiteout/*.vmat", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 1,
  "Coop": false,
  "Versus": false,
  "Resources": "skins/*.json\nskins/palettes/*.json\nchunks/halloween_giant_pumpkin*.prefab\nmaterials/halloween/pumpkin_skin.vmat\nui/skins/*.png\nbiomes/whiteout.json\nchunks/whiteout/*.prefab\nvfx/whiteout/*.prefab\nmaterials/whiteout/*.vmat",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5 MB modified)

+96 ~16
  • biomes/whiteout.json (1.1 KB)
  • chunks/halloween_giant_pumpkin.prefab (9.3 KB)
  • chunks/halloween_giant_pumpkin.prefab_c (6.2 KB)
  • chunks/halloween_giant_pumpkin_mirrored.prefab (9.3 KB)
  • chunks/halloween_giant_pumpkin_mirrored.prefab_c (6.2 KB)
  • chunks/whiteout/ice_banked_ridge.prefab (10.7 KB)
  • chunks/whiteout/ice_banked_ridge.prefab_c (7.3 KB)
  • chunks/whiteout/ice_banked_ridge_mirrored.prefab (10.7 KB)
  • chunks/whiteout/ice_banked_ridge_mirrored.prefab_c (7.3 KB)
  • chunks/whiteout/ice_diagonal.prefab (13.3 KB)
  • chunks/whiteout/ice_diagonal.prefab_c (8.9 KB)
  • chunks/whiteout/ice_diagonal_mirrored.prefab (13.4 KB)
  • chunks/whiteout/ice_diagonal_mirrored.prefab_c (8.9 KB)
  • chunks/whiteout/ice_gap.prefab (10.6 KB)
  • chunks/whiteout/ice_gap.prefab_c (7.2 KB)
  • chunks/whiteout/ice_gap_mirrored.prefab (10.6 KB)
  • chunks/whiteout/ice_gap_mirrored.prefab_c (7.2 KB)
  • chunks/whiteout/ice_narrow_crossing.prefab (10.7 KB)
  • chunks/whiteout/ice_narrow_crossing.prefab_c (7.2 KB)
  • chunks/whiteout/ice_narrow_crossing_mirrored.prefab (10.7 KB)
  • chunks/whiteout/ice_narrow_crossing_mirrored.prefab_c (7.3 KB)
  • chunks/whiteout/ice_offset_shelves.prefab (10.7 KB)
  • chunks/whiteout/ice_offset_shelves.prefab_c (7.2 KB)
  • chunks/whiteout/ice_offset_shelves_mirrored.prefab (10.7 KB)
  • chunks/whiteout/ice_offset_shelves_mirrored.prefab_c (7.3 KB)
  • chunks/whiteout/ice_recovery.prefab (9.9 KB)
  • chunks/whiteout/ice_recovery.prefab_c (6.7 KB)
  • chunks/whiteout/ice_recovery_mirrored.prefab (9.9 KB)
  • chunks/whiteout/ice_recovery_mirrored.prefab_c (6.8 KB)
  • chunks/whiteout/ice_sloped_path.prefab (10.7 KB)
  • chunks/whiteout/ice_sloped_path.prefab_c (7.3 KB)
  • chunks/whiteout/ice_sloped_path_mirrored.prefab (10.7 KB)
  • chunks/whiteout/ice_sloped_path_mirrored.prefab_c (7.3 KB)
  • chunks/whiteout/ice_uneven_terrain.prefab (13.4 KB)
  • chunks/whiteout/ice_uneven_terrain.prefab_c (9 KB)
  • chunks/whiteout/ice_uneven_terrain_mirrored.prefab (13.5 KB)
  • chunks/whiteout/ice_uneven_terrain_mirrored.prefab_c (9 KB)
  • chunks/whiteout/ice_winding_ridge.prefab (13.4 KB)
  • chunks/whiteout/ice_winding_ridge.prefab_c (8.9 KB)
  • chunks/whiteout/ice_winding_ridge_mirrored.prefab (13.4 KB)
  • chunks/whiteout/ice_winding_ridge_mirrored.prefab_c (8.9 KB)
  • chunks/whiteout/ice_wraparound.prefab (13.4 KB)
  • chunks/whiteout/ice_wraparound.prefab_c (8.9 KB)
  • chunks/whiteout/ice_wraparound_mirrored.prefab (13.4 KB)
  • chunks/whiteout/ice_wraparound_mirrored.prefab_c (8.9 KB)
  • chunks/whiteout/object_ice_bend.prefab (18.9 KB)
  • chunks/whiteout/object_ice_bend.prefab_c (11.6 KB)
  • chunks/whiteout/object_ice_bend_mirrored.prefab (18.9 KB)
  • chunks/whiteout/object_ice_bend_mirrored.prefab_c (11.7 KB)
  • chunks/whiteout/object_ice_bridge.prefab (14.8 KB)
  • chunks/whiteout/object_ice_bridge.prefab_c (9.3 KB)
  • chunks/whiteout/object_ice_bridge_mirrored.prefab (14.9 KB)
  • chunks/whiteout/object_ice_bridge_mirrored.prefab_c (9.4 KB)
  • materials/halloween/painted.vmat_c (3.8 KB)
  • materials/halloween/paper.vmat_c (3.8 KB)
  • materials/halloween/potion_vapour.vmat_c (2.6 KB)
  • materials/halloween/pumpkin_occlusion.vmat_c (3.8 KB)
  • materials/halloween/pumpkin_skin.vmat (70 B)
  • materials/halloween/pumpkin_skin.vmat_c (3.8 KB)
  • materials/halloween/weathered.vmat_c (3.8 KB)
  • materials/whiteout/fog.vmat (49 B)
  • materials/whiteout/fog.vmat_c (1.3 KB)
  • materials/whiteout/ice.vmat (53 B)
  • materials/whiteout/ice.vmat_c (3.8 KB)
  • materials/whiteout/snow_layer.vmat (94 B)
  • materials/whiteout/snow_layer.vmat_c (3.8 KB)
  • materials/whiteout/weathered.vmat (59 B)
  • materials/whiteout/weathered.vmat_c (3.8 KB)
  • shaders/halloween_lit.shader_c (141.1 KB)
  • shaders/halloween_weathered.shader_c (142.3 KB)
  • shaders/potion_vapour.shader_c (33.7 KB)
  • shaders/pumpkin_occlusion.shader_c (136.8 KB)
  • shaders/pumpkin_skin.shader_c (141.4 KB)
  • shaders/whiteout_fog.shader_c (19.6 KB)
  • shaders/whiteout_ice.shader_c (161.9 KB)
  • shaders/whiteout_snow_layer.shader_c (141.8 KB)
  • shaders/whiteout_weathered.shader_c (142.3 KB)
  • skins/halloween_pumpkin.json (252 B)
  • sounds/potion/gentle_boil.vsnd_c (844.6 KB)
  • sounds/potion/pop_0.vsnd_c (19.5 KB)
  • sounds/potion/pop_1.vsnd_c (19.5 KB)
  • sounds/potion/pop_2.vsnd_c (19.5 KB)
  • sounds/stay_lit_candy_pickup.vsnd_c (21.5 KB)
  • ui/skins/blue.png (34.3 KB)
  • ui/skins/burning_ember.png (34.3 KB)
  • ui/skins/crimson.png (37.1 KB)
  • ui/skins/green.png (33.7 KB)
  • ui/skins/original.png (7.2 KB)
  • ui/skins/pumpkin.png (10.4 KB)
  • ui/skins/purple.png (33.7 KB)
  • vfx/whiteout/ice_break.prefab (4.8 KB)
  • vfx/whiteout/ice_break.prefab_c (3.2 KB)
  • vfx/whiteout/ice_steam.prefab (4.8 KB)
  • vfx/whiteout/ice_steam.prefab_c (3.2 KB)
  • vfx/whiteout/snow.prefab (4.8 KB)
  • vfx/whiteout/snow.prefab_c (3.2 KB)
  • .bin/package.eneduerikefake.stay_lit.dll (471 KB -> 714.5 KB)
  • .bin/package.eneduerikefake.stay_lit.xml (8 KB -> 12.5 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • scenes/minimal.scene_c (3.1 KB -> 3.2 KB)
  • shaders/classic_terrain_rock.shader_c (141.8 KB -> 141.8 KB)
  • shaders/desert_rock.shader_c (141.9 KB -> 141.9 KB)
  • shaders/ember_core.shader_c (161.6 KB -> 161.6 KB)
  • shaders/ember_fire.shader_c (158.9 KB -> 158.9 KB)
  • shaders/frozen_ice.shader_c (145.5 KB -> 145.5 KB)
  • shaders/hollow_tree_bark.shader_c (149 KB -> 149 KB)
  • shaders/player_flame_tongue_prototype.shader_c (146 KB -> 146 KB)
  • shaders/ruins_stone.shader_c (152.9 KB -> 152.9 KB)
  • shaders/stay_lit_contact.shader_c (32.3 KB -> 32.3 KB)
  • shaders/stay_lit_glass.shader_c (146.5 KB -> 146.5 KB)
  • shaders/stay_lit_water.shader_c (215.2 KB -> 245.9 KB)
  • staylithud.razor.scss (7.7 KB -> 10.1 KB)