PINE VALLEY - Version 276787

Created
Total Size823 MB (862,985,091 bytes)
Modified Size39.5 MB (41,469,670 bytes)
File Count2313
Engine Version25
Changes
Changes on 2026-06-06
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "map/pinevalley/downtown.scene", "DedicatedServerStartupScene": "map/pinevalley/downtown.scene", "Resources": "ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "map/pinevalley/downtown.scene",
  "DedicatedServerStartupScene": "map/pinevalley/downtown.scene",
  "Resources": "ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (39.5 MB modified)

+109 ~60 -11
  • items/plants/pot/pot.vmdl_c (8.2 KB)
  • items/plants/pot/pot.vmdl_c.t.png (42.5 KB)
  • items/plants/seed_bag/seed_bag.vmdl_c (6.7 KB)
  • items/plants/seed_bag/seed_bag.vmdl_c.t.png (5 KB)
  • map/new scene.scene_c (1.6 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB)
  • materials/default/default_tga_5ccafb6a.generated.vtex_c (1.7 KB)
  • materials/default/default_tga_63451b4d.generated.vtex_c (1.7 KB)
  • materials/terrain/textures/xdhhefr_2k_albedo.vmat_c (4.7 KB)
  • materials/terrain/textures/xdhhefr_2k_albedo_jpg_309daa18.generated.vtex_c (624.7 KB)
  • materials/terrain/textures/xdhhefr_2k_albedo_jpg_e4f92b70.generated.vtex_c (1.3 MB)
  • materials/terrain/textures/xdhhefr_2k_displacement_jpg_399ba823.generated.vtex_c (799.6 KB)
  • models/3dmodelscc0/cityenvpack1/payphone/payphone.vmat_c (5.6 KB)
  • models/3dmodelscc0/cityenvpack1/payphone/payphone.vmdl_c (97.7 KB)
  • models/3dmodelscc0/cityenvpack1/payphone/payphone.vmdl_c.t.png (25.7 KB)
  • models/3dmodelscc0/cityenvpack1/payphone/payphone_base_color_png_e48097a1.generated.vtex_c (3.5 MB)
  • models/3dmodelscc0/cityenvpack1/payphone/payphone_normal_directx_png_2f6143cc.generated.vtex_c (4.5 MB)
  • models/pine/lumen.vmat_c (4.3 KB)
  • models/pine/lumen_2d.vmat_c (4.7 KB)
  • models/pine/lumen_2d_vmat_g_temissivemask_673895fa.generated.vtex_c (1.6 KB)
  • models/pine/lumen_bush.vmdl_c (41.7 KB)
  • models/pine/lumen_bush.vmdl_c.t.png (9.8 KB)
  • models/pine/lumen_vmat_g_temissivemask_673895fa.generated.vtex_c (1.6 KB)
  • models/props/street/light_pole/light_pole.vmdl_c (17.4 KB)
  • models/props/street/light_pole/light_pole.vmdl_c.t.png (4 KB)
  • models/props/street/light_pole/t_light_pole_bc.vmat_c (4.3 KB)
  • models/props/street/light_pole/t_light_pole_bc_png_9e5941bf.generated.vtex_c (1.1 MB)
  • models/props/street/light_pole/t_light_pole_bc_png_da1bfaed.generated.vtex_c (565.9 KB)
  • models/props/street/light_pole/t_light_pole_e_png_5463ec6d.generated.vtex_c (36.7 KB)
  • models/props/street/light_pole/t_light_pole_e_png_a3437ee7.generated.vtex_c (36.7 KB)
  • models/props/street/light_pole/t_light_pole_n_png_7a98d10.generated.vtex_c (562.1 KB)
  • models/props/street/light_pole/t_light_pole_r_png_556a679e.generated.vtex_c (815.5 KB)
  • prefabs/items/plants/ilument_seed.prefab_c (3.6 KB)
  • prefabs/items/plants/pot.prefab_c (5.7 KB)
  • prefabs/items/utils/handcuffs/handcuffs.item_c (1.6 KB)
  • prefabs/items/utils/handcuffs/handcuffs.prefab_c (4.2 KB)
  • prefabs/items/utils/handcuffs/handcuffs.vmdl_c (9.2 KB)
  • prefabs/items/utils/handcuffs/handcuffs.vmdl_c.t.png (5.6 KB)
  • prefabs/items/utils/lockpick/lockpick.item_c (2.2 KB)
  • prefabs/items/utils/lockpick/lockpick.prefab_c (3.4 KB)
  • prefabs/items/utils/lockpick/lockpick.vmdl_c (6.4 KB)
  • prefabs/items/utils/lockpick/lockpick.vmdl_c.t.png (5 KB)
  • prefabs/items/utils/radio/model/mat_base.vmat_c (4.8 KB)
  • prefabs/items/utils/radio/model/mat_base_color_png_5812f5a9.generated.vtex_c (492.5 KB)
  • prefabs/items/utils/radio/model/mat_base_color_png_7d8b2cdf.generated.vtex_c (970.3 KB)
  • prefabs/items/utils/radio/model/mat_height_png_f231de2c.generated.vtex_c (166.2 KB)
  • prefabs/items/utils/radio/model/mat_normal_directx_png_7d3c1ef.generated.vtex_c (553.8 KB)
  • prefabs/items/utils/radio/model/mat_roughness_png_53483dec.generated.vtex_c (860.8 KB)
  • prefabs/items/utils/radio/model/walkietalkie.vmdl_c (20 KB)
  • prefabs/items/utils/radio/model/walkietalkie.vmdl_c.t.png (11 KB)
  • prefabs/items/utils/radio/radio.item_c (2.3 KB)
  • prefabs/items/utils/radio/radio.prefab_c (3.7 KB)
  • prefabs/items/utils/radio/sound/talkend.sound_c (978 B)
  • prefabs/items/utils/radio/sound/talkend.vsnd_c (12.8 KB)
  • prefabs/items/utils/radio/sound/talkstart.sound_c (980 B)
  • prefabs/items/utils/radio/sound/talkstart.vsnd_c (22 KB)
  • prefabs/resources/items/plants/ilument_seed.item_c (1.6 KB)
  • prefabs/resources/items/plants/pot.item_c (1.5 KB)
  • prefabs/resources/police/classes/trooper.copload_c (600 B)
  • prefabs/weapons/lockpick.prefab_c (4.2 KB)
  • prefabs/world/night/light_pole.prefab_c (3.9 KB)
  • prefabs/world/night/red_light.prefab_c (3.2 KB)
  • prefabs/world/shops/sketchy_phone.prefab_c (3.1 KB)
  • prefabs/world/shops/sketchy_shop.prefab_c (20.1 KB)
  • textures/generated/imagefile/32900e275d599596.vtex_c (85.7 KB)
  • textures/generated/imagefile/7b9df18e6f9979e2.vtex_c (85.7 KB)
  • textures/generated/imagefile/8c54c2f71d594d1f.vtex_c (85.7 KB)
  • textures/generated/imagefile/9e60b556a06de5f8.vtex_c (252 B)
  • textures/generated/imagefile/bdb65977b3b8612e.vtex_c (85.6 KB)
  • ui/components/packageflairbar.razor.scss (501 B)
  • ui/hud/helicopterhud.razor.scss (1.1 KB)
  • ui/hud/vehiclehud.shared.scss (5.5 KB)
  • ui/icons/lockpick.png (9 KB)
  • ui/icons/pot.png (63.7 KB)
  • ui/icons/seed_bag.png (17.1 KB)
  • ui/icons/wakitaki.png (19 KB)
  • ui/modals/radiochannelmodal.razor.scss (150 B)
  • ui/sprites/gunshop.png (186.8 KB)
  • ui/sprites/heli.png (372 B)
  • ui/sprites/sketchyshop.png (301 KB)
  • vehicles/cars/dodge/charger12/charger12_police.vmdl_c (1.2 MB)
  • vehicles/cars/dodge/charger12/charger12_police.vmdl_c.t.png (23.1 KB)
  • vehicles/cars/dodge/charger12/dod_charg_police.prefab_c (18.3 KB)
  • vehicles/cars/dodge/charger12/mat/charger.vmat_c (4.1 KB)
  • vehicles/cars/dodge/charger12/mat/charger_png_87a65e01.generated.vtex_c (456.7 KB)
  • vehicles/cars/dodge/charger12/mat/charger_png_9e2d279b.generated.vtex_c (1010.2 KB)
  • vehicles/flights/helicopter/r22_helicopter.prefab_c (13.2 KB)
  • vehicles/flights/helicopter/r22_helicopter.vmdl_c (211.2 KB)
  • vehicles/flights/helicopter/r22_helicopter.vmdl_c.t.png (12.3 KB)
  • vehicles/flights/helicopter/rotor_top.vmdl_c (30.8 KB)
  • vehicles/flights/helicopter/rotor_top.vmdl_c.t.png (2.4 KB)
  • vehicles/flights/helicopter/sounds/heli_crash_alarm.sound_c (654 B)
  • vehicles/flights/helicopter/sounds/heli_crash_alarm.vsnd_c (242.9 KB)
  • vehicles/flights/helicopter/sounds/heli_loop_ext.sound_c (635 B)
  • vehicles/flights/helicopter/sounds/heli_loop_ext.vsnd_c (1.7 MB)
  • vehicles/flights/helicopter/sounds/heli_loop_int.sound_c (635 B)
  • vehicles/flights/helicopter/sounds/heli_loop_int.vsnd_c (1.7 MB)
  • vehicles/flights/helicopter/sounds/heli_low_health.sound_c (1005 B)
  • vehicles/flights/helicopter/sounds/heli_low_health.vsnd_c (76.7 KB)
  • vehicles/flights/helicopter/sounds/heli_rotor_alarm.sound_c (654 B)
  • vehicles/flights/helicopter/sounds/heli_rotor_alarm.vsnd_c (446.6 KB)
  • vehicles/flights/helicopter/sounds/heli_start.sound_c (632 B)
  • vehicles/flights/helicopter/sounds/heli_start.vsnd_c (315.1 KB)
  • vehicles/flights/helicopter/sounds/heli_stop.sound_c (631 B)
  • vehicles/flights/helicopter/sounds/heli_stop.vsnd_c (315.1 KB)
  • vehicles/flights/helicopter/tailrotor.vmdl_c (21.2 KB)
  • vehicles/flights/helicopter/tailrotor.vmdl_c.t.png (6.7 KB)
  • vehicles/flights/helicopter/turbo.vmdl_c (13.7 KB)
  • vehicles/flights/helicopter/turbo.vmdl_c.t.png (11.4 KB)
  • .bin/package.base.cll (32.7 KB -> 33 KB)
  • .bin/package.evilinc.lonepinerp.cll (349.3 KB -> 363.3 KB)
  • .bin/package.evilinc.lonepinerp.xml (265.1 KB -> 263.6 KB)
  • .bin/package.redsnail.roadtool.cll (35.6 KB -> 35.6 KB)
  • .bin/package.redsnail.terraintool.cll (658 B -> 660 B)
  • components/game/cops/policearsenalpanel.razor.scss (12.8 KB -> 12.5 KB)
  • localization/en/game.json (19.7 KB -> 23.7 KB)
  • localization/ru/game.json (27 KB -> 32.1 KB)
  • lonepine/chat/chat.razor.scss (5.8 KB -> 5.9 KB)
  • lonepine/style.scss (3.4 KB -> 4.3 KB)
  • map/gen_material.shader_c (231.3 KB -> 1 MB)
  • map/gen_material_alpha.shader_c (179.6 KB -> 179.6 KB)
  • map/materials/asphalt/asphalt025a/asphalt025a_1k-jpg.vmat_c (5.1 KB -> 5.1 KB)
  • map/materials/asphalt/road/road011a_1k-jpg.vmat_c (4.4 KB -> 4.4 KB)
  • map/materials/concrete/pavement/pavement_tile_02.vmat_c (4.3 KB -> 4.3 KB)
  • map/materials/glass/glasswindowbreak070a.vmat_c (3.4 KB -> 3.4 KB)
  • map/pinevalley/downtown.scene_c (1.3 MB -> 1.3 MB)
  • map/pinevalley/pineval_main.terrain_c (3 MB -> 2 MB)
  • map/pinevalley/pineval_sketch.terrain_c (1.1 MB -> 754.1 KB)
  • map/prefabs/buildings/cardealer.prefab_c (60.9 KB -> 69.4 KB)
  • map/prefabs/buildings/city/generalstore.prefab_c (77.7 KB -> 108.8 KB)
  • map/prefabs/buildings/city/house_av.prefab_c (174.9 KB -> 174.9 KB)
  • map/prefabs/buildings/city/policedepartment.prefab_c (356.8 KB -> 388.3 KB)
  • map/prefabs/buildings/city/taxi.prefab_c (118.8 KB -> 118.8 KB)
  • map/prefabs/buildings/fishingmagazine.prefab_c (82.2 KB -> 82 KB)
  • map/prefabs/buildings/gunshop.prefab_c (154.2 KB -> 157.8 KB)
  • map/prefabs/buildings/pd.prefab_c (243.4 KB -> 242.9 KB)
  • models/citizen/citizen_human_f.vanmgrph_c (69.6 KB -> 70.2 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.7 KB -> 70 KB)
  • prefabs/items/fish/fish_sonar.prefab_c (2.6 KB -> 2.7 KB)
  • prefabs/items/fish_sonar.prefab_c (3.5 KB -> 3.2 KB)
  • prefabs/player.prefab_c (93.1 KB -> 92.3 KB)
  • prefabs/resources/items/glock20.item_c (2.2 KB -> 2.2 KB)
  • prefabs/resources/items/m40a3.item_c (2.2 KB -> 2.2 KB)
  • prefabs/resources/items/m4a1.item_c (2.2 KB -> 2.2 KB)
  • prefabs/resources/items/mp5a5.item_c (2.2 KB -> 2.2 KB)
  • prefabs/resources/police/classes/stormtrooper.copload_c (945 B -> 800 B)
  • prefabs/weapons/effects/muzzle/barrelsmoke.prefab_c (5.4 KB -> 5.4 KB)
  • prefabs/weapons/hammer.prefab_c (4.4 KB -> 4.8 KB)
  • prefabs/world/police/policearsenal.prefab_c (7.9 KB -> 2.5 KB)
  • prefabs/world/police/policenpc.prefab_c (10.7 KB -> 13.5 KB)
  • projectsettings/input.config (5.8 KB -> 5.8 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.8 KB)
  • ui/hud/questhud.razor.scss (1.7 KB -> 2.1 KB)
  • ui/hud/settingsmenu.razor.scss (2.4 KB -> 2.5 KB)
  • ui/hud/vehiclehud.razor.scss (7.3 KB -> 1.7 KB)
  • ui/inventory/contextmenu.razor.scss (492 B -> 480 B)
  • ui/inventory/hoverpanel.razor.scss (436 B -> 424 B)
  • ui/inventory/panels/fishingmenu/fishingmenu.razor.scss (10.2 KB -> 10.2 KB)
  • ui/inventory/panels/gangs/gangsmenu.razor.scss (9.7 KB -> 9.6 KB)
  • ui/inventory/panels/guides/guidesmenu.razor.scss (2.4 KB -> 2.6 KB)
  • ui/inventory/panels/inventory/inventory.razor.scss (5.5 KB -> 5.8 KB)
  • ui/inventory/panels/menupanel.razor.scss (6.7 KB -> 7 KB)
  • ui/map/map.png (5.5 MB -> 5.9 MB)
  • ui/progressbar.razor.scss (1.2 KB -> 1.2 KB)
  • ui/scoreboard/mappanel.razor.scss (8.2 KB -> 8.6 KB)
  • ui/sprites/taxi.png (543 B -> 183.5 KB)
  • vehicles/cars/dodge/charger12/dod_charg12.prefab_c (18.2 KB -> 18.3 KB)
  • vehicles/cars/ford/fordsvt/fordsvt.prefab_c (16.8 KB -> 16.8 KB)
  • vehicles/mats/glass.vmat_c (3.3 KB -> 3.3 KB)
  • items/handcuffs/handcuffs.vmdl_c (7.1 KB)
  • items/handcuffs/handcuffs.vmdl_c.t.png (5 KB)
  • items/handcuffs/mat/handcuffs.vmat_c (4.1 KB)
  • items/handcuffs/mat/metal_color_jpg_8ed9f149.generated.vtex_c (150.7 KB)
  • items/handcuffs/mat/metal_rough_jpg_84a522cc.generated.vtex_c (404.8 KB)
  • models/pine/pine.vmdl_c (41.7 KB)
  • models/pine/pine.vmdl_c.t.png (12.2 KB)
  • prefabs/items/handcuffs.prefab_c (20 KB)
  • prefabs/resources/items/handcuffs.item_c (1.5 KB)
  • ui/old/heli.png (372 B)
  • ui/sprites/fishrod.png (515 B)