PINE VALLEY - Version 282243

Created
Total Size942.4 MB (988,206,823 bytes)
Modified Size28.5 MB (29,926,390 bytes)
File Count2406
Engine Version25
Changes
Changes on 2026-06-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "QuickPlay", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "map/pinevalley/downtown.scene", "DedicatedServerStartupScene": "map/pinevalley/downtown.scene", "Resources": "ui/*\nparticles/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "map/pinevalley/downtown.scene",
  "DedicatedServerStartupScene": "map/pinevalley/downtown.scene",
  "Resources": "ui/*\nparticles/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (28.5 MB modified)

+13 ~20
  • materials/default/default_tga_9c956412.generated.vtex_c (1.7 KB)
  • materials/gen_terrain.vmat_c (2.1 KB)
  • materials/terrain/grass/grass_png_d540715a.generated.vtex_c (59.5 KB)
  • materials/terrain/textures/vjdqcba_2k_albedo_jpg_360b6b52.generated.vtex_c (1.3 MB)
  • materials/terrain/textures/vjdqcba_2k_albedo_jpg_5e2cb9c5.generated.vtex_c (684.5 KB)
  • materials/terrain/textures/vjdqcba_2k_displacement_jpg_70b286ca.generated.vtex_c (976.5 KB)
  • materials/terrain/textures/vjdqcba_2k_normal_jpg_b753d194.generated.vtex_c (1.3 MB)
  • materials/terrain/textures/vjdqcba_2k_roughness_jpg_961fa61e.generated.vtex_c (979.4 KB)
  • particles/rain/water_drop.png (846 B)
  • particles/rain/water_drop.vtex (375 B)
  • particles/rain/water_drop.vtex_c (6 KB)
  • shaders/gen_terrain.shader_c (714 KB)
  • ui/hud/carryhud.razor.scss (350 B)
  • .bin/package.base.dll (180 KB -> 180 KB)
  • .bin/package.evilinc.lonepinerp.dll (2.1 MB -> 2.1 MB)
  • .bin/package.evilinc.lonepinerp.xml (262 KB -> 269.6 KB)
  • .bin/package.redsnail.roadtool.dll (149.5 KB -> 149.5 KB)
  • .bin/package.redsnail.terraintool.dll (8.5 KB -> 8.5 KB)
  • map/gen_material.shader_c (1 MB -> 2 MB)
  • map/materials/asphalt/asphalt025a/asphalt025a_1k-jpg.vmat_c (5.1 KB -> 5.1 KB)
  • map/materials/asphalt/road/road011a_1k-jpg.vmat_c (4.4 KB -> 4.5 KB)
  • map/materials/concrete/concrete_0031/concrete_0031_color_1k.vmat_c (4.6 KB -> 4.7 KB)
  • map/materials/concrete/pavement/pavement_tile_02.vmat_c (4.3 KB -> 4.4 KB)
  • map/materials/roof/roofingtiles001/roofingtiles001.vmat_c (5.2 KB -> 5.3 KB)
  • map/materials/wood/planks012/planks012_1k-jpg.vmat_c (5 KB -> 5 KB)
  • map/materials/wood/woodsiding/woodsiding009_1k-jpg.vmat_c (4.5 KB -> 4.6 KB)
  • map/pinevalley/downtown.scene_c (1.1 MB -> 1.1 MB)
  • materials/weather/skybox/gen_sky.shader_c (106.4 KB -> 108.2 KB)
  • prefabs/items/plants/ilument_bush.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/player.prefab_c (92.3 KB -> 92.5 KB)
  • sounds/ambient/weather/rain.vsnd_c (16.5 MB -> 16.5 MB)
  • vehicles/mats/lights_glow/higftbeam.vmat_c (3.4 KB -> 3.4 KB)
  • vehicles/mats/lights_glow/lowbeam.vmat_c (3.4 KB -> 3.4 KB)