FPS Base - Version 47332

Created
Total Size330.2 MB (346,245,744 bytes)
Modified Size3.2 MB (3,354,046 bytes)
File Count505
Engine Version17
Changes
Changes on 2024-02-20
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/lobbey.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"Normal","Resources":"","StartupResources":["*","scenes/lobbey.scene","materials/default/default_ao_tga_7449568e.generated.vtex","shaders/complex.shader","models/pm/w/pmm_ref.vmdl","models/pm/pmm_bump_tga_4e069041.generated.vtex","models/pm/pmm.vmat","models/pm/pmm_tga_8501c98e.generated.vtex","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","models/citizen/citizen.vanmgrph","models/citizen/citizen.vmdl","models/citizen/subgraphs/citizen_face.vsubgrph","models/citizen/subgraphs/citizen_scale.vsubgrph","shaders/sky.shader","shaders/skin.shader","models/citizen/subgraphs/citizen_sit.vsubgrph","shaders/eyeball.shader","models/aksu/aksu_synth_n_tga_86a78abe.generated.vtex","models/aksu/aksu_synth_tga_7b039d5e.generated.vtex","models/aksu/aksu_n_tga_9cfca10b.generated.vtex","models/aksu/aksu_tga_d08d3a51.generated.vtex","models/aksu/aksu_synth.vmat","models/aksu/ak74_n_tga_28f38474.generated.vtex","models/aksu/ak74_sk1_tga_7f557ffe.generated.vtex","models/aksu/ak74_sk1.vmat","models/aksu/aksu.vmat","models/aksu/w/ak74u_modern_ak74u_mag_ref.vmdl","sounds/impacts/impact-bullet-flesh.sound","prefabs/ragdoll.prefab","shaders/atmosphere_sky.shader","prefabs/pmm_loot.prefab","shaders/generic.shader","prefabs/aksu_loot.prefab","prefabs/player.prefab","prefabs/zombienavmeshprefab.prefab","sounds/hitmarker.headshot.vsnd","models/aksu/ak74u_magout.sound","models/aksu/ak74u_magin.sound","models/aksu/ak74u_boltback.sound","models/aksu/ak74u_boltforward.sound","models/handes/hand.vmat","models/handes/nomex.vmat","models/handes/hand_normal_tga_796cd999.generated.vtex","shaders/glass.shader","materials/default/default_rough_tga_76a57082.generated.vtex","materials/default/default_normal_tga_e9423b55.generated.vtex","materials/default/default_color_tga_2871fbca.generated.vtex","materials/default/default_normal_tga_5c878876.generated.vtex","models/pm/makarov_maghit.sound","models/pm/makarov_magin.sound","models/pm/makarov_magout.sound","particles/tracer/trail_bullet.vpcf","models/aksu/aksu.vanmgrph","models/pm/pm.vanmgrph","models/aksu/ak74u_fire1.sound","particles/impact.generic.vpcf","particles/pistol_muzzleflash.vpcf","particles/impact.generic.smokepuff.vpcf","particles/impact.generic.smokering.vpcf","models/aksu/v/ak74u_modern_ak74u_mag_ref.vmdl","models/handes/pmm_ref_hand_red.vmdl","models/pm/makarov_fire1.sound","models/pm/v/pmm_ref.vmdl","sounds/guns/f1/ar2_shoot1.vsnd","sounds/guns/f1/ar2_shoot2.vsnd","sounds/guns/revolver/revolver.case.2.vsnd","sounds/guns/revolver/revolver.case.1.vsnd","sounds/guns/revolver/revolver.case.3.vsnd","sounds/guns/revolver/revolver_shoot.1.vsnd","sounds/guns/revolver/revolver_shoot.3.vsnd","sounds/guns/revolver/revolver_shoot.2.vsnd","sounds/guns/switch/switch_2.vsnd","sounds/guns/switch/switch_3.vsnd","sounds/guns/m1911/reload/m1911.reload.sound","sounds/guns/m1911/reload/m1911.reload.out.sound","sounds/guns/m1911/reload/m1911.reload.load.sound","sounds/guns/m1911/reload/m1911.reload.fow.sound","sounds/guns/mp5/reload/mp5.mag.sound","sounds/guns/mp5/reload/mp5.mag.load.sound","sounds/guns/mp5/reload/mp5.move.sound"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobbey.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/lobbey.scene",
    "materials/default/default_ao_tga_7449568e.generated.vtex",
    "shaders/complex.shader",
    "models/pm/w/pmm_ref.vmdl",
    "models/pm/pmm_bump_tga_4e069041.generated.vtex",
    "models/pm/pmm.vmat",
    "models/pm/pmm_tga_8501c98e.generated.vtex",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "models/citizen/citizen.vanmgrph",
    "models/citizen/citizen.vmdl",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "shaders/sky.shader",
    "shaders/skin.shader",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "shaders/eyeball.shader",
    "models/aksu/aksu_synth_n_tga_86a78abe.generated.vtex",
    "models/aksu/aksu_synth_tga_7b039d5e.generated.vtex",
    "models/aksu/aksu_n_tga_9cfca10b.generated.vtex",
    "models/aksu/aksu_tga_d08d3a51.generated.vtex",
    "models/aksu/aksu_synth.vmat",
    "models/aksu/ak74_n_tga_28f38474.generated.vtex",
    "models/aksu/ak74_sk1_tga_7f557ffe.generated.vtex",
    "models/aksu/ak74_sk1.vmat",
    "models/aksu/aksu.vmat",
    "models/aksu/w/ak74u_modern_ak74u_mag_ref.vmdl",
    "sounds/impacts/impact-bullet-flesh.sound",
    "prefabs/ragdoll.prefab",
    "shaders/atmosphere_sky.shader",
    "prefabs/pmm_loot.prefab",
    "shaders/generic.shader",
    "prefabs/aksu_loot.prefab",
    "prefabs/player.prefab",
    "prefabs/zombienavmeshprefab.prefab",
    "sounds/hitmarker.headshot.vsnd",
    "models/aksu/ak74u_magout.sound",
    "models/aksu/ak74u_magin.sound",
    "models/aksu/ak74u_boltback.sound",
    "models/aksu/ak74u_boltforward.sound",
    "models/handes/hand.vmat",
    "models/handes/nomex.vmat",
    "models/handes/hand_normal_tga_796cd999.generated.vtex",
    "shaders/glass.shader",
    "materials/default/default_rough_tga_76a57082.generated.vtex",
    "materials/default/default_normal_tga_e9423b55.generated.vtex",
    "materials/default/default_color_tga_2871fbca.generated.vtex",
    "materials/default/default_normal_tga_5c878876.generated.vtex",
    "models/pm/makarov_maghit.sound",
    "models/pm/makarov_magin.sound",
    "models/pm/makarov_magout.sound",
    "particles/tracer/trail_bullet.vpcf",
    "models/aksu/aksu.vanmgrph",
    "models/pm/pm.vanmgrph",
    "models/aksu/ak74u_fire1.sound",
    "particles/impact.generic.vpcf",
    "particles/pistol_muzzleflash.vpcf",
    "particles/impact.generic.smokepuff.vpcf",
    "particles/impact.generic.smokering.vpcf",
    "models/aksu/v/ak74u_modern_ak74u_mag_ref.vmdl",
    "models/handes/pmm_ref_hand_red.vmdl",
    "models/pm/makarov_fire1.sound",
    "models/pm/v/pmm_ref.vmdl",
    "sounds/guns/f1/ar2_shoot1.vsnd",
    "sounds/guns/f1/ar2_shoot2.vsnd",
    "sounds/guns/revolver/revolver.case.2.vsnd",
    "sounds/guns/revolver/revolver.case.1.vsnd",
    "sounds/guns/revolver/revolver.case.3.vsnd",
    "sounds/guns/revolver/revolver_shoot.1.vsnd",
    "sounds/guns/revolver/revolver_shoot.3.vsnd",
    "sounds/guns/revolver/revolver_shoot.2.vsnd",
    "sounds/guns/switch/switch_2.vsnd",
    "sounds/guns/switch/switch_3.vsnd",
    "sounds/guns/m1911/reload/m1911.reload.sound",
    "sounds/guns/m1911/reload/m1911.reload.out.sound",
    "sounds/guns/m1911/reload/m1911.reload.load.sound",
    "sounds/guns/m1911/reload/m1911.reload.fow.sound",
    "sounds/guns/mp5/reload/mp5.mag.sound",
    "sounds/guns/mp5/reload/mp5.mag.load.sound",
    "sounds/guns/mp5/reload/mp5.move.sound"
  ],
  "CodePackageReferences": []
}

Diff (3.2 MB modified)

+13 ~20 -4
  • materials/dev/primary_white.vmat_c (4.1 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB)
  • models/aksu/w/ak74u_modern_ak74u_mag_ref.vmdl (2.9 KB)
  • models/aksu/w/ak74u_modern_ak74u_mag_ref.vmdl_c (121.6 KB)
  • models/dev/box.vmdl_c (3.5 KB)
  • models/pm/w/pmm_ref.vmdl (1.9 KB)
  • models/pm/w/pmm_ref.vmdl_c (75.2 KB)
  • prefabs/aksu_loot.prefab (1.5 KB)
  • prefabs/aksu_loot.prefab_c (1.4 KB)
  • prefabs/pmm_loot.prefab (1.6 KB)
  • prefabs/pmm_loot.prefab_c (1.4 KB)
  • scenes/lobby.scene (1.7 KB)
  • scenes/lobby.scene_c (1.4 KB)
  • .bin/package.base.dll (168.5 KB -> 168.5 KB)
  • .bin/package.evilinc.real_fps_base.dll (115.5 KB -> 115.5 KB)
  • models/handes/hand.vmat_c (5 KB -> 5 KB)
  • models/handes/hand_normal_tga_796cd999.generated.vtex_c (503.9 KB -> 503.9 KB)
  • models/handes/hand_tga_2b7c27e9.generated.vtex_c (301.9 KB -> 301.9 KB)
  • models/handes/nomex.vmat_c (5 KB -> 5 KB)
  • models/handes/nomex_normal_tga_cd852efd.generated.vtex_c (946.3 KB -> 946.3 KB)
  • models/handes/nomex_tga_36e66517.generated.vtex_c (504.9 KB -> 504.9 KB)
  • models/handes/watch_dig_min.vmat_c (4.7 KB -> 4.7 KB)
  • models/handes/watch_dig_min_tga_a349c33.generated.vtex_c (44.3 KB -> 44.3 KB)
  • models/handes/watch_dig_sec.vmat_c (5 KB -> 5 KB)
  • models/handes/watch_dig_sec_tga_191da93.generated.vtex_c (12.3 KB -> 12.3 KB)
  • models/handes/wristwatch.vmat_c (5 KB -> 5 KB)
  • models/handes/wristwatch_normal_tga_f475b03f.generated.vtex_c (173.6 KB -> 173.6 KB)
  • models/handes/wristwatch_tga_bfeaa7d9.generated.vtex_c (106.8 KB -> 106.8 KB)
  • prefabs/pickup.prefab_c (707 B -> 643 B)
  • prefabs/player.prefab (56.9 KB -> 57.7 KB)
  • prefabs/player.prefab_c (24.3 KB -> 24.8 KB)
  • scenes/datacore.scene (6.2 KB -> 16 KB)
  • scenes/datacore.scene_c (4.5 KB -> 10.6 KB)
  • prefabs/baseloot.prefab (1.6 KB)
  • prefabs/baseloot.prefab_c (1.4 KB)
  • scenes/lobbey.scene (1.7 KB)
  • scenes/lobbey.scene_c (1.4 KB)