FPS Base - Version 47404
| Created | |
|---|---|
| Total Size | 363.3 MB (380,950,228 bytes) |
| Modified Size | 32 MB (33,521,137 bytes) |
| File Count | 513 |
| Engine Version | 17 |
| Changes | Changes on 2024-02-21 |
| Meta |
Diff (32 MB modified)
+181 ~16 -213- models/aksu/aksu_reload_empty.sndseq (443 B)
- models/aksu/aksu_reload_empty.sndseq_c (863 B)
- models/glock/cartridges.tga (2 MB)
- models/glock/cartridges.vmat (976 B)
- models/glock/cartridges.vmat_c (5 KB)
- models/glock/cartridges_normal.tga (2 MB)
- models/glock/cartridges_normal_tga_1f819303.generated.vtex_c (344.5 KB)
- models/glock/cartridges_tga_4796a55b.generated.vtex_c (285.9 KB)
- models/glock/glock.tga (4 MB)
- models/glock/glock.vanmgrph (24.9 KB)
- models/glock/glock.vanmgrph_c (3.4 KB)
- models/glock/glock.vmat (1008 B)
- models/glock/glock.vmat_c (5 KB)
- models/glock/glock20_distance_fire1.sound (215 B)
- models/glock/glock20_distance_fire1.sound_c (601 B)
- models/glock/glock20_distance_fire1.vsnd_c (323.7 KB)
- models/glock/glock20_distance_fire1.wav (328.1 KB)
- models/glock/glock20_fire1.sound (206 B)
- models/glock/glock20_fire1.sound_c (576 B)
- models/glock/glock20_fire1.vsnd_c (431.3 KB)
- models/glock/glock20_fire1.wav (430.8 KB)
- models/glock/glock20_magin.sound (206 B)
- models/glock/glock20_magin.sound_c (576 B)
- models/glock/glock20_magin.vsnd_c (53.5 KB)
- models/glock/glock20_magin.wav (52.9 KB)
- models/glock/glock20_magout.sound (207 B)
- models/glock/glock20_magout.sound_c (577 B)
- models/glock/glock20_magout.vsnd_c (27.6 KB)
- models/glock/glock20_magout.wav (27 KB)
- models/glock/glock20_magout_empty.sound (213 B)
- models/glock/glock20_magout_empty.sound_c (599 B)
- models/glock/glock20_magout_empty.vsnd_c (27.6 KB)
- models/glock/glock20_magout_empty.wav (27 KB)
- models/glock/glock20_sliderelease.sound (213 B)
- models/glock/glock20_sliderelease.sound_c (599 B)
- models/glock/glock20_sliderelease.vsnd_c (71.9 KB)
- models/glock/glock20_sliderelease.wav (76.3 KB)
- models/glock/glock20_suppressed_fire1.sound (217 B)
- models/glock/glock20_suppressed_fire1.sound_c (619 B)
- models/glock/glock20_suppressed_fire1.vsnd_c (194.5 KB)
- models/glock/glock20_suppressed_fire1.wav (193.9 KB)
- models/glock/glockemptyreload.sndseq (331 B)
- models/glock/glockemptyreload.sndseq_c (770 B)
- models/glock/glockreload.sndseq (266 B)
- models/glock/glockreload.sndseq_c (634 B)
- models/glock/glock_tga_8f106a15.generated.vtex_c (386.7 KB)
- models/glock/v/glock20.qc (11.3 KB)
- models/glock/v/glock20_anims/draw.smd (70.1 KB)
- models/glock/v/glock20_anims/draw_empty.smd (70.1 KB)
- models/glock/v/glock20_anims/fire_1.smd (70.1 KB)
- models/glock/v/glock20_anims/fire_2.smd (70.2 KB)
- models/glock/v/glock20_anims/fire_last.smd (70.2 KB)
- models/glock/v/glock20_anims/holster.smd (63.3 KB)
- models/glock/v/glock20_anims/holster_empty.smd (66.7 KB)
- models/glock/v/glock20_anims/idle.smd (415.9 KB)
- models/glock/v/glock20_anims/idle_empty.smd (415.7 KB)
- models/glock/v/glock20_anims/idle_iron.smd (5.2 KB)
- models/glock/v/glock20_anims/idle_iron_empty.smd (5.2 KB)
- models/glock/v/glock20_anims/iron_fire.smd (42.8 KB)
- models/glock/v/glock20_anims/iron_fire_last.smd (42.8 KB)
- models/glock/v/glock20_anims/reload.smd (326.4 KB)
- models/glock/v/glock20_anims/reload_empty.smd (360.4 KB)
- models/glock/v/glock20_anims/reload_empty_nomen.smd (333.2 KB)
- models/glock/v/glock20_anims/reload_nomen.smd (322.8 KB)
- models/glock/v/glock20_glock.smd (1 MB)
- models/glock/v/glock20_glock.vmdl (11.1 KB)
- models/glock/v/glock20_glock.vmdl_c (171.7 KB)
- models/glock/v/glock20_ref_hand_blue.smd (2.9 MB)
- models/glock/v/glock20_ref_hand_red.smd (1.8 MB)
- models/glock/v/glock20_ref_suppressor.smd (78.4 KB)
- models/glock/v/glock20_ref_tritium.smd (18.3 KB)
- models/glock/w/w_glock20.qc (6.3 KB)
- models/glock/w/w_glock20lod0.smd (500.2 KB)
- models/glock/w/w_glock20lod0.vmdl (3.3 KB)
- models/glock/w/w_glock20lod0.vmdl_c (98.6 KB)
- models/glock/w/w_glock20lod0_lod1.smd (287.5 KB)
- models/glock/w/w_glock20lod0_lod2.smd (140.5 KB)
- models/glock/w/w_glock20_anims/idle.smd (2 KB)
- models/glock/w_glock20.tga (1 MB)
- models/glock/w_glock20.vmat (977 B)
- models/glock/w_glock20.vmat_c (5 KB)
- models/glock/w_glock20_tga_19e7615.generated.vtex_c (135.9 KB)
- prefabs/gloc_loot.prefab (1.5 KB)
- prefabs/gloc_loot.prefab_c (1.4 KB)
- prefabs/weapons/pm/glock.prefab (1.9 KB)
- prefabs/weapons/pm/glock.prefab_c (2 KB)
- prefabs/weapons/pm/vm_glock.prefab (1.6 KB)
- prefabs/weapons/pm/vm_glock.prefab_c (1.5 KB)
- prefabs/zombie.prefab (3.5 KB)
- prefabs/zombie.prefab_c (2.6 KB)
- sounds/weapons/empty_assaultrifles.sound (214 B)
- sounds/weapons/empty_assaultrifles.sound_c (600 B)
- sounds/weapons/empty_assaultrifles.vsnd_c (14.1 KB)
- sounds/weapons/empty_assaultrifles.wav (13.6 KB)
- sounds/weapons/empty_battlerifles.vsnd_c (11.4 KB)
- sounds/weapons/empty_battlerifles.wav (10.9 KB)
- sounds/weapons/empty_machineguns.vsnd_c (12.1 KB)
- sounds/weapons/empty_machineguns.wav (11.6 KB)
- sounds/weapons/empty_shotguns.vsnd_c (16.1 KB)
- sounds/weapons/empty_shotguns.wav (15.6 KB)
- sounds/weapons/empty_sniperrifles.vsnd_c (22.2 KB)
- sounds/weapons/empty_sniperrifles.wav (21.7 KB)
- sounds/weapons/empty_submachineguns.sound (215 B)
- sounds/weapons/empty_submachineguns.sound_c (601 B)
- sounds/weapons/empty_submachineguns.vsnd_c (12.1 KB)
- sounds/weapons/empty_submachineguns.wav (11.6 KB)
- sounds/weapons/noattachments.vsnd_c (34.8 KB)
- sounds/weapons/noattachments.wav (34.3 KB)
- sounds/weapons/switch1.vsnd_c (19.5 KB)
- sounds/weapons/switch1.wav (19 KB)
- sounds/weapons/switch2.vsnd_c (19.5 KB)
- sounds/weapons/switch2.wav (19 KB)
- sounds/weapons/switch3.vsnd_c (19.5 KB)
- sounds/weapons/switch3.wav (19 KB)
- sounds/weapons/switch4.vsnd_c (19.5 KB)
- sounds/weapons/switch4.wav (19 KB)
- sounds/weapons/switch5.vsnd_c (19.5 KB)
- sounds/weapons/switch5.wav (19 KB)
- sounds/weapons/switch6.vsnd_c (14.1 KB)
- sounds/weapons/switch6.wav (13.6 KB)
- sounds/weapons/weapon_deploy1.vsnd_c (53.7 KB)
- sounds/weapons/weapon_deploy1.wav (53.1 KB)
- sounds/weapons/weapon_deploy2.vsnd_c (65.3 KB)
- sounds/weapons/weapon_deploy2.wav (64.6 KB)
- sounds/weapons/weapon_deploy3.sound (209 B)
- sounds/weapons/weapon_deploy3.sound_c (595 B)
- sounds/weapons/weapon_deploy3.vsnd_c (78.2 KB)
- sounds/weapons/weapon_deploy3.wav (77.6 KB)
- sounds/weapons/weapon_holster1.vsnd_c (73.9 KB)
- sounds/weapons/weapon_holster1.wav (73.3 KB)
- sounds/weapons/weapon_holster2.vsnd_c (69.6 KB)
- sounds/weapons/weapon_holster2.wav (68.9 KB)
- sounds/weapons/weapon_holster3.sound (210 B)
- sounds/weapons/weapon_holster3.sound_c (596 B)
- sounds/weapons/weapon_holster3.vsnd_c (85.5 KB)
- sounds/weapons/weapon_holster3.wav (84.9 KB)
- sounds/weapons/weapon_sightlower.vsnd_c (73.9 KB)
- sounds/weapons/weapon_sightlower.wav (73.3 KB)
- sounds/weapons/weapon_sightlower2.vsnd_c (86.8 KB)
- sounds/weapons/weapon_sightlower2.wav (86.2 KB)
- sounds/weapons/weapon_sightraise.vsnd_c (52.4 KB)
- sounds/weapons/weapon_sightraise.wav (51.7 KB)
- sounds/weapons/weapon_sightraise2.vsnd_c (61 KB)
- sounds/weapons/weapon_sightraise2.wav (60.3 KB)
- sounds/zombie/zomb_runner_male1-attack01.sound (220 B)
- sounds/zombie/zomb_runner_male1-attack01.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-attack01.vsnd_c (60.2 KB)
- sounds/zombie/zomb_runner_male1-attack01.wav (62.2 KB)
- sounds/zombie/zomb_runner_male1-attack02.sound (220 B)
- sounds/zombie/zomb_runner_male1-attack02.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-attack02.vsnd_c (65.3 KB)
- sounds/zombie/zomb_runner_male1-attack02.wav (67.3 KB)
- sounds/zombie/zomb_runner_male1-attack03.sound (220 B)
- sounds/zombie/zomb_runner_male1-attack03.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-attack03.vsnd_c (67 KB)
- sounds/zombie/zomb_runner_male1-attack03.wav (69 KB)
- sounds/zombie/zomb_runner_male1-death-01.sound (220 B)
- sounds/zombie/zomb_runner_male1-death-01.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-death-01.vsnd_c (132.7 KB)
- sounds/zombie/zomb_runner_male1-death-01.wav (134.7 KB)
- sounds/zombie/zomb_runner_male1-death-02.sound (220 B)
- sounds/zombie/zomb_runner_male1-death-02.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-death-02.vsnd_c (89.4 KB)
- sounds/zombie/zomb_runner_male1-death-02.wav (91.4 KB)
- sounds/zombie/zomb_runner_male1-death-03.sound (220 B)
- sounds/zombie/zomb_runner_male1-death-03.sound_c (622 B)
- sounds/zombie/zomb_runner_male1-death-03.vsnd_c (118.6 KB)
- sounds/zombie/zomb_runner_male1-death-03.wav (120.6 KB)
- sounds/zombie/zomb_runner_male1-idle-01.sound (219 B)
- sounds/zombie/zomb_runner_male1-idle-01.sound_c (621 B)
- sounds/zombie/zomb_runner_male1-idle-01.vsnd_c (268.2 KB)
- sounds/zombie/zomb_runner_male1-idle-01.wav (270.2 KB)
- sounds/zombie/zomb_runner_male1-idle-02.sound (219 B)
- sounds/zombie/zomb_runner_male1-idle-02.sound_c (621 B)
- sounds/zombie/zomb_runner_male1-idle-02.vsnd_c (353.6 KB)
- sounds/zombie/zomb_runner_male1-idle-02.wav (355.6 KB)
- sounds/zombie/zomb_runner_male1-idle-03.sound (219 B)
- sounds/zombie/zomb_runner_male1-idle-03.sound_c (621 B)
- sounds/zombie/zomb_runner_male1-idle-03.vsnd_c (670.6 KB)
- sounds/zombie/zomb_runner_male1-idle-03.wav (672.6 KB)
- sounds/zombie/zomb_runner_male1-idle-03.wav.meta (80 B)
- .bin/package.base.dll (168.5 KB -> 168.5 KB)
- .bin/package.evilinc.real_fps_base.dll (116 KB -> 116 KB)
- dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49 KB)
- materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
- models/aksu/aksu_reload.sndseq (403 B -> 260 B)
- models/aksu/aksu_reload.sndseq_c (828 B -> 628 B)
- models/citizen/citizen.vanmgrph_c (54.6 KB -> 54.5 KB)
- models/citizen/citizen.vmdl_c (3.7 MB -> 3.7 MB)
- models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB -> 114.4 KB)
- models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB -> 61.4 KB)
- prefabs/aksu_loot.prefab (1.5 KB -> 1.5 KB)
- prefabs/aksu_loot.prefab_c (1.4 KB -> 1.5 KB)
- prefabs/weapons/aksu/aksu.prefab (1.8 KB -> 1.9 KB)
- prefabs/weapons/aksu/aksu.prefab_c (1.9 KB -> 2 KB)
- scenes/dom.scene (15.1 KB -> 13.5 KB)
- scenes/dom.scene_c (9.4 KB -> 9.2 KB)
- models/pm/makarov_boltrelease.sound (209 B)
- models/pm/makarov_boltrelease.sound_c (515 B)
- models/pm/makarov_boltrelease.vsnd_c (66.9 KB)
- models/pm/makarov_boltrelease.wav (66.3 KB)
- models/pm/makarov_distance_fire1.sound (212 B)
- models/pm/makarov_distance_fire1.sound_c (518 B)
- models/pm/makarov_distance_fire1.vsnd_c (432.4 KB)
- models/pm/makarov_distance_fire1.wav (431.8 KB)
- models/pm/makarov_fire1.sound (203 B)
- models/pm/makarov_fire1.sound_c (493 B)
- models/pm/makarov_fire1.vsnd_c (544.4 KB)
- models/pm/makarov_fire1.wav (543.8 KB)
- models/pm/makarov_maghit.sound (204 B)
- models/pm/makarov_maghit.sound_c (510 B)
- models/pm/makarov_maghit.vsnd_c (270.9 KB)
- models/pm/makarov_maghit.wav (270.3 KB)
- models/pm/makarov_magin.sound (203 B)
- models/pm/makarov_magin.sound_c (493 B)
- models/pm/makarov_magin.vsnd_c (157.4 KB)
- models/pm/makarov_magin.wav (156.8 KB)
- models/pm/makarov_magout.sound (204 B)
- models/pm/makarov_magout.sound_c (510 B)
- models/pm/makarov_magout.vsnd_c (191.4 KB)
- models/pm/makarov_magout.wav (190.8 KB)
- models/pm/pm.vanmgrph (19.5 KB)
- models/pm/pm.vanmgrph_c (2.9 KB)
- models/pm/pmm.tga (16 MB)
- models/pm/pmm.vmat (989 B)
- models/pm/pmm.vmat_c (4.9 KB)
- models/pm/pmm_bump.tga (16 MB)
- models/pm/pmm_bump_tga_4e069041.generated.vtex_c (3.8 MB)
- models/pm/pmm_tga_8501c98e.generated.vtex_c (1.6 MB)
- models/pm/pm_reload.sndseq (310 B)
- models/pm/pm_reload.sndseq_c (701 B)
- models/pm/v/pmm.qc (10.6 KB)
- models/pm/v/pmm_anims/draw.smd (52.7 KB)
- models/pm/v/pmm_anims/draw_empty.smd (52.7 KB)
- models/pm/v/pmm_anims/fire1.smd (75.1 KB)
- models/pm/v/pmm_anims/fire2.smd (75.1 KB)
- models/pm/v/pmm_anims/fire_last.smd (75 KB)
- models/pm/v/pmm_anims/fire_last_iron.smd (52.7 KB)
- models/pm/v/pmm_anims/fire_scoped2.smd (52.7 KB)
- models/pm/v/pmm_anims/holster.smd (52.7 KB)
- models/pm/v/pmm_anims/holster_empty.smd (52.7 KB)
- models/pm/v/pmm_anims/idle.smd (260 KB)
- models/pm/v/pmm_anims/idle_empty.smd (323.8 KB)
- models/pm/v/pmm_anims/idle_empty_iron.smd (323.8 KB)
- models/pm/v/pmm_anims/reload.smd (228.2 KB)
- models/pm/v/pmm_anims/reload_empty.smd (308.1 KB)
- models/pm/v/pmm_anims/reload_empty_nomen.smd (203.2 KB)
- models/pm/v/pmm_anims/reload_nomen.smd (193.5 KB)
- models/pm/v/pmm_ref.smd (1.2 MB)
- models/pm/v/pmm_ref.vmdl (7.4 KB)
- models/pm/v/pmm_ref.vmdl_c (153.1 KB)
- models/pm/v/pmm_ref_hand_blue.smd (2.9 MB)
- models/pm/v/pmm_ref_hand_red.smd (1.8 MB)
- models/pm/w/pmm.qc (618 B)
- models/pm/w/pmm_anims/idle.smd (153 B)
- models/pm/w/pmm_physics.smd (33.2 KB)
- models/pm/w/pmm_ref.smd (1.2 MB)
- models/pm/w/pmm_ref.vmdl (1.9 KB)
- models/pm/w/pmm_ref.vmdl_c (75.2 KB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm.vmat_c (6.7 KB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_ao_tga_8ae7d9f.generated.vtex_c (301.1 KB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_color_tga_3f46e49b.generated.vtex_c (1.2 MB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_normal_tga_c266ce8.generated.vtex_c (1.3 MB)
- models/weapons/sbox_pistol_usp/usp_raisedsights_ao_tga_39469c33.generated.vtex_c (172.6 KB)
- models/weapons/sbox_pistol_usp/usp_raisedsights_color_tga_c83628ea.generated.vtex_c (309 KB)
- models/weapons/sbox_pistol_usp/usp_raisedsights_normal_tga_5f974b1.generated.vtex_c (343.9 KB)
- models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (6.3 KB)
- models/weapons/sbox_pistol_usp/v_usp_match_ao_tga_ec0b2a8f.generated.vtex_c (485.2 KB)
- models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB)
- models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB)
- models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (6.4 KB)
- models/weapons/sbox_pistol_usp/w_usp.vmat_c (6 KB)
- models/weapons/sbox_pistol_usp/w_usp.vmdl_c (386.6 KB)
- models/weapons/sbox_pistol_usp/w_usp_color_tga_c96487ed.generated.vtex_c (4.2 MB)
- models/weapons/sbox_pistol_usp/w_usp_normal_tga_66da1cd9.generated.vtex_c (4.6 MB)
- prefabs/pmm_loot.prefab (1.6 KB)
- prefabs/pmm_loot.prefab_c (1.4 KB)
- prefabs/weapons/pm/pm.prefab (1.8 KB)
- prefabs/weapons/pm/pm.prefab_c (1.8 KB)
- prefabs/weapons/pm/vm_pm.prefab (1.6 KB)
- prefabs/weapons/pm/vm_pm.prefab_c (1.5 KB)
- prefabs/zombienavmeshprefab.prefab (3.5 KB)
- prefabs/zombienavmeshprefab.prefab_c (2.7 KB)
- sounds/guns/akm/akm.shoot.sound (291 B)
- sounds/guns/akm/akm.shoot.sound_c (604 B)
- sounds/guns/akm/akm_shoot.vsnd_c (198.8 KB)
- sounds/guns/akm/akm_shoot.wav (198.3 KB)
- sounds/guns/akm/ak_shoot_1.vsnd_c (113.2 KB)
- sounds/guns/akm/ak_shoot_1.wav (112.8 KB)
- sounds/guns/akm/ak_shoot_2.vsnd_c (134.5 KB)
- sounds/guns/akm/ak_shoot_2.wav (134.1 KB)
- sounds/guns/f1/ar2_shoot.sound (318 B)
- sounds/guns/f1/ar2_shoot.sound_c (628 B)
- sounds/guns/f1/ar2_shoot1.vsnd_c (688.8 KB)
- sounds/guns/f1/ar2_shoot1.wav (750 KB)
- sounds/guns/f1/ar2_shoot2.vsnd_c (662.8 KB)
- sounds/guns/f1/ar2_shoot2.wav (721.8 KB)
- sounds/guns/f1/ar2_shoot3.vsnd_c (208.7 KB)
- sounds/guns/f1/ar2_shoot3.wav (226.8 KB)
- sounds/guns/gun.dryfire.sound (193 B)
- sounds/guns/gun.dryfire.sound_c (493 B)
- sounds/guns/knife/knife.deploy.sound (249 B)
- sounds/guns/knife/knife.deploy.sound_c (565 B)
- sounds/guns/knife/knife.deploy.vsnd_c (144.6 KB)
- sounds/guns/knife/knife.deploy.wav (144 KB)
- sounds/guns/knife/knife.swing.sound (255 B)
- sounds/guns/knife/knife.swing.sound_c (571 B)
- sounds/guns/knife/knife.swing.vsnd_c (28.7 KB)
- sounds/guns/knife/knife.swing.wav (37.7 KB)
- sounds/guns/m1911/pistol_shoot.sound (277 B)
- sounds/guns/m1911/pistol_shoot.sound_c (583 B)
- sounds/guns/m1911/pistol_shoot.vsnd_c (572.5 KB)
- sounds/guns/m1911/pistol_shoot.wav (573.6 KB)
- sounds/guns/m1911/reload/m1911.reload.fow.sound (260 B)
- sounds/guns/m1911/reload/m1911.reload.fow.sound_c (592 B)
- sounds/guns/m1911/reload/m1911.reload.fow.vsnd_c (107 KB)
- sounds/guns/m1911/reload/m1911.reload.fow.wav (115.8 KB)
- sounds/guns/m1911/reload/m1911.reload.load.sound (261 B)
- sounds/guns/m1911/reload/m1911.reload.load.sound_c (593 B)
- sounds/guns/m1911/reload/m1911.reload.load.vsnd_c (139.8 KB)
- sounds/guns/m1911/reload/m1911.reload.load.wav (141.9 KB)
- sounds/guns/m1911/reload/m1911.reload.out.sound (260 B)
- sounds/guns/m1911/reload/m1911.reload.out.sound_c (592 B)
- sounds/guns/m1911/reload/m1911.reload.out.vsnd_c (139.8 KB)
- sounds/guns/m1911/reload/m1911.reload.out.wav (141.9 KB)
- sounds/guns/m1911/reload/m1911.reload.sndseq (444 B)
- sounds/guns/m1911/reload/m1911.reload.sndseq_c (969 B)
- sounds/guns/m1911/reload/m1911.reload.sound (256 B)
- sounds/guns/m1911/reload/m1911.reload.sound_c (572 B)
- sounds/guns/m1911/reload/m1911.reload.vsnd_c (46.5 KB)
- sounds/guns/m1911/reload/m1911.reload.wav (50 KB)
- sounds/guns/mp5/reload/mp5.mag.load.sound (254 B)
- sounds/guns/mp5/reload/mp5.mag.load.sound_c (570 B)
- sounds/guns/mp5/reload/mp5.mag.load.vsnd_c (63.7 KB)
- sounds/guns/mp5/reload/mp5.mag.load.wav (63.1 KB)
- sounds/guns/mp5/reload/mp5.mag.sound (249 B)
- sounds/guns/mp5/reload/mp5.mag.sound_c (565 B)
- sounds/guns/mp5/reload/mp5.mag.vsnd_c (54.1 KB)
- sounds/guns/mp5/reload/mp5.mag.wav (53.5 KB)
- sounds/guns/mp5/reload/mp5.move.sound (250 B)
- sounds/guns/mp5/reload/mp5.move.sound_c (566 B)
- sounds/guns/mp5/reload/mp5.move.vsnd_c (92.8 KB)
- sounds/guns/mp5/reload/mp5.move.wav (92.2 KB)
- sounds/guns/mp5/reload/mp5.reload.sndseq (410 B)
- sounds/guns/mp5/reload/mp5.reload.sndseq_c (839 B)
- sounds/guns/mp5/smg1_shoot.sound (233 B)
- sounds/guns/mp5/smg1_shoot.sound_c (656 B)
- sounds/guns/mp5/smg1_shoot1.vsnd_c (193 KB)
- sounds/guns/mp5/smg1_shoot1.wav (192.5 KB)
- sounds/guns/mp5/smg1_shoot2.vsnd_c (193 KB)
- sounds/guns/mp5/smg1_shoot2.wav (192.5 KB)
- sounds/guns/mp5/smg1_shoot3.vsnd_c (193 KB)
- sounds/guns/mp5/smg1_shoot3.wav (192.5 KB)
- sounds/guns/r870/shotgun1_shoot.sound (296 B)
- sounds/guns/r870/shotgun1_shoot.sound_c (609 B)
- sounds/guns/r870/shotgun1_shoot1.vsnd_c (221.1 KB)
- sounds/guns/r870/shotgun1_shoot1.wav (220.4 KB)
- sounds/guns/r870/shotgun1_shoot2.vsnd_c (220.5 KB)
- sounds/guns/r870/shotgun1_shoot2.wav (219.9 KB)
- sounds/guns/r870/shotgun_cock.sound (248 B)
- sounds/guns/r870/shotgun_cock.sound_c (564 B)
- sounds/guns/r870/shotgun_cock.vsnd_c (126.3 KB)
- sounds/guns/r870/shotgun_cock.wav (126.3 KB)
- sounds/guns/r870/shotgun_load.sound (248 B)
- sounds/guns/r870/shotgun_load.sound_c (564 B)
- sounds/guns/r870/shotgun_load.vsnd_c (90.4 KB)
- sounds/guns/r870/shotgun_load.wav (90.4 KB)
- sounds/guns/r870/shotgun_pump.sound (248 B)
- sounds/guns/r870/shotgun_pump.sound_c (564 B)
- sounds/guns/r870/shotgun_pump.vsnd_c (115 KB)
- sounds/guns/r870/shotgun_pump.wav (115 KB)
- sounds/guns/revolver/revolver.case.1.vsnd_c (280.6 KB)
- sounds/guns/revolver/revolver.case.1.wav (281.6 KB)
- sounds/guns/revolver/revolver.case.2.vsnd_c (237.6 KB)
- sounds/guns/revolver/revolver.case.2.wav (238.6 KB)
- sounds/guns/revolver/revolver.case.3.vsnd_c (388.3 KB)
- sounds/guns/revolver/revolver.case.3.wav (389.3 KB)
- sounds/guns/revolver/revolver.case.sound (349 B)
- sounds/guns/revolver/revolver.case.sound_c (867 B)
- sounds/guns/revolver/revolver.hammer.sound (255 B)
- sounds/guns/revolver/revolver.hammer.sound_c (571 B)
- sounds/guns/revolver/revolver.hammer.vsnd_c (38.6 KB)
- sounds/guns/revolver/revolver.hammer.wav (37.9 KB)
- sounds/guns/revolver/revolver.reload.sound (255 B)
- sounds/guns/revolver/revolver.reload.sound_c (571 B)
- sounds/guns/revolver/revolver.reload.vsnd_c (75.4 KB)
- sounds/guns/revolver/revolver.reload.wav (74.8 KB)
- sounds/guns/revolver/revolver_shoot.1.vsnd_c (375.8 KB)
- sounds/guns/revolver/revolver_shoot.1.wav (563.4 KB)
- sounds/guns/revolver/revolver_shoot.2.vsnd_c (375.8 KB)
- sounds/guns/revolver/revolver_shoot.2.wav (375.2 KB)
- sounds/guns/revolver/revolver_shoot.3.vsnd_c (663.8 KB)
- sounds/guns/revolver/revolver_shoot.3.wav (663.1 KB)
- sounds/guns/revolver/revolver_shoot.sound (354 B)
- sounds/guns/revolver/revolver_shoot.sound_c (872 B)
- sounds/guns/switch/switch_1.vsnd_c (129.8 KB)
- sounds/guns/switch/switch_1.wav (170.1 KB)
- sounds/guns/switch/switch_2.vsnd_c (116.8 KB)
- sounds/guns/switch/switch_2.wav (157.1 KB)
- sounds/guns/switch/switch_3.vsnd_c (108.3 KB)
- sounds/guns/switch/switch_3.wav (148.6 KB)
- sounds/guns/switch/weapon_switch.sound (238 B)
- sounds/guns/switch/weapon_switch.sound_c (677 B)
- sounds/hitmarker.headshot.sound (194 B)
- sounds/hitmarker.headshot.sound_c (510 B)
- sounds/hitmarker.headshot.vsnd_c (89.4 KB)
- sounds/hitmarker.headshot.wav (88.8 KB)
- sounds/hitmarker.hit.sound (194 B)
- sounds/hitmarker.hit.sound_c (574 B)
- sounds/impacts/impact-bullet-flesh.sound_c (666 B)