FPS Base - Version 57368

Created
Total Size171.8 MB (180,133,815 bytes)
Modified Size399.6 KB (409,219 bytes)
File Count334
Engine Version17
Changes
refactoreing v2 /  apply recoil on weapon
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/lobby.scene","ProjectTemplate":null,"LaunchMode":"Normal","Resources":"","CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "ProjectTemplate": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "CodePackageReferences": []
}

Diff (399.6 KB modified)

~5
  • .bin/package.base.dll (170 KB -> 170 KB)
  • .bin/package.base.xml (54.7 KB -> 54.7 KB)
  • .bin/package.evilinc.real_fps_base.dll (133.5 KB -> 137.5 KB)
  • prefabs/player.prefab_c (32.9 KB -> 34.7 KB)
  • prefabs/weapons/aksu/aksu.prefab_c (2.7 KB -> 2.8 KB)