Trouble in Terry Town - Version 204931

Created
Total Size581.5 MB (609,777,021 bytes)
Modified Size2 MB (2,111,037 bytes)
File Count720
Engine Version25
Changes
Changes on 2026-04-24
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Resources": "images/weapons/*\nimages/*\ndecals/*\nsounds/*\nprefabs/*\n*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "images/weapons/*\nimages/*\ndecals/*\nsounds/*\nprefabs/*\n*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2 MB modified)

+12 ~9
  • sounds/weapons/bolt action/bolt action reload sequence.sound (830 B)
  • sounds/weapons/bolt action/bolt action reload sequence.sound_c (848 B)
  • sounds/weapons/bolt action/boltaction reload sequence.vsnd_c (441.2 KB)
  • sounds/weapons/bolt action/boltaction reload sequence.wav (440.3 KB)
  • sounds/weapons/m4a1/m4 reload sequence.sound (934 B)
  • sounds/weapons/m4a1/m4 reload sequence.sound_c (913 B)
  • sounds/weapons/m4a1/m4 reload sequence.vsnd_c (216.2 KB)
  • sounds/weapons/m4a1/m4 reload sequence.wav (215.4 KB)
  • sounds/weapons/pistol/usp reload sequence.sound (823 B)
  • sounds/weapons/pistol/usp reload sequence.sound_c (825 B)
  • sounds/weapons/pistol/usp reload sequence.vsnd_c (202.6 KB)
  • sounds/weapons/pistol/usp reload sequence.wav (201.8 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.f4industries.deadlock_district.cll (114.5 KB -> 115.1 KB)
  • .bin/package.f4industries.deadlock_district.xml (143.9 KB -> 144.9 KB)
  • prefabs/weapons/discombobulator_viewmodel.prefab (5.3 KB -> 5.5 KB)
  • prefabs/weapons/discombobulator_viewmodel.prefab_c (3.6 KB -> 3.7 KB)
  • prefabs/weapons/m4a1.prefab (11 KB -> 11.1 KB)
  • prefabs/weapons/m4a1.prefab_c (7.2 KB -> 7.3 KB)
  • prefabs/weapons/mp5.prefab (11 KB -> 11.1 KB)
  • prefabs/weapons/mp5.prefab_c (7.2 KB -> 7.3 KB)