Bomb Royale - Version 56822

Created
Total Size201.4 MB (211,206,965 bytes)
Modified Size127.5 MB (133,673,458 bytes)
File Count397
Engine Version17
Changes
Changes on 2024-05-12
Meta
{"MaxPlayers":4,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":[],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/lobby.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"QuickPlay","Resources":"*","CodePackageReferences":[]}
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "QuickPlay",
  "Resources": "*",
  "CodePackageReferences": []
}

Diff (127.5 MB modified)

+174 ~2
  • materials/floors/floor_checker.vmat (1 KB)
  • materials/floors/floor_stone.vmat (961 B)
  • materials/sprites/yellowflare_edit.png (8.8 KB)
  • materials/sprites/yellowflare_edit.vtex (821 B)
  • models/block_a.vmdl (3.2 KB)
  • models/block_brick_a/.mayaswatches/block_brick_a_color.tga_hcm.swatch (9.7 KB)
  • models/block_brick_a/block_brick_a.vmat (987 B)
  • models/block_brick_a/block_brick_a_ao.tga (1 MB)
  • models/block_brick_a/block_brick_a_color.tga (3 MB)
  • models/block_brick_a/block_brick_a_height.tga (1 MB)
  • models/block_brick_a/block_brick_a_metal.tga (1 MB)
  • models/block_brick_a/block_brick_a_normal.tga (3 MB)
  • models/block_brick_a/block_brick_a_rough.tga (1 MB)
  • models/block_metal_a/block_metal_a.vmat (971 B)
  • models/block_metal_a/block_metal_a.vmdl (1.9 KB)
  • models/block_metal_a/block_metal_a_ao.tga (1 MB)
  • models/block_metal_a/block_metal_a_color.tga (3 MB)
  • models/block_metal_a/block_metal_a_height.tga (1 MB)
  • models/block_metal_a/block_metal_a_metal.tga (1 MB)
  • models/block_metal_a/block_metal_a_normal.tga (3 MB)
  • models/block_metal_a/block_metal_a_rough.tga (1 MB)
  • models/block_metal_a/gude-2023-02-08.log (1 KB)
  • models/bomb.vmat (765 B)
  • models/bomb.vmdl (2.8 KB)
  • models/bomb_ao.tga (768 KB)
  • models/bomb_color.tga (3 MB)
  • models/bomb_metal.tga (3 MB)
  • models/bomb_normal.tga (3 MB)
  • models/bomb_rough.tga (3 MB)
  • models/dmx/mesh/ground_a.dmx (3.2 KB)
  • models/ground_a.vmdl (849 B)
  • models/particles/debris/debris.vmat (1 KB)
  • models/particles/debris/debris_a.vmdl (1.2 KB)
  • models/particles/debris/debris_b.vmdl (1.2 KB)
  • models/particles/debris/debris_c.vmdl (1.2 KB)
  • models/particles/explosion/explosioncloud.vmat (1.3 KB)
  • models/particles/explosion/explosioncloud.vmdl (1.2 KB)
  • models/particles/explosion/explosioncloud_ao.png (59.6 KB)
  • models/particles/explosion/explosioncloud_mask.png (44.3 KB)
  • models/particles/explosion/explosioncloud_normal.png (109 KB)
  • models/particles/explosion/explosioncloud_selfillum.png (79.4 KB)
  • models/particles/walkcloud/cloud1.vmdl (1.3 KB)
  • models/particles/walkcloud/cloud2.vmdl (1.3 KB)
  • models/particles/walkcloud/cloud3.vmdl (1.3 KB)
  • models/particles/walkcloud/cloud4.vmdl (1.3 KB)
  • particles/block_explosion/block_brick_explode.vpcf (19.9 KB)
  • particles/block_explosion/block_brick_explode_small_debris_a.vpcf (39.6 KB)
  • particles/block_explosion/block_brick_explode_small_debris_b.vpcf (19.6 KB)
  • particles/block_explosion/block_brick_explode_trail_a.vpcf (37.4 KB)
  • particles/bomb_path.vpcf (6.6 KB)
  • particles/bomb_wick.vpcf (16.2 KB)
  • particles/bomb_wick.vsnap (504 B)
  • particles/bomb_wick_spark.vpcf (37.5 KB)
  • particles/gameplay/bomb/bomb_explosion.vpcf (20.4 KB)
  • particles/gameplay/bomb/bomb_explosion_a.vpcf (23.3 KB)
  • particles/gameplay/bomb/bomb_explosion_b.vpcf (51.2 KB)
  • particles/gameplay/bombline/bomb_explosion.vpcf (23.3 KB)
  • particles/gameplay/bombline/bomb_explosion_a.vpcf (21.8 KB)
  • particles/gameplay/bombline/bomb_explosion_b.vpcf (35 KB)
  • particles/gameplay/idle_coin/idle_coin.vpcf (24.1 KB)
  • particles/gameplay/idle_coin/idle_coin_a.vpcf (13.5 KB)
  • particles/gameplay/player/collectpickup/collectpickup.vpcf (41.5 KB)
  • particles/gameplay/player/collectpickup/collectpickup_a.vpcf (7 KB)
  • particles/gameplay/player/footsteps/footstep.png (56 KB)
  • particles/gameplay/player/footsteps/footstep.vmat (262 B)
  • particles/gameplay/player/footsteps/footstep_color.png (127.1 KB)
  • particles/gameplay/player/footsteps/footstep_l.vpcf (6 KB)
  • particles/gameplay/player/footsteps/footstep_r.vpcf (6 KB)
  • particles/gameplay/player/footsteps/footstep_r_dirt.vpcf (6 KB)
  • particles/gameplay/player/footsteps/footstep_trans.png (96.9 KB)
  • particles/gameplay/player/respawn/respawn_effect.vpcf (14.8 KB)
  • particles/gameplay/player/respawn/respawn_effect_a.vpcf (26.4 KB)
  • particles/gameplay/player/respawn/respawn_effect_b.vpcf (15.4 KB)
  • particles/gameplay/player/walkcloud/walkcloud.vpcf (15.2 KB)
  • particles/gameplay/player/walkcloud/walkgrass.vpcf (15.1 KB)
  • prefabs/block.prefab (1020 B)
  • prefabs/bomb.prefab (1.5 KB)
  • prefabs/breakable.prefab (1.2 KB)
  • prefabs/pickup.prefab (1.7 KB)
  • prefabs/player.prefab (4.6 KB)
  • scenes/arena.scene (52.2 KB)
  • scenes/lobby.scene (1.7 KB)
  • shaders/bomb.shader (1.2 KB)
  • sounds/bomb.explode.sound (244 B)
  • sounds/bomb.explode.wav (249 KB)
  • sounds/bomb.fuse.mp3 (784.7 KB)
  • sounds/bomb.fuse.sound (239 B)
  • sounds/bomb.nobomb.sound (240 B)
  • sounds/bomb.nobomb.wav (189.4 KB)
  • sounds/bomb.place.sound (240 B)
  • sounds/bomb.place.wav (432.4 KB)
  • sounds/disease.pickup.sound (243 B)
  • sounds/disease.pickup.wav (236.9 KB)
  • sounds/disease.poop.sound (242 B)
  • sounds/disease.poop.wav (361.1 KB)
  • sounds/lose.life.sound (238 B)
  • sounds/lose.life.wav (249.3 KB)
  • sounds/music/battle.music.mp3 (4.6 MB)
  • sounds/music/battle.music.mp3.meta (20 B)
  • sounds/music/battle.music.sound (247 B)
  • sounds/music/chiptune.music.sound (244 B)
  • sounds/music/chiptune1.mp3 (1000 KB)
  • sounds/music/chiptune1.mp3.meta (20 B)
  • sounds/pickup.bad.sound (239 B)
  • sounds/pickup.bad.wav (432.4 KB)
  • sounds/pickup.extralife.sound (245 B)
  • sounds/pickup.extralife.wav (517.5 KB)
  • sounds/pickup.good.sound (240 B)
  • sounds/pickup.good.wav (318.1 KB)
  • sounds/player.cough.sound (242 B)
  • sounds/player.cough.wav (266.3 KB)
  • sounds/player.die.sound (239 B)
  • sounds/player.die.wav (232 KB)
  • sounds/player.teleport.sound (245 B)
  • sounds/player.teleport.wav (218.4 KB)
  • sounds/round.countdown.mp3 (234.8 KB)
  • sounds/round.countdown.sound (244 B)
  • sounds/round.end.sound (238 B)
  • sounds/round.end.wav (984 KB)
  • sounds/round.start.mp3 (117.5 KB)
  • sounds/round.start.sound (240 B)
  • sounds/round.win.sound (238 B)
  • sounds/round.win.wav (570.5 KB)
  • textures/base.psd (116.1 KB)
  • textures/disease.png (81.2 KB)
  • textures/extrabomb.png (81.5 KB)
  • textures/extralife.png (81.1 KB)
  • textures/floors/floor_checker_ao.tga (4 MB)
  • textures/floors/floor_checker_color.tga (12 MB)
  • textures/floors/floor_checker_height.tga (4 MB)
  • textures/floors/floor_checker_metal.tga (4 MB)
  • textures/floors/floor_checker_normal.tga (12 MB)
  • textures/floors/floor_checker_rough.tga (4 MB)
  • textures/floors/floor_stone_ao.tga (4 MB)
  • textures/floors/floor_stone_color.tga (12 MB)
  • textures/floors/floor_stone_height.tga (4 MB)
  • textures/floors/floor_stone_metal.tga (4 MB)
  • textures/floors/floor_stone_normal.tga (12 MB)
  • textures/floors/floor_stone_rough.tga (4 MB)
  • textures/losebomb.png (79.9 KB)
  • textures/particles/fire_a.tga (256 KB)
  • textures/particles/fire_a.vtex (796 B)
  • textures/rangedown.png (76.1 KB)
  • textures/rangeup.png (77.3 KB)
  • textures/speedboost.png (85.4 KB)
  • textures/speeddown.png (82.9 KB)
  • textures/superbomb.png (85.2 KB)
  • textures/ui/baldie.png (29 KB)
  • textures/ui/dead.png (1.8 KB)
  • textures/ui/diamond-outer.png (2.2 KB)
  • textures/ui/disease.png (48.1 KB)
  • textures/ui/logo.png (36.5 KB)
  • textures/ui/p1/bomb.png (1.2 KB)
  • textures/ui/p1/inner-diamond.png (1.4 KB)
  • textures/ui/p1/life.png (1.8 KB)
  • textures/ui/p1/range.png (1.1 KB)
  • textures/ui/p1/speed.png (1.2 KB)
  • textures/ui/p2/bomb.png (1.2 KB)
  • textures/ui/p2/inner-diamond.png (1.4 KB)
  • textures/ui/p2/life.png (1.8 KB)
  • textures/ui/p2/range.png (1.1 KB)
  • textures/ui/p2/speed.png (1.2 KB)
  • textures/ui/p3/bomb.png (1.2 KB)
  • textures/ui/p3/inner-diamond.png (1.4 KB)
  • textures/ui/p3/life.png (1.8 KB)
  • textures/ui/p3/range.png (1.1 KB)
  • textures/ui/p3/speed.png (1.2 KB)
  • textures/ui/p4/bomb.png (1.2 KB)
  • textures/ui/p4/inner-diamond.png (1.4 KB)
  • textures/ui/p4/life.png (1.7 KB)
  • textures/ui/p4/range.png (1.1 KB)
  • textures/ui/p4/speed.png (1.2 KB)
  • textures/ui/superbomb.png (1.7 KB)
  • textures/ui/winner.png (197.5 KB)
  • .bin/package.base.dll (169.5 KB -> 169.5 KB)
  • .bin/package.facepunch.bombroyale.dll (128.5 KB -> 128.5 KB)