Jumper - Version 44023

Created
Total Size155.4 MB (162,945,760 bytes)
Modified Size495.8 KB (507,667 bytes)
File Count321
Engine Version12
Changes
Changes on 2023-12-10
Meta
{"MaxPlayers":2,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["facepunch.jumpermap"],"RankType":"Best","PerMapRanking":false,"LeaderboardType":"Descending","ProjectTemplate":null,"ParentPackage":"","GameCategory":"Parkour","Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","jumpplayer":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"trigger","b":"solid","r":"Trigger"},{"a":"solid","b":"trigger","r":"Collide"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"jumpplayer","b":"jumpplayer","r":"Ignore"}]},"Physics":{"SubSteps":1,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"ControlModes":{"Keyboard":true,"Gamepad":true},"GeneralExtensions":false,"TargettedExtensions":false,"ExtensionApiVersion":1001,"DefaultLeaderboards":["Current_Height","Current_Height_Distance","Map-{map}-Current-Height"],"Summary":"Jumper is a challenging platformer style game where you must work your way to the top.","Description":"Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.","Public":true,"CsProjName":"","HttpAllowList":null,"TickRate":50,"StartupScene":"scenes/jumper.scene","Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"Resources":"\nfonts/*\n*.scss","StartupResources":["fonts/*","UI/mainmenu/*","sounds/ui/*","ui/*","sounds/test/*","*.object","*.vpcf","*.sndscape","*.sound","scenes/jumper.scene","materials/effects/lightcookies/blank.vtex","materials/particles/smoke1/smoke1.vtex","materials/particles/smoke1/smoke1.vtex","sounds/npc/voice.frog.vsnd","sounds/npc/voice.frog.3.vsnd","sounds/test/beep5.vsnd","sounds/test/beep5.vsnd","sounds/ui/menu.select.jumper.vsnd","sounds/ui/menu.select.jumper.vsnd","materials/effects/lightcookies/blank.vtex","shaders/projected_decals.shader","particles/player/fake_shadow/fakshadow_trans_tga_d5ca3fa1.generated.vtex","particles/player/fake_shadow/fakshadow.vmat","materials/effects/lightcookies/blank.vtex","shaders/projected_decals.shader","particles/player/footsteps/footstep.vmat","particles/player/footsteps/footstep_color_png_a139066d.generated.vtex","shaders/projected_decals.shader","particles/player/footsteps/footstep.vmat","particles/player/footsteps/footstep_color_png_a139066d.generated.vtex","materials/effects/lightcookies/blank.vtex","materials/effects/lightcookies/blank.vtex","materials/effects/lightcookies/blank.vtex","materials/decals/facepunch-legacy.vmat","sounds/physics/footsteps/player/grass/step_light_09.vsnd","sounds/physics/footsteps/player/grass/step_03.vsnd","sounds/physics/footsteps/player/grass/step_01.vsnd","sounds/physics/footsteps/player/grass/step_10.vsnd","sounds/physics/footsteps/player/grass/step_light_02.vsnd","sounds/physics/footsteps/player/grass/step_light_01.vsnd","shaders/decal.shader","sounds/physics/footsteps/player/grass/step_05.vsnd","sounds/footsteps/footstep-grass.sound","materials/default/default_ao_tga_9bd022ab.generated.vtex","materials/decals/facepunch-legacy_png_2adfeb2d.generated.vtex","sounds/physics/footsteps/player/grass/step_02.vsnd","sounds/physics/footsteps/player/grass/step_04.vsnd","materials/effects/lightcookies/blank.vtex","materials/effects/lightcookies/blank.vtex","sounds/player/impact/sounds/impact.8.vsnd","sounds/player/impact/sounds/impact.1.vsnd","sounds/player/impact/sounds/impact.4.vsnd","sounds/player/impact/sounds/impact.5.vsnd","sounds/player/impact/sounds/impact.2.vsnd","sounds/player/impact/sounds/impact.6.vsnd","sounds/player/impact/sounds/impact.7.vsnd","sounds/player/impact/sounds/impact.3.vsnd","sounds/player/jump/sounds/jump.1.vsnd","sounds/player/land/player.land4.vsnd","sounds/player/land/player.land1.vsnd","sounds/player/land/player.land3.vsnd","sounds/player/land/player.land2.vsnd","sounds/ambience/cave-loop.vsnd","sounds/soundscape/area_5/bg_main.vsnd","sounds/soundscape/area_5/bg_hall.vsnd","sounds/soundscape/area_5/bg_hum.vsnd"],"CodePackageReferences":[]}
{
  "MaxPlayers": 2,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "facepunch.jumpermap"
  ],
  "RankType": "Best",
  "PerMapRanking": false,
  "LeaderboardType": "Descending",
  "ProjectTemplate": null,
  "ParentPackage": "",
  "GameCategory": "Parkour",
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "jumpplayer": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Collide"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "jumpplayer",
        "b": "jumpplayer",
        "r": "Ignore"
      }
    ]
  },
  "Physics": {
    "SubSteps": 1,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": false,
  "ExtensionApiVersion": 1001,
  "DefaultLeaderboards": [
    "Current_Height",
    "Current_Height_Distance",
    "Map-{map}-Current-Height"
  ],
  "Summary": "Jumper is a challenging platformer style game where you must work your way to the top.",
  "Description": "Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 50,
  "StartupScene": "scenes/jumper.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "\nfonts/*\n*.scss",
  "StartupResources": [
    "fonts/*",
    "UI/mainmenu/*",
    "sounds/ui/*",
    "ui/*",
    "sounds/test/*",
    "*.object",
    "*.vpcf",
    "*.sndscape",
    "*.sound",
    "scenes/jumper.scene",
    "materials/effects/lightcookies/blank.vtex",
    "materials/particles/smoke1/smoke1.vtex",
    "materials/particles/smoke1/smoke1.vtex",
    "sounds/npc/voice.frog.vsnd",
    "sounds/npc/voice.frog.3.vsnd",
    "sounds/test/beep5.vsnd",
    "sounds/test/beep5.vsnd",
    "sounds/ui/menu.select.jumper.vsnd",
    "sounds/ui/menu.select.jumper.vsnd",
    "materials/effects/lightcookies/blank.vtex",
    "shaders/projected_decals.shader",
    "particles/player/fake_shadow/fakshadow_trans_tga_d5ca3fa1.generated.vtex",
    "particles/player/fake_shadow/fakshadow.vmat",
    "materials/effects/lightcookies/blank.vtex",
    "shaders/projected_decals.shader",
    "particles/player/footsteps/footstep.vmat",
    "particles/player/footsteps/footstep_color_png_a139066d.generated.vtex",
    "shaders/projected_decals.shader",
    "particles/player/footsteps/footstep.vmat",
    "particles/player/footsteps/footstep_color_png_a139066d.generated.vtex",
    "materials/effects/lightcookies/blank.vtex",
    "materials/effects/lightcookies/blank.vtex",
    "materials/effects/lightcookies/blank.vtex",
    "materials/decals/facepunch-legacy.vmat",
    "sounds/physics/footsteps/player/grass/step_light_09.vsnd",
    "sounds/physics/footsteps/player/grass/step_03.vsnd",
    "sounds/physics/footsteps/player/grass/step_01.vsnd",
    "sounds/physics/footsteps/player/grass/step_10.vsnd",
    "sounds/physics/footsteps/player/grass/step_light_02.vsnd",
    "sounds/physics/footsteps/player/grass/step_light_01.vsnd",
    "shaders/decal.shader",
    "sounds/physics/footsteps/player/grass/step_05.vsnd",
    "sounds/footsteps/footstep-grass.sound",
    "materials/default/default_ao_tga_9bd022ab.generated.vtex",
    "materials/decals/facepunch-legacy_png_2adfeb2d.generated.vtex",
    "sounds/physics/footsteps/player/grass/step_02.vsnd",
    "sounds/physics/footsteps/player/grass/step_04.vsnd",
    "materials/effects/lightcookies/blank.vtex",
    "materials/effects/lightcookies/blank.vtex",
    "sounds/player/impact/sounds/impact.8.vsnd",
    "sounds/player/impact/sounds/impact.1.vsnd",
    "sounds/player/impact/sounds/impact.4.vsnd",
    "sounds/player/impact/sounds/impact.5.vsnd",
    "sounds/player/impact/sounds/impact.2.vsnd",
    "sounds/player/impact/sounds/impact.6.vsnd",
    "sounds/player/impact/sounds/impact.7.vsnd",
    "sounds/player/impact/sounds/impact.3.vsnd",
    "sounds/player/jump/sounds/jump.1.vsnd",
    "sounds/player/land/player.land4.vsnd",
    "sounds/player/land/player.land1.vsnd",
    "sounds/player/land/player.land3.vsnd",
    "sounds/player/land/player.land2.vsnd",
    "sounds/ambience/cave-loop.vsnd",
    "sounds/soundscape/area_5/bg_main.vsnd",
    "sounds/soundscape/area_5/bg_hall.vsnd",
    "sounds/soundscape/area_5/bg_hum.vsnd"
  ],
  "CodePackageReferences": []
}

Diff (495.8 KB modified)

+27 ~2
  • particles/bird/eagle_01a.vpcf (23.9 KB)
  • particles/clouds/clouds.vpcf (21.1 KB)
  • particles/clouds/clouds_2.vpcf (18.7 KB)
  • particles/gameplay/wind/wind_dir.vpcf (24.8 KB)
  • particles/player/fake_shadow/fake_shadow.vpcf (11.7 KB)
  • particles/player/falling/jumper.falling.vpcf (23.3 KB)
  • particles/player/footsteps/footstep_l.vpcf (6 KB)
  • particles/player/footsteps/footstep_r.vpcf (6 KB)
  • particles/player/impact/jumper.impact.wall.vpcf (22.4 KB)
  • particles/player/jump/jumper.jump.vpcf (24 KB)
  • particles/player/land/jumper.land.vpcf (20.1 KB)
  • prefabs/jump_trail.object (5.1 KB)
  • prefabs/player/footstep/footstep.object (1.1 KB)
  • prefabs/player/impact/wall_impact.object (4.3 KB)
  • prefabs/player/jump/jump_effect.object (4.1 KB)
  • sounds/npc/voice.frog.2.sound (415 B)
  • sounds/npc/voice.frog.sound (396 B)
  • sounds/player/impact/jumper.impact.wall.sound (834 B)
  • sounds/player/jump/jumper.jump.sound (421 B)
  • sounds/player/land/player.land.sound (579 B)
  • sounds/soundscape/area_1/area_1.sndscape (561 B)
  • sounds/soundscape/area_2/area_2.sndscape (668 B)
  • sounds/soundscape/area_3/area_3.sndscape (553 B)
  • sounds/soundscape/area_4/area_4.sndscape (563 B)
  • sounds/soundscape/area_5/area_5.sndscape (560 B)
  • sounds/soundscape/area_end/area_end.sndscape (566 B)
  • sounds/soundscape/area_preend/area_pre.sndscape (673 B)
  • .bin/package.base.dll (176.5 KB -> 176.5 KB)
  • .bin/package.facepunch.jumper.dll (96 KB -> 96 KB)