Jumper - Version 56357

Created
Total Size139.3 MB (146,065,507 bytes)
Modified Size34.3 MB (35,935,364 bytes)
File Count260
Engine Version17
Changes
Changes on 2024-05-05
Meta
{"MaxPlayers":64,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["facepunch.jumpermap"],"RankType":"Best","PerMapRanking":false,"LeaderboardType":"Descending","ProjectTemplate":null,"ParentPackage":"","GameCategory":"Parkour","Physics":{"SubSteps":1,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"ControlModes":{"Keyboard":true,"Gamepad":true},"GeneralExtensions":false,"TargettedExtensions":false,"ExtensionApiVersion":1001,"DefaultLeaderboards":["Current_Height","Current_Height_Distance","Map-{map}-Current-Height"],"Summary":"Jumper is a challenging platformer style game where you must work your way to the top.","Description":"Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.","Public":true,"CsProjName":"","HttpAllowList":null,"TickRate":50,"StartupScene":"scenes/jumper.scene","Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"MapStartupScene":"scenes/jumper.scene","LaunchMode":"QuickPlay","Resources":"fonts/*\n*.scss\nAssets/ui/hud/*\nAssets/ui/*\nAssets/fonts/*\n/ui/hud/*\n/ui/*\n/fonts/*","CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "facepunch.jumpermap"
  ],
  "RankType": "Best",
  "PerMapRanking": false,
  "LeaderboardType": "Descending",
  "ProjectTemplate": null,
  "ParentPackage": "",
  "GameCategory": "Parkour",
  "Physics": {
    "SubSteps": 1,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": false,
  "ExtensionApiVersion": 1001,
  "DefaultLeaderboards": [
    "Current_Height",
    "Current_Height_Distance",
    "Map-{map}-Current-Height"
  ],
  "Summary": "Jumper is a challenging platformer style game where you must work your way to the top.",
  "Description": "Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 50,
  "StartupScene": "scenes/jumper.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "MapStartupScene": "scenes/jumper.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "fonts/*\n*.scss\nAssets/ui/hud/*\nAssets/ui/*\nAssets/fonts/*\n/ui/hud/*\n/ui/*\n/fonts/*",
  "CodePackageReferences": []
}

Diff (34.3 MB modified)

+15 ~74
  • ui/border.png (1.9 KB)
  • ui/ending/danduw_0.png (2 KB)
  • ui/ending/danduw_1.png (2 KB)
  • ui/ending/danduw_2.png (2 KB)
  • ui/ending/danduw_3.png (1.9 KB)
  • ui/ending/danduw_4.png (2 KB)
  • ui/ending/danduw_5.png (2 KB)
  • ui/ending/danduw_6.png (2 KB)
  • ui/hud/axjump.png (2.3 KB)
  • ui/hud/flag.png (1.9 KB)
  • ui/hud/huddisable.png (2.4 KB)
  • ui/hud/leftstickcontrols.png (2.2 KB)
  • ui/hud/mic.png (2.2 KB)
  • ui/hud/spacejump.png (2.3 KB)
  • ui/hud/wasdcontrols.png (2.3 KB)
  • .bin/package.base.dll (169.5 KB -> 169.5 KB)
  • .bin/package.facepunch.jumper.dll (120 KB -> 120 KB)
  • materials/default/default_mask_tga_2179ad1b.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/dev/wind/dev_wind.vmat_c (5.2 KB -> 4.8 KB)
  • materials/dev/wind/dev_wind_color_png_4b468fc5.generated.vtex_c (23.5 KB -> 23.4 KB)
  • models/editor/prims/plane.vmdl_c (4.2 KB -> 4.2 KB)
  • models/editor/startfinish/finish.vmdl_c (4.2 KB -> 4.3 KB)
  • models/editor/startfinish/start.vmdl_c (4.2 KB -> 4.3 KB)
  • models/frogfella/materials/frog_test_subject_01_ao_png_bc0d9a7b.generated.vtex_c (483.7 KB -> 483.7 KB)
  • models/frogfella/materials/frog_test_subject_01_eyes_color_png_77dd0a58.generated.vtex_c (245.6 KB -> 245.6 KB)
  • models/frogfella/materials/frog_test_subject_01_eyes_rough_png_5d7a837c.generated.vtex_c (135.5 KB -> 135.5 KB)
  • models/frogfella/materials/frog_test_subject_02.vmat_c (6.7 KB -> 6.2 KB)
  • models/frogfella/materials/frog_test_subject_02_color_png_d0cf8550.generated.vtex_c (462.4 KB -> 514.2 KB)
  • models/frogfella/materials/frog_test_subject_02_mask_png_315d0f60.generated.vtex_c (478.1 KB -> 489.9 KB)
  • particles/gameplay/wind/wind_dir.vpcf_c (2.3 KB -> 2.3 KB)
  • particles/player/fake_shadow/fake_shadow.vpcf_c (2.1 KB -> 2.1 KB)
  • particles/player/fake_shadow/fakshadow.vmat_c (3.3 KB -> 3.2 KB)
  • particles/player/fake_shadow/fakshadow_trans_tga_d5ca3fa1.generated.vtex_c (48.8 KB -> 48.9 KB)
  • particles/player/falling/jumper.falling.vpcf_c (2.6 KB -> 2.5 KB)
  • particles/player/footsteps/footstep.vmat_c (3.6 KB -> 3.4 KB)
  • particles/player/footsteps/footstep_color_png_a139066d.generated.vtex_c (293.3 KB -> 297.7 KB)
  • particles/player/footsteps/footstep_l.vpcf_c (1.8 KB -> 1.8 KB)
  • particles/player/footsteps/footstep_r.vpcf_c (1.8 KB -> 1.8 KB)
  • particles/player/impact/jumper.impact.wall.vpcf_c (2.3 KB -> 2.3 KB)
  • particles/player/jump/jumper.jump.vpcf_c (2.4 KB -> 2.4 KB)
  • particles/player/land/jumper.land.vpcf_c (2.2 KB -> 2.2 KB)
  • prefabs/jump_trail.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/npc_frog.prefab_c (2 KB -> 2 KB)
  • prefabs/player/footstep/footstep.prefab_c (1.2 KB -> 1.2 KB)
  • prefabs/player/impact/wall_impact.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/player/jump/jump_effect.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/player/playerjumper.prefab_c (4.4 KB -> 4.5 KB)
  • scenes/jumper.scene_c (35 KB -> 35 KB)
  • scenes/jumper1.scene_c (19.1 KB -> 18.9 KB)
  • sounds/npc/voice.frog.2.vsnd_c (15.9 KB -> 16 KB)
  • sounds/npc/voice.frog.3.vsnd_c (68 KB -> 68.1 KB)
  • sounds/npc/voice.frog.vsnd_c (248.1 KB -> 248.2 KB)
  • sounds/player/impact/sounds/impact.1.vsnd_c (28.6 KB -> 28.6 KB)
  • sounds/player/impact/sounds/impact.2.vsnd_c (28.9 KB -> 29 KB)
  • sounds/player/impact/sounds/impact.3.vsnd_c (28.3 KB -> 28.3 KB)
  • sounds/player/impact/sounds/impact.4.vsnd_c (27.3 KB -> 27.4 KB)
  • sounds/player/impact/sounds/impact.5.vsnd_c (27.8 KB -> 27.8 KB)
  • sounds/player/impact/sounds/impact.6.vsnd_c (31 KB -> 31.1 KB)
  • sounds/player/impact/sounds/impact.7.vsnd_c (29.3 KB -> 29.3 KB)
  • sounds/player/impact/sounds/impact.8.vsnd_c (26.6 KB -> 26.7 KB)
  • sounds/player/jump/sounds/jump.1.vsnd_c (33.8 KB -> 33.8 KB)
  • sounds/player/land/player.land1.vsnd_c (11.4 KB -> 11.4 KB)
  • sounds/player/land/player.land2.vsnd_c (12.8 KB -> 12.8 KB)
  • sounds/player/land/player.land3.vsnd_c (16.1 KB -> 16.2 KB)
  • sounds/player/land/player.land4.vsnd_c (12.1 KB -> 12.2 KB)
  • sounds/soundscape/area_1/bg_hum.vsnd_c (946.9 KB -> 947 KB)
  • sounds/soundscape/area_1/bg_main.vsnd_c (4.5 MB -> 4.5 MB)
  • sounds/soundscape/area_1/bg_noise.vsnd_c (917.1 KB -> 917.2 KB)
  • sounds/soundscape/area_2/bg_flow.vsnd_c (82.4 KB -> 82.5 KB)
  • sounds/soundscape/area_2/bg_hiss.vsnd_c (62.2 KB -> 62.3 KB)
  • sounds/soundscape/area_2/bg_main.vsnd_c (1.8 MB -> 1.8 MB)
  • sounds/soundscape/area_2/bg_tube.vsnd_c (840 KB -> 840.1 KB)
  • sounds/soundscape/area_3/bg_hum.vsnd_c (1.8 MB -> 1.8 MB)
  • sounds/soundscape/area_3/bg_main.vsnd_c (3 MB -> 3 MB)
  • sounds/soundscape/area_4/bg_freezer.vsnd_c (2.8 MB -> 2.8 MB)
  • sounds/soundscape/area_4/bg_hum.vsnd_c (1.4 MB -> 1.4 MB)
  • sounds/soundscape/area_4/bg_pump.vsnd_c (130.9 KB -> 131 KB)
  • sounds/soundscape/area_5/bg_hall.vsnd_c (707.6 KB -> 707.7 KB)
  • sounds/soundscape/area_5/bg_hum.vsnd_c (2.9 MB -> 2.9 MB)
  • sounds/soundscape/area_5/bg_main.vsnd_c (1.8 MB -> 1.8 MB)
  • sounds/soundscape/area_end/bg_gull.vsnd_c (3.1 MB -> 3.1 MB)
  • sounds/soundscape/area_end/bg_top.vsnd_c (2.3 MB -> 2.3 MB)
  • sounds/soundscape/area_end/bg_wind.vsnd_c (1.7 MB -> 1.7 MB)
  • sounds/soundscape/area_preend/bg_wind1.vsnd_c (357.9 KB -> 358 KB)
  • sounds/test/beep5.vsnd_c (55.9 KB -> 56 KB)
  • sounds/ui/menu.select.jumper.sound_c (616 B -> 616 B)
  • sounds/ui/menu.select.jumper.vsnd_c (16.7 KB -> 16.7 KB)
  • ui/jumpercontrols.razor.scss (1.1 KB -> 1.1 KB)