Game Events - Version 64727

Created
Total Size207.5 KB (212,478 bytes)
Modified Size198.5 KB (203,216 bytes)
File Count25
Engine Version17
Changes
Changes on 2024-08-08
Meta
{"CsProjName":"","Compiler":{"RootNamespace":"Sandbox.Events","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","Nullables":true,"WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"Resources":"","CodePackageReferences":[]}
{
  "CsProjName": "",
  "Compiler": {
    "RootNamespace": "Sandbox.Events",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "Nullables": true,
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "",
  "CodePackageReferences": []
}

Diff (198.5 KB modified)

+19 ~1 -4
  • .bin/manifest.json (98 B)
  • .bin/package.base.cll (31.2 KB)
  • .bin/package.facepunch.libevents.cll (6.4 KB)
  • .bin/package.facepunch.libevents.dll (42 KB)
  • .bin/package.facepunch.libevents.xml (11.4 KB)
  • .bin/package.library.facepunch.libevents.cll (6.4 KB)
  • .bin/package.library.facepunch.libevents.dll (42 KB)
  • .bin/package.library.facepunch.libevents.xml (11.4 KB)
  • Code/GameEvents/Attributes.cs (1.8 KB)
  • Code/GameEvents/GameEvent.cs (5.5 KB)
  • Code/StateMachines/State.cs (5.1 KB)
  • Code/StateMachines/StateMachine.cs (3.9 KB)
  • Code/StateMachines/Transition.cs (950 B)
  • Editor/StateMachines/StateItem.cs (5 KB)
  • Editor/StateMachines/StateMachineComponentWidget.cs (691 B)
  • Editor/StateMachines/StateMachineEditorWindow.cs (1.9 KB)
  • Editor/StateMachines/StateMachineView.cs (8.7 KB)
  • Editor/StateMachines/TransitionItem.cs (7.9 KB)
  • Editor/StateMachines/TransitionItem.Delay.cs (2.4 KB)
  • UnitTests/DispatchTests.cs (3.7 KB -> 3.7 KB)
  • Code/Attributes.cs (1.8 KB)
  • Code/GameEvent.cs (5.5 KB)
  • Code/State.cs (4.4 KB)
  • Code/StateMachine.cs (4.4 KB)