Mini Motors - Version 286786

Created
Total Size474.9 MB (497,949,137 bytes)
Modified Size4 MB (4,152,246 bytes)
File Count1584
Engine Version26
Changes
Changes on 2026-06-18
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Compiler": { "RootNamespace": "Machines", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "LaunchMode": "Normal", "Resources": "ui/*\n*minimap*", "GameSettings": [ { "Name": "game_fill_bots", "Title": "Fill With Bots", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "game_waiting_time", "Title": "Waiting Duration", "Group": null, "Default": "30", "Options": null, "Min": 0, "Max": 120, "Step": null }, { "Name": "game_countdown_time", "Title": "Countdown Duration", "Group": null, "Default": "3", "Options": null, "Min": 0, "Max": 10, "Step": null }, { "Name": "game_boost_lockout", "Title": "Race Start Lockout", "Group": null, "Default": "5", "Options": null, "Min": 0, "Max": 30, "Step": null }, { "Name": "game_total_laps", "Title": "Total Laps", "Group": null, "Default": "4", "Options": null, "Min": 1, "Max": 6, "Step": null }, { "Name": "game_item_respawn", "Title": "Respawn Delay", "Group": null, "Default": "5", "Options": null, "Min": 0, "Max": 30, "Step": null }, { "Name": "game_pickups", "Title": "Pickups Enabled", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "game_bot_difficulty", "Title": "Difficulty", "Group": null, "Default": "Hard", "Options": [ { "Name": "Easy", "Icon": null }, { "Name": "Medium", "Icon": null }, { "Name": "Hard", "Icon": null } ], "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Compiler": {
    "RootNamespace": "Machines",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "LaunchMode": "Normal",
  "Resources": "ui/*\n*minimap*",
  "GameSettings": [
    {
      "Name": "game_fill_bots",
      "Title": "Fill With Bots",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "game_waiting_time",
      "Title": "Waiting Duration",
      "Group": null,
      "Default": "30",
      "Options": null,
      "Min": 0,
      "Max": 120,
      "Step": null
    },
    {
      "Name": "game_countdown_time",
      "Title": "Countdown Duration",
      "Group": null,
      "Default": "3",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "game_boost_lockout",
      "Title": "Race Start Lockout",
      "Group": null,
      "Default": "5",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": null
    },
    {
      "Name": "game_total_laps",
      "Title": "Total Laps",
      "Group": null,
      "Default": "4",
      "Options": null,
      "Min": 1,
      "Max": 6,
      "Step": null
    },
    {
      "Name": "game_item_respawn",
      "Title": "Respawn Delay",
      "Group": null,
      "Default": "5",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": null
    },
    {
      "Name": "game_pickups",
      "Title": "Pickups Enabled",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "game_bot_difficulty",
      "Title": "Difficulty",
      "Group": null,
      "Default": "Hard",
      "Options": [
        {
          "Name": "Easy",
          "Icon": null
        },
        {
          "Name": "Medium",
          "Icon": null
        },
        {
          "Name": "Hard",
          "Icon": null
        }
      ],
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (4 MB modified)

+3 ~12 -1
  • sounds/car_horn_loop.sound_c (948 B)
  • sounds/car_horn_loop.vsnd_c (22.1 KB)
  • ui/carhornhud.razor.scss (1 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.facepunch.machines.dll (673 KB -> 679.5 KB)
  • .bin/package.facepunch.machines.xml (195.3 KB -> 196.3 KB)
  • .bin/package.facepunch.splinetools.dll (49.5 KB -> 49.5 KB)
  • prefabs/items/mine.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/player_car.prefab_c (16.1 KB -> 16.5 KB)
  • projectsettings/input.config (3.6 KB -> 3.7 KB)
  • projectsettings/physics.config (237 B -> 237 B)
  • scenes/maps/pool.mmap_c (1.3 KB -> 1.3 KB)
  • shaders/simple_world.shader_c (3.1 MB -> 2.1 MB)
  • sounds/vehicle/engine_loop.sound_c (938 B -> 1 KB)
  • textures/generated/imagefile/3f5c574fecb83e76.vtex_c (740.2 KB -> 740.2 KB)
  • shaders/special_vfx.shader_c (40.2 KB)