Mazing - Version 7395

Created
Total Size6.8 MB (7,117,076 bytes)
Modified Size1.4 MB (1,462,808 bytes)
File Count138
Engine Version3
Changes
Attempting to fix materials
Meta
{"MaxPlayers":8,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["ziks.mazingmap"],"RankType":"Best","PerMapRanking":false,"LeaderboardType":"Descending","ProjectTemplate":null,"GameCategory":"Retro","Compiler":{"RootNamespace":"Mazing","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;"},"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","wall":"Unset","ragdoll":"Ignore","player":"Unset","ghost":"Ignore","enemy":"Unset","exited":"Ignore","exit":"Ignore","trap":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"trigger","b":"solid","r":"Trigger"},{"a":"solid","b":"trigger","r":"Collide"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"ragdoll","b":"ragdoll","r":"Collide"},{"a":"player","b":"player","r":"Collide"},{"a":"wall","b":"player","r":"Collide"},{"a":"wall","b":"ragdoll","r":"Collide"},{"a":"solid","b":"player","r":"Collide"},{"a":"solid","b":"ragdoll","r":"Collide"},{"a":"solid","b":"wall","r":"Collide"},{"a":"solid","b":"ghost","r":"Collide"},{"a":"ragdoll","b":"player","r":"Ignore"},{"a":"ghost","b":"ghost","r":"Ignore"},{"a":"player","b":"ghost","r":"Ignore"},{"a":"ragdoll","b":"ghost","r":"Ignore"},{"a":"wall","b":"ghost","r":"Ignore"},{"a":"enemy","b":"enemy","r":"Ignore"},{"a":"ghost","b":"enemy","r":"Ignore"},{"a":"player","b":"enemy","r":"Ignore"},{"a":"ragdoll","b":"enemy","r":"Ignore"},{"a":"wall","b":"enemy","r":"Ignore"},{"a":"solid","b":"enemy","r":"Collide"},{"a":"wall","b":"wall","r":"Collide"},{"a":"exited","b":"exited","r":"Ignore"},{"a":"enemy","b":"exited","r":"Ignore"},{"a":"ghost","b":"exited","r":"Ignore"},{"a":"player","b":"exited","r":"Ignore"},{"a":"ragdoll","b":"exited","r":"Ignore"},{"a":"wall","b":"exited","r":"Ignore"},{"a":"solid","b":"exited","r":"Collide"},{"a":"enemy","b":"exit","r":"Collide"},{"a":"exited","b":"exit","r":"Ignore"},{"a":"ghost","b":"exit","r":"Collide"},{"a":"player","b":"exit","r":"Ignore"},{"a":"ragdoll","b":"exit","r":"Ignore"},{"a":"player","b":"trap","r":"Collide"},{"a":"enemy","b":"trap","r":"Ignore"},{"a":"ghost","b":"trap","r":"Ignore"},{"a":"exited","b":"trap","r":"Ignore"},{"a":"ragdoll","b":"trap","r":"Ignore"}]}}
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "ziks.mazingmap"
  ],
  "RankType": "Best",
  "PerMapRanking": false,
  "LeaderboardType": "Descending",
  "ProjectTemplate": null,
  "GameCategory": "Retro",
  "Compiler": {
    "RootNamespace": "Mazing",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;"
  },
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "wall": "Unset",
      "ragdoll": "Ignore",
      "player": "Unset",
      "ghost": "Ignore",
      "enemy": "Unset",
      "exited": "Ignore",
      "exit": "Ignore",
      "trap": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Collide"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "ragdoll",
        "b": "ragdoll",
        "r": "Collide"
      },
      {
        "a": "player",
        "b": "player",
        "r": "Collide"
      },
      {
        "a": "wall",
        "b": "player",
        "r": "Collide"
      },
      {
        "a": "wall",
        "b": "ragdoll",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "player",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "ragdoll",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "wall",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "ghost",
        "r": "Collide"
      },
      {
        "a": "ragdoll",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "player",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "ragdoll",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "wall",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "enemy",
        "b": "enemy",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "enemy",
        "r": "Ignore"
      },
      {
        "a": "player",
        "b": "enemy",
        "r": "Ignore"
      },
      {
        "a": "ragdoll",
        "b": "enemy",
        "r": "Ignore"
      },
      {
        "a": "wall",
        "b": "enemy",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "enemy",
        "r": "Collide"
      },
      {
        "a": "wall",
        "b": "wall",
        "r": "Collide"
      },
      {
        "a": "exited",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "enemy",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "player",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "ragdoll",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "wall",
        "b": "exited",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "exited",
        "r": "Collide"
      },
      {
        "a": "enemy",
        "b": "exit",
        "r": "Collide"
      },
      {
        "a": "exited",
        "b": "exit",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "exit",
        "r": "Collide"
      },
      {
        "a": "player",
        "b": "exit",
        "r": "Ignore"
      },
      {
        "a": "ragdoll",
        "b": "exit",
        "r": "Ignore"
      },
      {
        "a": "player",
        "b": "trap",
        "r": "Collide"
      },
      {
        "a": "enemy",
        "b": "trap",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "trap",
        "r": "Ignore"
      },
      {
        "a": "exited",
        "b": "trap",
        "r": "Ignore"
      },
      {
        "a": "ragdoll",
        "b": "trap",
        "r": "Ignore"
      }
    ]
  }
}

Diff (1.4 MB modified)

+6 ~64 -4
  • materials/particle/sweat_drop.vmat_c (5.2 KB)
  • materials/wizard_bolt_vmat_g_tcolor_817d2857.generated.vtex_c (1.5 KB)
  • materials/wizard_bolt_vmat_g_tnormal_53b47c48.generated.vtex_c (2.1 KB)
  • materials/wizard_bolt_vmat_g_tselfillummask_ff155607.generated.vtex_c (1.5 KB)
  • sounds/player/player_escape_1.vsnd_c (189.9 KB)
  • sounds/player/stamina_recharge.vsnd_c (56.9 KB)
  • .assembly/dynamic.mazing.dll (680 KB -> 680 KB)
  • .assembly/dynamic.mazing.pdb (207.1 KB -> 207.1 KB)
  • materials/default/default_normal_tga_7be61377.generated.vtex_c (2.3 KB -> 2.3 KB)
  • materials/emerald.vmat_c (5.8 KB -> 5.8 KB)
  • materials/gold-scuffed_basecolor-boosted_png_569c7b2f.generated.vtex_c (23.7 KB -> 23.7 KB)
  • materials/gold-scuffed_normal_png_10574541.generated.vtex_c (87.6 KB -> 87.6 KB)
  • materials/gold.vmat_c (6.1 KB -> 6.1 KB)
  • materials/key.vmat_c (6.6 KB -> 6.6 KB)
  • materials/particle/sweat_drop.vtex_c (29 KB -> 29 KB)
  • materials/ruby.vmat_c (5.8 KB -> 5.8 KB)
  • materials/sapphire.vmat_c (5.8 KB -> 5.8 KB)
  • materials/wizard_bolt.vmat_c (5.9 KB -> 5.9 KB)
  • mazes/4x4_circles.txt (161 B -> 169 B)
  • mazes/4x4_messy.txt (161 B -> 169 B)
  • mazes/4x4_zigzag_a.txt (161 B -> 169 B)
  • mazes/4x4_zigzag_b.txt (161 B -> 169 B)
  • mazes/8x4_zigzag_a.txt (305 B -> 313 B)
  • mazes/8x4_zigzag_b.txt (305 B -> 313 B)
  • mazes/8x8_circles.txt (577 B -> 593 B)
  • mazes/lobby.txt (509 B -> 525 B)
  • models/border_plane.vmdl_c (5.7 KB -> 5.7 KB)
  • models/item.vmdl_c (17.7 KB -> 17.7 KB)
  • models/spiketrap.vmdl_c (35.5 KB -> 35.6 KB)
  • models/wizard_bolt.vmdl_c (8.4 KB -> 8.4 KB)
  • particles/sweat_burst.vpcf_c (2.3 KB -> 2.3 KB)
  • particles/sweat_drops.vpcf_c (2.2 KB -> 2.2 KB)
  • particles/wizard_bolt.vpcf_c (1.8 KB -> 1.8 KB)
  • particles/wizard_spawn.vpcf_c (2.4 KB -> 2.4 KB)
  • particles/wizard_spawn_end.vpcf_c (2.3 KB -> 2.3 KB)
  • sounds/enemy/charger.alert.sound_c (845 B -> 845 B)
  • sounds/enemy/charger.hitwall.sound_c (665 B -> 665 B)
  • sounds/enemy/enemy.punch.sound_c (789 B -> 789 B)
  • sounds/enemy/keyhunter.alert.sound_c (758 B -> 758 B)
  • sounds/enemy/spiketrap.hitplayer.sound_c (677 B -> 677 B)
  • sounds/enemy/spiketrap.initiate.sound_c (673 B -> 673 B)
  • sounds/enemy/spiketrap.retract.sound_c (672 B -> 672 B)
  • sounds/enemy/spiketrap.trigger.sound_c (673 B -> 673 B)
  • sounds/enemy/wizard.appear.sound_c (653 B -> 653 B)
  • sounds/enemy/wizard.bolthitwall.sound_c (698 B -> 698 B)
  • sounds/enemy/wizard.boltkill.sound_c (685 B -> 685 B)
  • sounds/enemy/wizard.disappear.sound_c (672 B -> 672 B)
  • sounds/enemy/wizard.portal.sound_c (677 B -> 677 B)
  • sounds/enemy/wizard.shoot.sound_c (652 B -> 652 B)
  • sounds/player/player.escape.sound_c (671 B -> 671 B)
  • sounds/player/player.footstep.sound_c (656 B -> 656 B)
  • sounds/player/player.land.sound_c (652 B -> 652 B)
  • sounds/player/player.recharge.sound_c (679 B -> 679 B)
  • sounds/player/player.recharge1.sound_c (671 B -> 671 B)
  • sounds/player/player.recharge1quiet.sound_c (671 B -> 671 B)
  • sounds/player/player.recharge2.sound_c (678 B -> 678 B)
  • sounds/player/player.rechargeself.sound_c (682 B -> 682 B)
  • sounds/player/player.vault.sound_c (728 B -> 728 B)
  • sounds/player/player.victory.sound_c (664 B -> 664 B)
  • sounds/treasure/gem1.collect.sound_c (653 B -> 653 B)
  • sounds/treasure/gem2.collect.sound_c (647 B -> 647 B)
  • sounds/treasure/gem3.collect.sound_c (640 B -> 640 B)
  • sounds/treasure/key.collect.sound_c (677 B -> 677 B)
  • sounds/treasure/key.drop.sound_c (661 B -> 661 B)
  • sounds/ui/click.tiny.sound_c (647 B -> 647 B)
  • sounds/world/hatch.open.sound_c (656 B -> 656 B)
  • ui/hudroot.html (889 B -> 912 B)
  • ui/hudroot.scss (2 KB -> 2.2 KB)
  • ui/nameplateroot.html (394 B -> 408 B)
  • ui/nameplateroot.scss (1 KB -> 1.1 KB)
  • accesslist.txt (43.3 KB)
  • materials/ghost.vmat_c (5.1 KB)
  • models/coin.vmdl_c (19.8 KB)
  • models/key.vmdl_c (7.3 KB)