Sandbox - Version 111765

Created
Total Size280.6 MB (294,210,053 bytes)
Modified Size503.7 KB (515,834 bytes)
File Count370
Engine Version20
Changes
Changes on 2025-07-22
Meta
{"MaxPlayers":32,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":true},"LaunchMode":1,"MapStartupScene":"scenes/minimal.scene","Resources":"","GameSettings":[{"Name":"sbdm.cheatmode","Title":"CheatMode","Group":"Cheats","Default":"False","Options":null,"Min":0,"Max":0,"Step":null},{"Name":"sbdm.infammo","Title":"InfiniteAmmo","Group":"Cheats","Default":"False","Options":null,"Min":0,"Max":0,"Step":null},{"Name":"skill.bulletradius","Title":"BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"mp5.bulletradius","Title":"Mp5BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"glock.bulletradius","Title":"GlockBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"python.bulletradius","Title":"PythonBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"shotgun.bulletradius","Title":"ShotgunBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"crossbow.bulletradius","Title":"CrossbowBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"satchel.thowdelay","Title":"SatchelThrowDelay","Group":"Weapons","Default":"0.2","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"satchel.thowpower","Title":"SatchelThrowPower","Group":"Weapons","Default":"500","Options":null,"Min":250,"Max":2500,"Step":null},{"Name":"sbdm.headshotscale","Title":"HeadshotDamageScale","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":null},{"Name":"sbdm.maxdecals","Title":"MaxDecals","Group":"Weapons","Default":"512","Options":null,"Min":64,"Max":1024,"Step":null},{"Name":"sbdm.selfdamagescale","Title":"SelfDamageScale","Group":null,"Default":"0.25","Options":null,"Min":0,"Max":1,"Step":null}],"CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04","facepunch.tyre_with_rim"]}
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": 1,
  "MapStartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": null
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04",
    "facepunch.tyre_with_rim"
  ]
}

Diff (503.7 KB modified)

+7 ~29
  • materials/default/default_color_tga_aa01a905.generated.vtex_c (1.7 KB)
  • materials/default/default_normal_tga_40c7e355.generated.vtex_c (1.8 KB)
  • materials/default/default_rough_tga_a8f7398b.generated.vtex_c (2.4 KB)
  • textures/beams/beam_plasma_02_tga_ac20569b.generated.vtex_c (87.1 KB)
  • weapons/physgun/physgun_beam.vmat_c (3.6 KB)
  • weapons/physgun/physgun_beam_vmat_g_tcolor_c8bb23f2.generated.vtex_c (1.6 KB)
  • weapons/toolgun/effects/beam-success.vmat_c (5.1 KB)
  • .bin/package.base.cll (33.3 KB -> 33.2 KB)
  • .bin/package.facepunch.sandbox.cll (53.7 KB -> 53.8 KB)
  • ammotype/9mm.ammo_c (287 B -> 303 B)
  • prefabs/engine/player.prefab_c (57.4 KB -> 57.4 KB)
  • prefabs/engine/spawnpoint.prefab_c (1.2 KB -> 1.2 KB)
  • scenes/minimal.scene_c (34.4 KB -> 35.1 KB)
  • ui/spawnmenu/toolslist.razor.scss (768 B -> 831 B)
  • weapons/camera/camera.prefab_c (4.7 KB -> 4.7 KB)
  • weapons/glock/ammo_9mm.prefab_c (6.3 KB -> 6.3 KB)
  • weapons/glock/glock.prefab_c (5.1 KB -> 5.1 KB)
  • weapons/glock/glock_shoot.sound_c (792 B -> 792 B)
  • weapons/glock/glock_vm.prefab_c (31.9 KB -> 31.9 KB)
  • weapons/glock/glock_wm.prefab_c (3.6 KB -> 3.6 KB)
  • weapons/glock/item_glock.prefab_c (3.1 KB -> 3.2 KB)
  • weapons/mp5/ammo_40mm.prefab_c (3.4 KB -> 3.4 KB)
  • weapons/mp5/item_mp5.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/mp5/mp5.prefab_c (6 KB -> 6 KB)
  • weapons/mp5/mp5_projectile.prefab_c (7.3 KB -> 7.3 KB)
  • weapons/mp5/mp5_vm.prefab_c (19.9 KB -> 19.9 KB)
  • weapons/mp5/mp5_wm.prefab_c (2.8 KB -> 2.8 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (842 B -> 858 B)
  • weapons/mp5/sounds/mp5_shoot.sound_c (990 B -> 990 B)
  • weapons/physgun/physgun.prefab_c (7.2 KB -> 7.4 KB)
  • weapons/physgun/physgun_vm.prefab_c (31.9 KB -> 31.9 KB)
  • weapons/toolgun/effects/beam-success.prefab_c (3.5 KB -> 3.5 KB)
  • weapons/toolgun/effects/impact-success.prefab_c (10.5 KB -> 10.5 KB)
  • weapons/toolgun/toolgun.prefab_c (4 KB -> 4 KB)
  • weapons/toolgun/toolgun_vm.prefab_c (32.4 KB -> 32.5 KB)
  • weapons/toolgun/toolgun_wm.prefab_c (29.6 KB -> 29.6 KB)