Sandbox - Version 111863

Created
Total Size238.2 MB (249,756,611 bytes)
Modified Size7.3 MB (7,699,341 bytes)
File Count316
Engine Version20
Changes
Changes on 2025-07-23
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Launcher", "MapStartupScene": "scenes/minimal.scene", "Resources": "", "GameSettings": [ { "Name": "sbdm.cheatmode", "Title": "CheatMode", "Group": "Cheats", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sbdm.infammo", "Title": "InfiniteAmmo", "Group": "Cheats", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "skill.bulletradius", "Title": "BulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "mp5.bulletradius", "Title": "Mp5BulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "glock.bulletradius", "Title": "GlockBulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "python.bulletradius", "Title": "PythonBulletRadius", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "shotgun.bulletradius", "Title": "ShotgunBulletRadius", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "crossbow.bulletradius", "Title": "CrossbowBulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "satchel.thowdelay", "Title": "SatchelThrowDelay", "Group": "Weapons", "Default": "0.2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "satchel.thowpower", "Title": "SatchelThrowPower", "Group": "Weapons", "Default": "500", "Options": null, "Min": 250, "Max": 2500, "Step": null }, { "Name": "sbdm.headshotscale", "Title": "HeadshotDamageScale", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "sbdm.maxdecals", "Title": "MaxDecals", "Group": "Weapons", "Default": "512", "Options": null, "Min": 64, "Max": 1024, "Step": null }, { "Name": "sbdm.selfdamagescale", "Title": "SelfDamageScale", "Group": null, "Default": "0.25", "Options": null, "Min": 0, "Max": 1, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04", "facepunch.tyre_with_rim" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": null
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04",
    "facepunch.tyre_with_rim"
  ]
}

Diff (7.3 MB modified)

+6 ~7
  • materials/particles/light_flare/light_glow_01.vtex_c (18.3 KB)
  • materials/particles/particle_glow_05.vtex_c (27.9 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB)
  • materials/particles/smoke/render/smokeloop_i_0.vtex_c (2.7 MB)
  • materials/particles/smoke/render/smokeloop_i_1.vtex_c (2.8 MB)
  • materials/particles/spark_white.vtex_c (23.7 KB)
  • .bin/package.base.cll (33.2 KB -> 33.2 KB)
  • .bin/package.base.xml (58 KB -> 58 KB)
  • .bin/package.facepunch.sandbox.cll (53.9 KB -> 53.9 KB)
  • scenes/minimal.scene_c (7.3 KB -> 7.6 KB)
  • weapons/mp5/mp5_vm.prefab_c (19.9 KB -> 32.6 KB)
  • weapons/mp5/mp5_wm.prefab_c (2.8 KB -> 3.9 KB)
  • weapons/physgun/physgun.prefab_c (7.4 KB -> 7.4 KB)