Sandbox - Version 16545

Created
Total Size74.4 MB (78,009,180 bytes)
Modified Size66.5 MB (69,757,454 bytes)
File Count211
Engine Version10
Changes
Changes on 4/12/2023
Meta
{"MapList":["facepunch.construct"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.","Public":true,"ReplaceTags":"sandbox game dynamic spawnmenu physgun","CsProjName":""}
{
  "MapList": [
    "facepunch.construct"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "Create and play in your own sandbox mode.",
  "Description": "This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.",
  "Public": true,
  "ReplaceTags": "sandbox game dynamic spawnmenu physgun",
  "CsProjName": ""
}

Diff (66.5 MB modified)

+48 ~18 -9
  • models/citizen_props/broom01.vmat_c (5.6 KB)
  • models/citizen_props/broom01.vmdl_c (21.7 KB)
  • models/citizen_props/broom01/broom01gib01_lod01.vmdl_c (12.6 KB)
  • models/citizen_props/broom01/broom01gib02_lod01.vmdl_c (7.6 KB)
  • models/citizen_props/broom01/broom01gib03_lod01.vmdl_c (6.9 KB)
  • models/citizen_props/broom_color_png_cc1f051e.generated.vtex_c (2 MB)
  • models/citizen_props/broom_normal_png_9f546bea.generated.vtex_c (1.4 MB)
  • models/rust_props/black_bin/bin.vmat_c (5.4 KB)
  • models/rust_props/black_bin/blackbin.vmdl_c (21.2 KB)
  • models/rust_props/light_fixtures/airfieldsirenlight.vmdl_c (16.2 KB)
  • models/rust_props/light_fixtures/sirenlight.vmat_c (5.9 KB)
  • models/rust_props/light_fixtures/sirenlight_on.vmat_c (6.9 KB)
  • models/rust_props/small_junk/apple_tray.vmdl_c (27.7 KB)
  • models/rust_props/small_junk/banana.vmdl_c (8.2 KB)
  • models/sbox_props/shrubs/pine/mountain_pine.vmat_c (7.1 KB)
  • models/sbox_props/shrubs/pine/mountain_pine_ao_tga_af2590dd.generated.vtex_c (393.3 KB)
  • models/sbox_props/shrubs/pine/mountain_pine_color_tga_13f58a78.generated.vtex_c (1.1 MB)
  • models/sbox_props/shrubs/pine/mountain_pine_normal_tga_2ae93588.generated.vtex_c (1.3 MB)
  • models/sbox_props/shrubs/pine/mountain_pine_sss_tga_ac72d424.generated.vtex_c (736.4 KB)
  • models/sbox_props/shrubs/pine/pine_bush_regular_a.vmdl_c (25 KB)
  • models/sbox_props/wooden_crate/wooden_crate.vmat_c (6.4 KB)
  • models/sbox_props/wooden_crate/wooden_crate.vmdl_c (14.2 KB)
  • models/sbox_props/wooden_crate/wooden_crate_ao_png_71cf2330.generated.vtex_c (2.2 MB)
  • models/sbox_props/wooden_crate/wooden_crate_color_png_2210dac7.generated.vtex_c (4 MB)
  • models/sbox_props/wooden_crate/wooden_crate_gib01.vmdl_c (17.5 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib02.vmdl_c (18.1 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib03.vmdl_c (21.7 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib04.vmdl_c (18.5 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib05.vmdl_c (7.7 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib06.vmdl_c (7.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib07.vmdl_c (10.1 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib08.vmdl_c (18.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib09.vmdl_c (22.8 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib10.vmdl_c (8.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib11.vmdl_c (14.1 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib12.vmdl_c (7.5 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib13.vmdl_c (8.3 KB)
  • models/sbox_props/wooden_crate/wooden_crate_gib14.vmdl_c (12.8 KB)
  • models/sbox_props/wooden_crate/wooden_crate_normal_png_55b1eaa9.generated.vtex_c (5 MB)
  • prefabs/garry_prefab.prefab_c (7.4 KB)
  • prefabs/untitled.prefab_c (1.5 KB)
  • textures/black_bin/blackbins_normal_tga_e3168d62.generated.vtex_c (899.3 KB)
  • textures/black_bin/blackbin_ao_tga_d2cf2480.generated.vtex_c (346.8 KB)
  • textures/black_bin/blackbin_color_tga_29bcfea7.generated.vtex_c (375.8 KB)
  • textures/light_fixtures/sirenlight_ao_tga_2f0c8f10.generated.vtex_c (127 KB)
  • textures/light_fixtures/sirenlight_color_tga_3f8a9c7a.generated.vtex_c (1 MB)
  • textures/light_fixtures/sirenlight_normal_tga_13fdc98c.generated.vtex_c (1 MB)
  • textures/light_fixtures/sirenlight_selfillum_tga_43ea55b6.generated.vtex_c (107.8 KB)
  • .bin/package.base.dll (577.5 KB -> 579.5 KB)
  • .bin/package.facepunch.sandbox.dll (130 KB -> 130.5 KB)
  • materials/cable/rope_color_tga_ddb2e6e1.generated.vtex_c (4.7 KB -> 4.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (2 KB -> 1.9 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (2 KB -> 2 KB)
  • models/light/light_tubular.vmdl_c (27.5 KB -> 27.5 KB)
  • models/light/light_tubular_color_tga_db020bf6.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB -> 467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.7 KB -> 496.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_detail_tga_14f0b896.generated.vtex_c (252.2 KB -> 252.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_normal_tga_1c479039.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/thruster/thrusterprojector.vmdl_c (35 KB -> 35 KB)
  • models/torch/torch.vmdl_c (122.4 KB -> 122.4 KB)
  • models/torch/torch_normal_tga_a1d5e20a.generated.vtex_c (216.8 KB -> 216.9 KB)
  • textures/small_junk/small_junk_ao_tga_ce44a73.generated.vtex_c (4.7 MB -> 4.7 MB)
  • textures/small_junk/small_junk_diff_color_tga_9db36c62.generated.vtex_c (18.1 MB -> 18.1 MB)
  • textures/small_junk/small_junk_nrm_normal_tga_d3f46520.generated.vtex_c (17.7 MB -> 17.7 MB)
  • textures/small_junk/small_junk_spec_metal_tga_a2ac5532.generated.vtex_c (118.7 KB -> 118.7 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2.1 KB)
  • materials/default/default_color_tga_f919c15e.generated.vtex_c (2 KB)
  • materials/default/default_mask_tga_3a4f4d17.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_ceca9af0.generated.vtex_c (1.9 KB)
  • materials/default/default_rough_tga_3295f717.generated.vtex_c (1.8 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.7 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (2.9 MB)