{"MapList":["facepunch.construct"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.","Public":true,"ReplaceTags":"sandbox game dynamic spawnmenu physgun","CsProjName":""}
{
"MapList": [
"facepunch.construct"
],
"PerMapRanking": false,
"LeaderboardType": "None",
"RankType": "None",
"MapSelect": "Unrestricted",
"GameNetworkType": "Multiplayer",
"MaxPlayers": 64,
"MinPlayers": 1,
"Collision": {
"Defaults": {
"solid": "Collide",
"trigger": "Trigger",
"ladder": "Ignore",
"water": "Trigger",
"debris": "Unset",
"player": "Unset",
"glass": "Unset"
},
"Pairs": [
{
"a": "solid",
"b": "solid",
"r": "Collide"
},
{
"a": "trigger",
"b": "playerclip",
"r": "Ignore"
},
{
"a": "solid",
"b": "trigger",
"r": "Trigger"
},
{
"a": "playerclip",
"b": "solid",
"r": "Collide"
},
{
"a": "debris",
"b": "debris"
},
{
"a": "debris",
"b": "player",
"r": "Ignore"
},
{
"a": "trigger",
"b": "player"
},
{
"a": "ladder",
"b": "player"
},
{
"a": "trigger",
"b": "debris"
},
{
"a": "ladder",
"b": "debris"
},
{
"a": "player",
"b": "player"
},
{
"a": "player",
"b": "glass",
"r": "Trigger"
},
{
"a": "trigger",
"b": "glass",
"r": "Ignore"
},
{
"a": "glass",
"b": "glass",
"r": "Ignore"
},
{
"a": "water",
"b": "glass"
}
]
},
"GameCategory": "None",
"Physics": {
"SubSteps": 4,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"DefaultLeaderboards": null,
"Summary": "Create and play in your own sandbox mode.",
"Description": "This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.",
"Public": true,
"ReplaceTags": "sandbox game dynamic spawnmenu physgun",
"CsProjName": ""
}