Sandbox - Version 17207

Created
Total Size58.1 MB (60,971,714 bytes)
Modified Size2.7 MB (2,839,963 bytes)
File Count167
Engine Version10
Changes
world text entity fix
Meta
{"MapList":["facepunch.construct"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.","Public":true,"ReplaceTags":"sandbox game dynamic spawnmenu physgun","CsProjName":"","ControlModes":{},"InputSettings":{"Actions":[{"Name":"Forward","KeyboardCode":"W","GroupName":"Movement"},{"Name":"Backward","KeyboardCode":"S","GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GroupName":"Movement"},{"Name":"Jump","KeyboardCode":"space","GamepadCode":"A","GroupName":"Movement"},{"Name":"Run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"Walk","KeyboardCode":"alt","GroupName":"Movement"},{"Name":"Duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"Slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"Slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"Slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"Slot4","KeyboardCode":"4","GroupName":"Inventory"},{"Name":"Slot5","KeyboardCode":"5","GroupName":"Inventory"},{"Name":"Slot6","KeyboardCode":"6","GroupName":"Inventory"},{"Name":"Slot7","KeyboardCode":"7","GroupName":"Inventory"},{"Name":"Slot8","KeyboardCode":"8","GroupName":"Inventory"},{"Name":"Slot9","KeyboardCode":"9","GroupName":"Inventory"},{"Name":"SlotPrev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"SlotNext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"View","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"Voice","KeyboardCode":"v","GroupName":"Other"},{"Name":"Drop","KeyboardCode":"g","GroupName":"Other"},{"Name":"Flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"Score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"Menu","KeyboardCode":"Q","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"Chat","KeyboardCode":"enter","GroupName":"Other"}]},"HttpAllowList":null}
{
  "MapList": [
    "facepunch.construct"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "Create and play in your own sandbox mode.",
  "Description": "This game lets you spawn props and ragdolls and create entities to play with. It\u0027s like Garry\u0027s Mod.\r\n\r\nThis is a bit of a sandbox itself. This is not the final sandbox gamemode. All of this code will likely be thrown away and re-written when we come to do the sandbox gamemode proper.",
  "Public": true,
  "ReplaceTags": "sandbox game dynamic spawnmenu physgun",
  "CsProjName": "",
  "ControlModes": {},
  "InputSettings": {
    "Actions": [
      {
        "Name": "Forward",
        "KeyboardCode": "W",
        "GroupName": "Movement"
      },
      {
        "Name": "Backward",
        "KeyboardCode": "S",
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GroupName": "Movement"
      },
      {
        "Name": "Jump",
        "KeyboardCode": "space",
        "GamepadCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "Walk",
        "KeyboardCode": "alt",
        "GroupName": "Movement"
      },
      {
        "Name": "Duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "Slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot4",
        "KeyboardCode": "4",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot5",
        "KeyboardCode": "5",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot6",
        "KeyboardCode": "6",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot7",
        "KeyboardCode": "7",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot8",
        "KeyboardCode": "8",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot9",
        "KeyboardCode": "9",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotPrev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotNext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "View",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "Voice",
        "KeyboardCode": "v",
        "GroupName": "Other"
      },
      {
        "Name": "Drop",
        "KeyboardCode": "g",
        "GroupName": "Other"
      },
      {
        "Name": "Flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "Score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Menu",
        "KeyboardCode": "Q",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Chat",
        "KeyboardCode": "enter",
        "GroupName": "Other"
      }
    ]
  },
  "HttpAllowList": null
}

Diff (2.7 MB modified)

+1 ~16 -6
  • accesslist.txt (29.8 KB)
  • .bin/package.base.dll (604 KB -> 610.5 KB)
  • .bin/package.facepunch.sandbox.dll (130.5 KB -> 135 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB -> 2.3 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB -> 95.4 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB -> 65.9 KB)
  • materials/particles/electrical/electrical_arc02_unsharp.vtex_c (694.8 KB -> 694.8 KB)
  • models/light/light_tubular.vmat_c (5 KB -> 5 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB -> 467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.6 KB -> 496.6 KB)
  • models/thruster/thrusterprojector.vmdl_c (35 KB -> 35 KB)
  • models/torch/torch.vmdl_c (122.4 KB -> 122.4 KB)
  • particles/impact.generic.vpcf_c (3.4 KB -> 3.4 KB)
  • particles/impact.metal.vpcf_c (3.7 KB -> 3.6 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2.1 KB)
  • materials/default/default_color_tga_f919c15e.generated.vtex_c (2 KB)
  • materials/default/default_mask_tga_3a4f4d17.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_ceca9af0.generated.vtex_c (1.9 KB)
  • materials/default/default_rough_tga_3295f717.generated.vtex_c (1.8 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.7 KB)