Deathmatch - Version 117410

Created
Total Size853.5 MB (894,973,479 bytes)
Modified Size110.2 MB (115,543,959 bytes)
File Count1122
Engine Version22
Changes
Changes on 2025-09-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ProjectTemplate": null, "MapStartupScene": "scenes/minimal.scene", "LaunchMode": "Launcher", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "SystemScene": "scenes/engine.scene", "Resources": "/ui/*", "GameSettings": [ { "Name": "sbdm.cheatmode", "Title": "CheatMode", "Group": "Cheats", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sbdm.infammo", "Title": "InfiniteAmmo", "Group": "Cheats", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sbdm.warmuptime", "Title": "WarmupTime", "Group": "Gameplay", "Default": "7", "Options": null, "Min": 0, "Max": 30, "Step": null }, { "Name": "sbdm.roundtime", "Title": "RoundTime", "Group": "Gameplay", "Default": "300", "Options": null, "Min": 60, "Max": 600, "Step": null }, { "Name": "skill.bulletradius", "Title": "BulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "mp5.bulletradius", "Title": "Mp5BulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "glock.bulletradius", "Title": "GlockBulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "python.bulletradius", "Title": "PythonBulletRadius", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "shotgun.bulletradius", "Title": "ShotgunBulletRadius", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "crossbow.bulletradius", "Title": "CrossbowBulletRadius", "Group": "Weapons", "Default": "1", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "satchel.thowdelay", "Title": "SatchelThrowDelay", "Group": "Weapons", "Default": "0.2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "satchel.thowpower", "Title": "SatchelThrowPower", "Group": "Weapons", "Default": "500", "Options": null, "Min": 250, "Max": 2500, "Step": null }, { "Name": "sbdm.headshotscale", "Title": "HeadshotDamageScale", "Group": "Weapons", "Default": "2", "Options": null, "Min": 0.1, "Max": 10, "Step": null }, { "Name": "sbdm.maxdecals", "Title": "MaxDecals", "Group": "Weapons", "Default": "512", "Options": null, "Min": 64, "Max": 1024, "Step": null }, { "Name": "sbdm.mapvote", "Title": "MapVotingEnabled", "Group": "Maps", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sbdm.mapvotetime", "Title": "MapVoteTime", "Group": "Maps", "Default": "15", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sbdm.selfdamagescale", "Title": "SelfDamageScale", "Group": null, "Default": "0.25", "Options": null, "Min": 0, "Max": 1, "Step": null }, { "Name": "sbdm.bots.count", "Title": "BotCount", "Group": "Bots", "Default": "0", "Options": null, "Min": 0, "Max": 8, "Step": null }, { "Name": "sbdm.bots.headshotbias", "Title": "BotHeadShotBias", "Group": "Bots", "Default": "1", "Options": null, "Min": 0, "Max": 10, "Step": null }, { "Name": "sbdm.bots.reactionspeedbias", "Title": "BotReactionSpeedBias", "Group": "Bots", "Default": "1", "Options": null, "Min": 0, "Max": 10, "Step": null }, { "Name": "sbdm.bots.accuracybias", "Title": "BotAccuracy", "Group": "Bots", "Default": "0.5", "Options": null, "Min": 0, "Max": 1, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Launcher",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "SystemScene": "scenes/engine.scene",
  "Resources": "/ui/*",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.warmuptime",
      "Title": "WarmupTime",
      "Group": "Gameplay",
      "Default": "7",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": null
    },
    {
      "Name": "sbdm.roundtime",
      "Title": "RoundTime",
      "Group": "Gameplay",
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": null
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": null
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sbdm.mapvote",
      "Title": "MapVotingEnabled",
      "Group": "Maps",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.mapvotetime",
      "Title": "MapVoteTime",
      "Group": "Maps",
      "Default": "15",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": null
    },
    {
      "Name": "sbdm.bots.count",
      "Title": "BotCount",
      "Group": "Bots",
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 8,
      "Step": null
    },
    {
      "Name": "sbdm.bots.headshotbias",
      "Title": "BotHeadShotBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "sbdm.bots.reactionspeedbias",
      "Title": "BotReactionSpeedBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "sbdm.bots.accuracybias",
      "Title": "BotAccuracy",
      "Group": "Bots",
      "Default": "0.5",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (110.2 MB modified)

+44 ~111 -17
  • materials/default/cable01.vmat_c (2.8 KB)
  • materials/default/cable01_vmat_g_tcolor_876a43dc.generated.vtex_c (1.6 KB)
  • materials/default/cable01_vmat_g_tnormal_2d050208.generated.vtex_c (1.6 KB)
  • materials/default/cable01_vmat_g_trma_b3cf948b.generated.vtex_c (1.6 KB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile.vmat_c (6 KB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile.vmdl_c (37.2 KB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile_ao_png_eae573e2.generated.vtex_c (376.4 KB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile_color_png_9ec93b9e.generated.vtex_c (1.1 MB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile_normal_png_6a3193a2.generated.vtex_c (1.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_a.vmat_c (6.2 KB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_a_ao_png_c94596fa.generated.vtex_c (1.8 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_a_color_png_b61a835f.generated.vtex_c (4.2 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_a_normal_png_f9e94a0a.generated.vtex_c (5.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_b.vmat_c (6.2 KB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_b_ao_png_abc2f7c1.generated.vtex_c (1.7 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_b_color_png_70a2a2c7.generated.vtex_c (4.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_b_normal_png_7c2ea509.generated.vtex_c (4.9 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_c.vmat_c (6.2 KB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_c_ao_png_4306ecaa.generated.vtex_c (1.5 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_c_color_png_48c5fb68.generated.vtex_c (4.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_c_normal_png_71466f81.generated.vtex_c (4.8 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_d.vmat_c (6.2 KB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_d_ao_png_f418ded6.generated.vtex_c (1.6 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_d_color_png_ddab8110.generated.vtex_c (4.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_d_normal_png_5fe9bb7f.generated.vtex_c (5 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_main.vmat_c (6.3 KB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_main_ao_png_a4533be.generated.vtex_c (2.7 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_main_color_png_f7e7caf3.generated.vtex_c (8.2 MB)
  • models/weapons/sbox_rpg_recoillessrifle/recoilless_rifle_main_normal_png_89b7bff0.generated.vtex_c (9.8 MB)
  • models/weapons/sbox_rpg_recoillessrifle/v_recoillessrifle.vanmgrph_c (31.5 KB)
  • models/weapons/sbox_rpg_recoillessrifle/v_recoillessrifle.vmdl_c (1.2 MB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle.vmat_c (6.2 KB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle.vmdl_c (924.7 KB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle_ao_png_3b9aa275.generated.vtex_c (2.3 MB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle_color_png_87f78698.generated.vtex_c (4.1 MB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle_normal_png_8a3fd111.generated.vtex_c (4.8 MB)
  • particles/explosion/explosion_med_emissive.vtex_c (74.9 KB)
  • particles/explosion/streak_small_emissive.vtex_c (38.5 KB)
  • particles/water/watersplash-1.vtex_c (578.5 KB)
  • projectsettings/physics.config (237 B)
  • shaders/hud/arc.shader_c (18.9 KB)
  • shaders/hud/rect.shader_c (12.9 KB)
  • shaders/weapons/ui_crossbow_zoom.shader_c (29.6 KB)
  • textures/particles/smoke/smoke_loop_b.vtex_c (2 MB)
  • .bin/package.base.cll (33.2 KB -> 29.9 KB)
  • .bin/package.base.xml (58 KB -> 52.5 KB)
  • .bin/package.facepunch.sbdm.cll (74 KB -> 72.8 KB)
  • audio/sounds/dry_fire.sound_c (898 B -> 770 B)
  • audio/sounds/dry_fire.vsnd_c (33.7 KB -> 33.7 KB)
  • audio/sounds/equip.vsnd_c (53.8 KB -> 53.8 KB)
  • audio/sounds/equip_armour.vsnd_c (17.1 KB -> 17.1 KB)
  • audio/sounds/equip_health.vsnd_c (63.1 KB -> 63.1 KB)
  • audio/sounds/flatline.sound_c (793 B -> 665 B)
  • audio/sounds/got_kill.vsnd_c (45.6 KB -> 45.7 KB)
  • audio/sounds/hornet_die.vsnd_c (22 KB -> 22 KB)
  • audio/sounds/hornet_munch.vsnd_c (67 KB -> 67 KB)
  • audio/ui/inventory-cancel.sound_c (681 B -> 553 B)
  • audio/ui/inventory-cancel.vsnd_c (54.6 KB -> 54.6 KB)
  • audio/ui/inventory-select.sound_c (680 B -> 552 B)
  • audio/ui/inventory-select.vsnd_c (88.9 KB -> 88.9 KB)
  • audio/ui/inventory-switch.sound_c (686 B -> 558 B)
  • audio/ui/inventory-switch.vsnd_c (61.4 KB -> 61.4 KB)
  • dev/helper/testgrid.vmat_c (4.7 KB -> 5 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49.1 KB)
  • iceyty.surface_c (1 KB -> 908 B)
  • items/coffin/coffin.prefab_c (3.2 KB -> 3.1 KB)
  • items/hitmarker/hitmarker.head.prefab_c (1.9 KB -> 1.7 KB)
  • items/hitmarker/hitmarker.head.sound_c (795 B -> 683 B)
  • items/hitmarker/hitmarker.sound_c (789 B -> 661 B)
  • items/item_equip.sound_c (729 B -> 601 B)
  • items/spray/spraycan-spray.sound_c (1.1 KB -> 986 B)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB -> 2.6 KB)
  • materials/dev/reflectivity_30.vmat_c (4.8 KB -> 5.1 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (48 KB -> 47 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_4b7fa4de.generated.vtex_c (293.3 KB -> 293.3 KB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_normal_png_3e9abb10.generated.vtex_c (2.5 MB -> 2.5 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_aad98064.generated.vtex_c (2.1 MB -> 2.2 MB)
  • materials/trimsheets/wood/wood_trim_weathered_color_tga_3659b48a.generated.vtex_c (4.9 MB -> 5 MB)
  • materials/utility/placementbad.vmat_c (5.5 KB -> 5.5 KB)
  • materials/utility/placementgood.vmat_c (5.6 KB -> 5.8 KB)
  • materials/utility/placementgood_vmat_g_tcolor_1392fa6.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/utility/placementgood_vmat_g_tnormal_c68fb0be.generated.vtex_c (2 KB -> 2 KB)
  • models/citizen/citizen.vanmgrph_c (61.9 KB -> 61.4 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyeao.vmat_c (4.9 KB -> 5 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.3 KB -> 6.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (58.3 KB -> 58.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (8.2 KB -> 8.2 KB)
  • models/citizen/skin/citizen_skin_bentnormal_png_29991593.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_4ad8cfe5.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/tint_lookup_png_90e8e663.generated.vtex_c (115.5 KB -> 115.4 KB)
  • models/citizen_gibs/models/left_arm_gib_cap.vmdl_c (39.6 KB -> 39.7 KB)
  • models/citizen_gibs/models/left_foot_gib_cap.vmdl_c (31.3 KB -> 31.3 KB)
  • models/citizen_gibs/models/organ_gib.vmdl_c (14.4 KB -> 14.4 KB)
  • models/citizen_gibs/models/pelvis_gib_cap.vmdl_c (53.1 KB -> 53.1 KB)
  • models/citizen_gibs/models/right_leg_gib_cap.vmdl_c (37.5 KB -> 37.6 KB)
  • models/citizen_gibs/models/torn_arm_gib.vmdl_c (41.7 KB -> 41.7 KB)
  • models/citizen_gibs/models/torn_hand_gib.vmdl_c (52.6 KB -> 52.7 KB)
  • models/citizen_gibs/models/torn_torso_gib.vmdl_c (98.9 KB -> 98.9 KB)
  • models/citizen_props/coin01.vmdl_c (12.8 KB -> 12.8 KB)
  • models/citizen_props/roadcone01.vmdl_c (20.8 KB -> 20.9 KB)
  • models/dev/box.vmdl_c (3.5 KB -> 3.5 KB)
  • particles/explosion/explosion.medium.prefab_c (31.1 KB -> 31 KB)
  • prefabs/effects/explosion.prefab_c (7 KB -> 6 KB)
  • prefabs/effects/explosion_sm.prefab_c (24.8 KB -> 24.8 KB)
  • projectsettings/collision.config (2.3 KB -> 2.1 KB)
  • scenes/quicktest.scene_c (80.8 KB -> 142.3 KB)
  • shaders/glass_scope.shader_c (190.3 KB -> 167.2 KB)
  • styles/base.scss (748 B -> 712 B)
  • textures/generated/svgsource/3e7faa324f7db6d1.vtex_c (170.9 KB -> 170.9 KB)
  • textures/generated/svgsource/5e10a70fb47eae63.vtex_c (170.9 KB -> 170.9 KB)
  • textures/particles/impact/rock_chunks_01.vtex_c (34.9 KB -> 34.9 KB)
  • weapons/ammo/357.ammo_c (431 B -> 303 B)
  • weapons/ammo/9mm.ammo_c (431 B -> 303 B)
  • weapons/ammo/mp5grenade.ammo_c (434 B -> 306 B)
  • weapons/common/effects/ejected_9mm.surface_c (1 KB -> 918 B)
  • weapons/common/effects/shell_case_bounce.wav.sound_c (1 KB -> 919 B)
  • weapons/crossbow/crossbow_bolt.prefab_c (5.9 KB -> 6.4 KB)
  • weapons/crowbar/crowbar_wm.prefab_c (2.6 KB -> 2.5 KB)
  • weapons/crowbar/swing.sound_c (981 B -> 853 B)
  • weapons/gaussgun/gauss_gun.vmdl_c (167.5 KB -> 167.5 KB)
  • weapons/gaussgun/gauss_impact.prefab_c (21.4 KB -> 21.3 KB)
  • weapons/gaussgun/sounds/gauss_charge.sound_c (944 B -> 816 B)
  • weapons/gaussgun/sounds/spark_burst.sound_c (944 B -> 816 B)
  • weapons/gaussgun/tracer_gauss.prefab_c (2.7 KB -> 2.6 KB)
  • weapons/glock/glock_wm.prefab_c (3 KB -> 2.9 KB)
  • weapons/gluongun/gluon_gun.vmdl_c (138 KB -> 138 KB)
  • weapons/gluongun/gluon_vm.prefab_c (13.1 KB -> 25.5 KB)
  • weapons/gluongun/gluon_wm.prefab_c (12.9 KB -> 9.9 KB)
  • weapons/gluongun/sounds/gluonbeam_end.sound_c (954 B -> 826 B)
  • weapons/gluongun/sounds/gluonbeam_loop.sound_c (947 B -> 819 B)
  • weapons/gluongun/sounds/gluonbeam_start.sound_c (972 B -> 844 B)
  • weapons/gluongun/v_gluon_gun.vanmgrph_c (23.4 KB -> 23.4 KB)
  • weapons/handgrenade/hand_grenade_vm.prefab_c (3.2 KB -> 3 KB)
  • weapons/handgrenade/hand_grenade_wm.prefab_c (1.6 KB -> 1.5 KB)
  • weapons/handgrenade/he_grenade_explode.sound_c (948 B -> 820 B)
  • weapons/mp5/mp5_wm.prefab_c (2.9 KB -> 2.8 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (970 B -> 842 B)
  • weapons/python/python_vm.prefab_c (13.8 KB -> 13.6 KB)
  • weapons/python/python_wm.prefab_c (67.4 KB -> 67.3 KB)
  • weapons/rpg/rpg_projectile.prefab_c (13.4 KB -> 13.4 KB)
  • weapons/rpg/rpg_vm.prefab_c (20.9 KB -> 31.4 KB)
  • weapons/rpg/rpg_wm.prefab_c (3.5 KB -> 4.4 KB)
  • weapons/rpg/sounds/rocket_loop.sound_c (923 B -> 795 B)
  • weapons/satchelcharge/satchelcharge_vm.prefab_c (16.6 KB -> 16.5 KB)
  • weapons/satchelcharge/satchelcharge_wm.prefab_c (1.7 KB -> 1.5 KB)
  • weapons/shotgun/sounds/shotgun_load.sound_c (944 B -> 816 B)
  • weapons/tripmine/sounds/notify_beep.sound_c (944 B -> 816 B)
  • weapons/tripmine/tripmine_vm.prefab_c (17.5 KB -> 17.4 KB)
  • maps/dm_sewage.vpk (9.1 MB)
  • materials/decals/decal_scorchmark/grenade_scorchmark.vmat_c (3.8 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_trans_png_8c11b883.generated.vtex_c (490.7 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_vmat_g_tambientocclusion_1e0dcc3a.generated.vtex_c (1.8 KB)
  • materials/decals/grenade_scorchmark_trans_png_89733262.generated.vtex_c (491.1 KB)
  • materials/decals/terry2_png_a9b4b33c.generated.vtex_c (131 KB)
  • models/weapons/sbox_recoillessrifle/v_recoillessrifle.vmat_c (5 KB)
  • models/weapons/sbox_recoillessrifle/v_recoillessrifle.vmdl_c (2.5 MB)
  • models/weapons/sbox_recoillessrifle/v_recoillessrifle_vmat_g_tcolor_6315025b.generated.vtex_c (1.5 KB)
  • models/weapons/sbox_recoillessrifle/v_recoillessrifle_vmat_g_tnormal_ed2810b6.generated.vtex_c (2 KB)
  • styles/base/_tabcontainer.scss (1.2 KB)
  • textures/generated/text/28831c5357ddaff5.vtex_c (85.6 KB)
  • ui/damage_radial_texture.vtex_c (8.5 KB)
  • weapons/common/effects/medium_explosion.prefab_c (4.5 KB)
  • weapons/gluongun/gluon_hose.vmdl_c (700 KB)
  • weapons/mp5/mp5_shot.sound_c (796 B)
  • weapons/rust_smg/sounds/rust_smg_attack.vsnd_c (418.3 KB)