Deathmatch - Version 91662

Created
Total Size739 MB (774,871,429 bytes)
Modified Size70.9 MB (74,303,463 bytes)
File Count1011
Engine Version17
Changes
Changes on 2025-03-10
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"MapStartupScene":"scenes/minimal.scene","LaunchMode":"Launcher","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":false},"Resources":"/ui/*","GameSettings":[{"Name":"sbdm.cheatmode","Title":"CheatMode","Group":"Cheats","Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.infammo","Title":"InfiniteAmmo","Group":"Cheats","Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.warmuptime","Title":"WarmupTime","Group":"Gameplay","Default":"7","Options":null,"Min":0,"Max":30,"Step":1},{"Name":"sbdm.roundtime","Title":"RoundTime","Group":"Gameplay","Default":"300","Options":null,"Min":60,"Max":600,"Step":1},{"Name":"skill.bulletradius","Title":"BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"mp5.bulletradius","Title":"Mp5BulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"glock.bulletradius","Title":"GlockBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"python.bulletradius","Title":"PythonBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"shotgun.bulletradius","Title":"ShotgunBulletRadius","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"crossbow.bulletradius","Title":"CrossbowBulletRadius","Group":"Weapons","Default":"1","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"satchel.thowdelay","Title":"SatchelThrowDelay","Group":"Weapons","Default":"0.2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"satchel.thowpower","Title":"SatchelThrowPower","Group":"Weapons","Default":"500","Options":null,"Min":250,"Max":2500,"Step":1},{"Name":"sbdm.headshotscale","Title":"HeadshotDamageScale","Group":"Weapons","Default":"2","Options":null,"Min":0.1,"Max":10,"Step":0.1},{"Name":"sbdm.maxdecals","Title":"MaxDecals","Group":"Weapons","Default":"512","Options":null,"Min":64,"Max":1024,"Step":1},{"Name":"sbdm.mapvote","Title":"MapVotingEnabled","Group":null,"Default":"False","Options":null,"Min":null,"Max":null,"Step":null},{"Name":"sbdm.selfdamagescale","Title":"SelfDamageScale","Group":null,"Default":"0.25","Options":null,"Min":0,"Max":1,"Step":0.05},{"Name":"sbdm.bots.count","Title":"BotCount","Group":"Bots","Default":"0","Options":null,"Min":0,"Max":8,"Step":0.01},{"Name":"sbdm.bots.headshotbias","Title":"BotHeadShotBias","Group":"Bots","Default":"1","Options":null,"Min":0,"Max":10,"Step":0.01},{"Name":"sbdm.bots.reactionspeedbias","Title":"BotReactionSpeedBias","Group":"Bots","Default":"1","Options":null,"Min":0,"Max":10,"Step":0.01},{"Name":"sbdm.bots.accuracybias","Title":"BotAccuracyBias","Group":"Bots","Default":"1","Options":null,"Min":0,"Max":10,"Step":0.01}],"CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Launcher",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "/ui/*",
  "GameSettings": [
    {
      "Name": "sbdm.cheatmode",
      "Title": "CheatMode",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.infammo",
      "Title": "InfiniteAmmo",
      "Group": "Cheats",
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.warmuptime",
      "Title": "WarmupTime",
      "Group": "Gameplay",
      "Default": "7",
      "Options": null,
      "Min": 0,
      "Max": 30,
      "Step": 1
    },
    {
      "Name": "sbdm.roundtime",
      "Title": "RoundTime",
      "Group": "Gameplay",
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 1
    },
    {
      "Name": "skill.bulletradius",
      "Title": "BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "mp5.bulletradius",
      "Title": "Mp5BulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "glock.bulletradius",
      "Title": "GlockBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "python.bulletradius",
      "Title": "PythonBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "shotgun.bulletradius",
      "Title": "ShotgunBulletRadius",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "crossbow.bulletradius",
      "Title": "CrossbowBulletRadius",
      "Group": "Weapons",
      "Default": "1",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowdelay",
      "Title": "SatchelThrowDelay",
      "Group": "Weapons",
      "Default": "0.2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "satchel.thowpower",
      "Title": "SatchelThrowPower",
      "Group": "Weapons",
      "Default": "500",
      "Options": null,
      "Min": 250,
      "Max": 2500,
      "Step": 1
    },
    {
      "Name": "sbdm.headshotscale",
      "Title": "HeadshotDamageScale",
      "Group": "Weapons",
      "Default": "2",
      "Options": null,
      "Min": 0.1,
      "Max": 10,
      "Step": 0.1
    },
    {
      "Name": "sbdm.maxdecals",
      "Title": "MaxDecals",
      "Group": "Weapons",
      "Default": "512",
      "Options": null,
      "Min": 64,
      "Max": 1024,
      "Step": 1
    },
    {
      "Name": "sbdm.mapvote",
      "Title": "MapVotingEnabled",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": null,
      "Max": null,
      "Step": null
    },
    {
      "Name": "sbdm.selfdamagescale",
      "Title": "SelfDamageScale",
      "Group": null,
      "Default": "0.25",
      "Options": null,
      "Min": 0,
      "Max": 1,
      "Step": 0.05
    },
    {
      "Name": "sbdm.bots.count",
      "Title": "BotCount",
      "Group": "Bots",
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 8,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.headshotbias",
      "Title": "BotHeadShotBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.reactionspeedbias",
      "Title": "BotReactionSpeedBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 0.01
    },
    {
      "Name": "sbdm.bots.accuracybias",
      "Title": "BotAccuracyBias",
      "Group": "Bots",
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 10,
      "Step": 0.01
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (70.9 MB modified)

~118 -14
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.facepunch.sbdm.cll (69.5 KB -> 69.7 KB)
  • .bin/package.facepunch.sbdm.xml (45.3 KB -> 46 KB)
  • ai/rat/sounds/rat_attack.sound_c (1.1 KB -> 958 B)
  • ai/rat/sounds/rat_death.sound_c (919 B -> 791 B)
  • audio/sounds/dry_fire.sound_c (898 B -> 770 B)
  • audio/sounds/flatline.sound_c (793 B -> 665 B)
  • audio/sounds/player_spawn.sound_c (754 B -> 626 B)
  • audio/ui/inventory-cancel.sound_c (681 B -> 553 B)
  • audio/ui/inventory-select.sound_c (680 B -> 552 B)
  • audio/ui/inventory-switch.sound_c (686 B -> 558 B)
  • iceyty.surface_c (1 KB -> 908 B)
  • items/chargestations/charger_armour.prefab_c (5.2 KB -> 5 KB)
  • items/chargestations/charger_health.prefab_c (5.9 KB -> 5.7 KB)
  • items/coffin/coffin-pickup.sound_c (752 B -> 624 B)
  • items/coffin/coffin.prefab_c (3.2 KB -> 3.1 KB)
  • items/hitmarker/hitmarker.head.prefab_c (1.9 KB -> 1.7 KB)
  • items/hitmarker/hitmarker.head.sound_c (795 B -> 683 B)
  • items/hitmarker/hitmarker.sound_c (789 B -> 661 B)
  • items/item_equip.sound_c (729 B -> 601 B)
  • items/spray/player_spray.prefab_c (1.6 KB -> 1.5 KB)
  • items/spray/player_spray_smoke.prefab_c (8.4 KB -> 8.3 KB)
  • items/spray/spraycan-spray.sound_c (1.1 KB -> 986 B)
  • materials/decals/scorch.vmat_c (3.8 KB -> 3.8 KB)
  • materials/decals/terry2_png_a9b4b33c.generated.vtex_c (131 KB -> 131 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB -> 2.6 KB)
  • materials/sprays/defaultspray.vmat_c (3.5 KB -> 3.5 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_4b7fa4de.generated.vtex_c (293.3 KB -> 293.3 KB)
  • materials/trimsheets/metal_details/metal_details_normal_png_d985063f.generated.vtex_c (4.9 MB -> 4.9 MB)
  • materials/trimsheets/wood/plywood_trim_01_rough_tga_88525045.generated.vtex_c (4.6 MB -> 4.5 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_aad98064.generated.vtex_c (2.2 MB -> 2.1 MB)
  • materials/trimsheets/wood/wood_trim_03_normal_tga_ae97efd6.generated.vtex_c (4.3 MB -> 4.3 MB)
  • materials/trimsheets/wood/wood_trim_weathered_color_tga_3659b48a.generated.vtex_c (5 MB -> 4.9 MB)
  • materials/trimsheets/wood/wood_trim_weathered_rough_tga_c2c187f3.generated.vtex_c (4.7 MB -> 4.6 MB)
  • materials/utility/placementbad.vmat_c (5.5 KB -> 5.5 KB)
  • materials/utility/placementgood.vmat_c (5.6 KB -> 5.6 KB)
  • materials/utility/placementgood_vmat_g_tcolor_1392fa6.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/utility/placementgood_vmat_g_tnormal_c68fb0be.generated.vtex_c (2 KB -> 2 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_normal_tga_4e2fcfc8.generated.vtex_c (87.7 KB -> 87.7 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet_color_tga_ecbc3379.generated.vtex_c (87.4 KB -> 87.4 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet_normal_tga_2bfaab1d.generated.vtex_c (87.6 KB -> 87.6 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass.vmat_c (6 KB -> 6 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_color_png_e9ac62b8.generated.vtex_c (236.1 KB -> 236.1 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_rough_png_d34faa77.generated.vtex_c (604.9 KB -> 604.9 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot.vmat_c (6.1 KB -> 6.1 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass.vmat_c (6.2 KB -> 6.2 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_rough_png_d47bf28a.generated.vtex_c (126.5 KB -> 126.5 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot.vmat_c (6.7 KB -> 6.7 KB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight_normal_png_81f87659.generated.vtex_c (5 MB -> 5 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vanmgrph_c (19 KB -> 19 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (171.7 KB -> 171.7 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.7 MB -> 1.8 MB)
  • models/weapons/sbox_pistol_usp/v_usp.vanmgrph_c (23.1 KB -> 23.1 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c (1.4 MB -> 1.4 MB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine_ao_tga_c2fd69df.generated.vtex_c (492.3 KB -> 492.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine_normal_tga_9a754d9a.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_ao_tga_7bde48e5.generated.vtex_c (172.5 KB -> 172.5 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.2 KB -> 310.2 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass.vmat_c (6 KB -> 6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_color_png_618c4bee.generated.vtex_c (236.1 KB -> 236.1 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_2683cca8.generated.vtex_c (605 KB -> 605 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_48442c6b.generated.vtex_c (604.9 KB -> 604.9 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot.vmat_c (6 KB -> 6 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (23.3 KB -> 23.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_smg_mp5/v_mp5.vanmgrph_c (26.3 KB -> 26.3 KB)
  • models/weapons/sbox_smg_mp5/v_mp5.vmdl_c (2 MB -> 2 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vanmgrph_c (23 KB -> 23 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (2 MB -> 2 MB)
  • models/weapons/sbox_sniper_m700/v_m700_a_color_png_20141fd9.generated.vtex_c (7.2 MB -> 7.2 MB)
  • models/weapons/sbox_sniper_m700/v_m700_a_normal_png_caf9e061.generated.vtex_c (9.8 MB -> 9.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_b_normal_png_bbc0f6a5.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_c_normal_png_76c58a32.generated.vtex_c (684.9 KB -> 684.9 KB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_normal_png_7fd4cee8.generated.vtex_c (2.5 MB -> 2.5 MB)
  • surfaces/default.simpact_c (757 B -> 629 B)
  • surfaces/flesh.simpact_c (689 B -> 577 B)
  • surfaces/metal.simpact_c (743 B -> 615 B)
  • surfaces/wood.simpact_c (825 B -> 697 B)
  • weapons/ammo/357.ammo_c (431 B -> 303 B)
  • weapons/ammo/9mm.ammo_c (431 B -> 303 B)
  • weapons/ammo/mp5grenade.ammo_c (434 B -> 306 B)
  • weapons/common/effects/ejected_9mm.surface_c (1 KB -> 918 B)
  • weapons/common/effects/shell_case_bounce.wav.sound_c (1 KB -> 919 B)
  • weapons/crowbar/crowbar_wm.prefab_c (2.6 KB -> 2.5 KB)
  • weapons/crowbar/swing.sound_c (981 B -> 853 B)
  • weapons/gaussgun/gauss_impact.prefab_c (21.4 KB -> 21.3 KB)
  • weapons/gaussgun/sounds/gauss_charge.sound_c (944 B -> 816 B)
  • weapons/gaussgun/sounds/gauss_shoot.sound_c (1.2 KB -> 1.1 KB)
  • weapons/gaussgun/sounds/spark_burst.sound_c (944 B -> 816 B)
  • weapons/gaussgun/tracer_gauss.prefab_c (2.7 KB -> 2.6 KB)
  • weapons/glock/glock_wm.prefab_c (3 KB -> 2.9 KB)
  • weapons/gluongun/sounds/gluonbeam_end.sound_c (954 B -> 826 B)
  • weapons/gluongun/sounds/gluonbeam_loop.sound_c (947 B -> 819 B)
  • weapons/gluongun/sounds/gluonbeam_start.sound_c (972 B -> 844 B)
  • weapons/handgrenade/hand_grenade_wm.prefab_c (1.6 KB -> 1.5 KB)
  • weapons/handgrenade/he_grenade_explode.sound_c (948 B -> 820 B)
  • weapons/mp5/mp5_wm.prefab_c (2.9 KB -> 2.8 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (970 B -> 842 B)
  • weapons/python/python_shoot.sound_c (812 B -> 684 B)
  • weapons/python/python_vm.prefab_c (13.8 KB -> 13.6 KB)
  • weapons/python/python_wm.prefab_c (67.4 KB -> 67.3 KB)
  • weapons/ratgun/rat_gun_vm.prefab_c (16.9 KB -> 16.8 KB)
  • weapons/ratgun/rat_gun_wm.prefab_c (2 KB -> 1.8 KB)
  • weapons/rpg/rpg_wm.prefab_c (3.1 KB -> 2.9 KB)
  • weapons/rpg/sounds/rocket_loop.sound_c (923 B -> 795 B)
  • weapons/rpg/sounds/rpg_shoot.sound_c (921 B -> 793 B)
  • weapons/satchelcharge/satchelcharge_vm.prefab_c (16.6 KB -> 16.5 KB)
  • weapons/satchelcharge/satchelcharge_wm.prefab_c (1.7 KB -> 1.5 KB)
  • weapons/shotgun/sounds/shotgun_load.sound_c (944 B -> 816 B)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1 KB -> 931 B)
  • weapons/tripmine/sounds/notify_beep.sound_c (944 B -> 816 B)
  • weapons/tripmine/tripmine_vm.prefab_c (17.5 KB -> 17.4 KB)
  • maps/datacore.vpk (15.2 MB)
  • maps/dm_sewage.vpk (8.9 MB)
  • materials/decals/decal_scorchmark/grenade_scorchmark.vmat_c (3.8 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_trans_png_8c11b883.generated.vtex_c (490.7 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_vmat_g_tambientocclusion_1e0dcc3a.generated.vtex_c (1.8 KB)
  • shaders/hud/arc.shader_c (11.3 KB)
  • shaders/hud/line.shader_c (10.7 KB)
  • shaders/hud/rect.shader_c (5.8 KB)
  • shaders/weapons/ui_crossbow_zoom.shader_c (26.9 KB)
  • ui/damage_radial_texture.vtex_c (8.5 KB)
  • weapons/common/effects/medium_explosion.prefab_c (4.5 KB)
  • weapons/gluongun/gluon_hose.shader_c (135.6 KB)
  • weapons/gluongun/gluon_hose.vmat_c (5.3 KB)
  • weapons/gluongun/gluon_hose_vmat_g_tcolor_4fd1c3ea.generated.vtex_c (1.8 KB)